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authorMatthew Lemon <matt@matthewlemon.com>2022-08-13 21:28:25 +0100
committerMatthew Lemon <matt@matthewlemon.com>2022-08-13 21:28:25 +0100
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first attempt at poetry section
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+---
+title: "Notch Coding Prelude of the Chambered"
+draft: false
+date: 2022-08-13
+categories: ['Poetry']
+---
+
+This was originally streamed on August 20th 2021 on Justin.tv \
+A land long gone. \
+Thank you to Nicklaus Lof for archiving the first part. \
+I tried to use machine learning to upscale the video \
+But none of the results gave me satisfactory results \
+So this is it ladies and gentlemen. \
+At least the audio is good on this one lol
+
+Brutal! The first part is finally out, great job Hike, \
+i have all of the jam games from Notch \
+Some of them updated with resolutions and being adappted \
+The one i can't find is Bunny Press \
+If you know something about it please let me know. \
+Fantastic work :]
+
+when you start to learning programming basics and logic, \
+and you go to watch this video \
+you start to understand what he is doing \
+edited: It's bad to watch this at poor quality \
+but at least we can see this man working.
+
+If you want to fix Notch flickering problem at 37:32 \
+Just put the frame properties in this order \
+frame.setVisible(true); \
+frame.pack(); \
+frame.setLocationRelativeTo(null);
+
+I found it quite *pressurising* that he did all the boilerplate \
+code that I would normally not have to do if I was using something like \
+Processing! \
+Of course, Processing isn't for such professional use, but it was fun \
+to see some actual Java code anyway, :o!... \
+Thank you for the VOD, ";D! \
+Edit: this is REALLY me when programming.
+
+Thank you for uploading all the streams he did to youtube. \
+Does he streams again building something to twitch?
+
+3D stuff in 3 hours... Super cool! \
+
+Can anyone make a guide on how to build this? \
+
+21:52 when he starts. \
+
+Can anyone tell me the math or programming technique \
+or idea behind the workings \
+of the renderFloor() method \
+around 1:11:06? I mean, \
+how does he convert to 3D \
+from a 2D set of pixels?
+
+[source](https://www.youtube.com/watch?v=GQO3SSlsgJM&list=PLgAujBKarXXoMxJDyi1Am4yvfbHYWRwOC&index=3)