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@@ -1,9155 +0,0 @@
-/*!
-
-JSZip - A Javascript class for generating and reading zip files
-<http://stuartk.com/jszip>
-
-(c) 2009-2014 Stuart Knightley <stuart [at] stuartk.com>
-Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip/master/LICENSE.markdown.
-
-JSZip uses the library pako released under the MIT license :
-https://github.com/nodeca/pako/blob/master/LICENSE
-*/
-!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.JSZip=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
-'use strict';
-// private property
-var _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
-
-
-// public method for encoding
-exports.encode = function(input, utf8) {
- var output = "";
- var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
- var i = 0;
-
- while (i < input.length) {
-
- chr1 = input.charCodeAt(i++);
- chr2 = input.charCodeAt(i++);
- chr3 = input.charCodeAt(i++);
-
- enc1 = chr1 >> 2;
- enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
- enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
- enc4 = chr3 & 63;
-
- if (isNaN(chr2)) {
- enc3 = enc4 = 64;
- }
- else if (isNaN(chr3)) {
- enc4 = 64;
- }
-
- output = output + _keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4);
-
- }
-
- return output;
-};
-
-// public method for decoding
-exports.decode = function(input, utf8) {
- var output = "";
- var chr1, chr2, chr3;
- var enc1, enc2, enc3, enc4;
- var i = 0;
-
- input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
-
- while (i < input.length) {
-
- enc1 = _keyStr.indexOf(input.charAt(i++));
- enc2 = _keyStr.indexOf(input.charAt(i++));
- enc3 = _keyStr.indexOf(input.charAt(i++));
- enc4 = _keyStr.indexOf(input.charAt(i++));
-
- chr1 = (enc1 << 2) | (enc2 >> 4);
- chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
- chr3 = ((enc3 & 3) << 6) | enc4;
-
- output = output + String.fromCharCode(chr1);
-
- if (enc3 != 64) {
- output = output + String.fromCharCode(chr2);
- }
- if (enc4 != 64) {
- output = output + String.fromCharCode(chr3);
- }
-
- }
-
- return output;
-
-};
-
-},{}],2:[function(_dereq_,module,exports){
-'use strict';
-function CompressedObject() {
- this.compressedSize = 0;
- this.uncompressedSize = 0;
- this.crc32 = 0;
- this.compressionMethod = null;
- this.compressedContent = null;
-}
-
-CompressedObject.prototype = {
- /**
- * Return the decompressed content in an unspecified format.
- * The format will depend on the decompressor.
- * @return {Object} the decompressed content.
- */
- getContent: function() {
- return null; // see implementation
- },
- /**
- * Return the compressed content in an unspecified format.
- * The format will depend on the compressed conten source.
- * @return {Object} the compressed content.
- */
- getCompressedContent: function() {
- return null; // see implementation
- }
-};
-module.exports = CompressedObject;
-
-},{}],3:[function(_dereq_,module,exports){
-'use strict';
-exports.STORE = {
- magic: "\x00\x00",
- compress: function(content, compressionOptions) {
- return content; // no compression
- },
- uncompress: function(content) {
- return content; // no compression
- },
- compressInputType: null,
- uncompressInputType: null
-};
-exports.DEFLATE = _dereq_('./flate');
-
-},{"./flate":8}],4:[function(_dereq_,module,exports){
-'use strict';
-
-var utils = _dereq_('./utils');
-
-var table = [
- 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA,
- 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
- 0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988,
- 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
- 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE,
- 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
- 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC,
- 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
- 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172,
- 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
- 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940,
- 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
- 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116,
- 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
- 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
- 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
- 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A,
- 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
- 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818,
- 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
- 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E,
- 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
- 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C,
- 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
- 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2,
- 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
- 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0,
- 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
- 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086,
- 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
- 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4,
- 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
- 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A,
- 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
- 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8,
- 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
- 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE,
- 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
- 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC,
- 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
- 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252,
- 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
- 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60,
- 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
- 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
- 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
- 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04,
- 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
- 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A,
- 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
- 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38,
- 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
- 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E,
- 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
- 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C,
- 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
- 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2,
- 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
- 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0,
- 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
- 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6,
- 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
- 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94,
- 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
-];
-
-/**
- *
- * Javascript crc32
- * http://www.webtoolkit.info/
- *
- */
-module.exports = function crc32(input, crc) {
- if (typeof input === "undefined" || !input.length) {
- return 0;
- }
-
- var isArray = utils.getTypeOf(input) !== "string";
-
- if (typeof(crc) == "undefined") {
- crc = 0;
- }
- var x = 0;
- var y = 0;
- var b = 0;
-
- crc = crc ^ (-1);
- for (var i = 0, iTop = input.length; i < iTop; i++) {
- b = isArray ? input[i] : input.charCodeAt(i);
- y = (crc ^ b) & 0xFF;
- x = table[y];
- crc = (crc >>> 8) ^ x;
- }
-
- return crc ^ (-1);
-};
-// vim: set shiftwidth=4 softtabstop=4:
-
-},{"./utils":21}],5:[function(_dereq_,module,exports){
-'use strict';
-var utils = _dereq_('./utils');
-
-function DataReader(data) {
- this.data = null; // type : see implementation
- this.length = 0;
- this.index = 0;
-}
-DataReader.prototype = {
- /**
- * Check that the offset will not go too far.
- * @param {string} offset the additional offset to check.
- * @throws {Error} an Error if the offset is out of bounds.
- */
- checkOffset: function(offset) {
- this.checkIndex(this.index + offset);
- },
- /**
- * Check that the specifed index will not be too far.
- * @param {string} newIndex the index to check.
- * @throws {Error} an Error if the index is out of bounds.
- */
- checkIndex: function(newIndex) {
- if (this.length < newIndex || newIndex < 0) {
- throw new Error("End of data reached (data length = " + this.length + ", asked index = " + (newIndex) + "). Corrupted zip ?");
- }
- },
- /**
- * Change the index.
- * @param {number} newIndex The new index.
- * @throws {Error} if the new index is out of the data.
- */
- setIndex: function(newIndex) {
- this.checkIndex(newIndex);
- this.index = newIndex;
- },
- /**
- * Skip the next n bytes.
- * @param {number} n the number of bytes to skip.
- * @throws {Error} if the new index is out of the data.
- */
- skip: function(n) {
- this.setIndex(this.index + n);
- },
- /**
- * Get the byte at the specified index.
- * @param {number} i the index to use.
- * @return {number} a byte.
- */
- byteAt: function(i) {
- // see implementations
- },
- /**
- * Get the next number with a given byte size.
- * @param {number} size the number of bytes to read.
- * @return {number} the corresponding number.
- */
- readInt: function(size) {
- var result = 0,
- i;
- this.checkOffset(size);
- for (i = this.index + size - 1; i >= this.index; i--) {
- result = (result << 8) + this.byteAt(i);
- }
- this.index += size;
- return result;
- },
- /**
- * Get the next string with a given byte size.
- * @param {number} size the number of bytes to read.
- * @return {string} the corresponding string.
- */
- readString: function(size) {
- return utils.transformTo("string", this.readData(size));
- },
- /**
- * Get raw data without conversion, <size> bytes.
- * @param {number} size the number of bytes to read.
- * @return {Object} the raw data, implementation specific.
- */
- readData: function(size) {
- // see implementations
- },
- /**
- * Find the last occurence of a zip signature (4 bytes).
- * @param {string} sig the signature to find.
- * @return {number} the index of the last occurence, -1 if not found.
- */
- lastIndexOfSignature: function(sig) {
- // see implementations
- },
- /**
- * Get the next date.
- * @return {Date} the date.
- */
- readDate: function() {
- var dostime = this.readInt(4);
- return new Date(
- ((dostime >> 25) & 0x7f) + 1980, // year
- ((dostime >> 21) & 0x0f) - 1, // month
- (dostime >> 16) & 0x1f, // day
- (dostime >> 11) & 0x1f, // hour
- (dostime >> 5) & 0x3f, // minute
- (dostime & 0x1f) << 1); // second
- }
-};
-module.exports = DataReader;
-
-},{"./utils":21}],6:[function(_dereq_,module,exports){
-'use strict';
-exports.base64 = false;
-exports.binary = false;
-exports.dir = false;
-exports.createFolders = false;
-exports.date = null;
-exports.compression = null;
-exports.compressionOptions = null;
-exports.comment = null;
-exports.unixPermissions = null;
-exports.dosPermissions = null;
-
-},{}],7:[function(_dereq_,module,exports){
-'use strict';
-var utils = _dereq_('./utils');
-
-/**
- * @deprecated
- * This function will be removed in a future version without replacement.
- */
-exports.string2binary = function(str) {
- return utils.string2binary(str);
-};
-
-/**
- * @deprecated
- * This function will be removed in a future version without replacement.
- */
-exports.string2Uint8Array = function(str) {
- return utils.transformTo("uint8array", str);
-};
-
-/**
- * @deprecated
- * This function will be removed in a future version without replacement.
- */
-exports.uint8Array2String = function(array) {
- return utils.transformTo("string", array);
-};
-
-/**
- * @deprecated
- * This function will be removed in a future version without replacement.
- */
-exports.string2Blob = function(str) {
- var buffer = utils.transformTo("arraybuffer", str);
- return utils.arrayBuffer2Blob(buffer);
-};
-
-/**
- * @deprecated
- * This function will be removed in a future version without replacement.
- */
-exports.arrayBuffer2Blob = function(buffer) {
- return utils.arrayBuffer2Blob(buffer);
-};
-
-/**
- * @deprecated
- * This function will be removed in a future version without replacement.
- */
-exports.transformTo = function(outputType, input) {
- return utils.transformTo(outputType, input);
-};
-
-/**
- * @deprecated
- * This function will be removed in a future version without replacement.
- */
-exports.getTypeOf = function(input) {
- return utils.getTypeOf(input);
-};
-
-/**
- * @deprecated
- * This function will be removed in a future version without replacement.
- */
-exports.checkSupport = function(type) {
- return utils.checkSupport(type);
-};
-
-/**
- * @deprecated
- * This value will be removed in a future version without replacement.
- */
-exports.MAX_VALUE_16BITS = utils.MAX_VALUE_16BITS;
-
-/**
- * @deprecated
- * This value will be removed in a future version without replacement.
- */
-exports.MAX_VALUE_32BITS = utils.MAX_VALUE_32BITS;
-
-
-/**
- * @deprecated
- * This function will be removed in a future version without replacement.
- */
-exports.pretty = function(str) {
- return utils.pretty(str);
-};
-
-/**
- * @deprecated
- * This function will be removed in a future version without replacement.
- */
-exports.findCompression = function(compressionMethod) {
- return utils.findCompression(compressionMethod);
-};
-
-/**
- * @deprecated
- * This function will be removed in a future version without replacement.
- */
-exports.isRegExp = function (object) {
- return utils.isRegExp(object);
-};
-
-
-},{"./utils":21}],8:[function(_dereq_,module,exports){
-'use strict';
-var USE_TYPEDARRAY = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Uint32Array !== 'undefined');
-
-var pako = _dereq_("pako");
-exports.uncompressInputType = USE_TYPEDARRAY ? "uint8array" : "array";
-exports.compressInputType = USE_TYPEDARRAY ? "uint8array" : "array";
-
-exports.magic = "\x08\x00";
-exports.compress = function(input, compressionOptions) {
- return pako.deflateRaw(input, {
- level : compressionOptions.level || -1 // default compression
- });
-};
-exports.uncompress = function(input) {
- return pako.inflateRaw(input);
-};
-
-},{"pako":24}],9:[function(_dereq_,module,exports){
-'use strict';
-
-var base64 = _dereq_('./base64');
-
-/**
-Usage:
- zip = new JSZip();
- zip.file("hello.txt", "Hello, World!").file("tempfile", "nothing");
- zip.folder("images").file("smile.gif", base64Data, {base64: true});
- zip.file("Xmas.txt", "Ho ho ho !", {date : new Date("December 25, 2007 00:00:01")});
- zip.remove("tempfile");
-
- base64zip = zip.generate();
-
-**/
-
-/**
- * Representation a of zip file in js
- * @constructor
- * @param {String=|ArrayBuffer=|Uint8Array=} data the data to load, if any (optional).
- * @param {Object=} options the options for creating this objects (optional).
- */
-function JSZip(data, options) {
- // if this constructor is used without `new`, it adds `new` before itself:
- if(!(this instanceof JSZip)) return new JSZip(data, options);
-
- // object containing the files :
- // {
- // "folder/" : {...},
- // "folder/data.txt" : {...}
- // }
- this.files = {};
-
- this.comment = null;
-
- // Where we are in the hierarchy
- this.root = "";
- if (data) {
- this.load(data, options);
- }
- this.clone = function() {
- var newObj = new JSZip();
- for (var i in this) {
- if (typeof this[i] !== "function") {
- newObj[i] = this[i];
- }
- }
- return newObj;
- };
-}
-JSZip.prototype = _dereq_('./object');
-JSZip.prototype.load = _dereq_('./load');
-JSZip.support = _dereq_('./support');
-JSZip.defaults = _dereq_('./defaults');
-
-/**
- * @deprecated
- * This namespace will be removed in a future version without replacement.
- */
-JSZip.utils = _dereq_('./deprecatedPublicUtils');
-
-JSZip.base64 = {
- /**
- * @deprecated
- * This method will be removed in a future version without replacement.
- */
- encode : function(input) {
- return base64.encode(input);
- },
- /**
- * @deprecated
- * This method will be removed in a future version without replacement.
- */
- decode : function(input) {
- return base64.decode(input);
- }
-};
-JSZip.compressions = _dereq_('./compressions');
-module.exports = JSZip;
-
-},{"./base64":1,"./compressions":3,"./defaults":6,"./deprecatedPublicUtils":7,"./load":10,"./object":13,"./support":17}],10:[function(_dereq_,module,exports){
-'use strict';
-var base64 = _dereq_('./base64');
-var ZipEntries = _dereq_('./zipEntries');
-module.exports = function(data, options) {
- var files, zipEntries, i, input;
- options = options || {};
- if (options.base64) {
- data = base64.decode(data);
- }
-
- zipEntries = new ZipEntries(data, options);
- files = zipEntries.files;
- for (i = 0; i < files.length; i++) {
- input = files[i];
- this.file(input.fileName, input.decompressed, {
- binary: true,
- optimizedBinaryString: true,
- date: input.date,
- dir: input.dir,
- comment : input.fileComment.length ? input.fileComment : null,
- unixPermissions : input.unixPermissions,
- dosPermissions : input.dosPermissions,
- createFolders: options.createFolders
- });
- }
- if (zipEntries.zipComment.length) {
- this.comment = zipEntries.zipComment;
- }
-
- return this;
-};
-
-},{"./base64":1,"./zipEntries":22}],11:[function(_dereq_,module,exports){
-(function (Buffer){
-'use strict';
-module.exports = function(data, encoding){
- return new Buffer(data, encoding);
-};
-module.exports.test = function(b){
- return Buffer.isBuffer(b);
-};
-
-}).call(this,(typeof Buffer !== "undefined" ? Buffer : undefined))
-},{}],12:[function(_dereq_,module,exports){
-'use strict';
-var Uint8ArrayReader = _dereq_('./uint8ArrayReader');
-
-function NodeBufferReader(data) {
- this.data = data;
- this.length = this.data.length;
- this.index = 0;
-}
-NodeBufferReader.prototype = new Uint8ArrayReader();
-
-/**
- * @see DataReader.readData
- */
-NodeBufferReader.prototype.readData = function(size) {
- this.checkOffset(size);
- var result = this.data.slice(this.index, this.index + size);
- this.index += size;
- return result;
-};
-module.exports = NodeBufferReader;
-
-},{"./uint8ArrayReader":18}],13:[function(_dereq_,module,exports){
-'use strict';
-var support = _dereq_('./support');
-var utils = _dereq_('./utils');
-var crc32 = _dereq_('./crc32');
-var signature = _dereq_('./signature');
-var defaults = _dereq_('./defaults');
-var base64 = _dereq_('./base64');
-var compressions = _dereq_('./compressions');
-var CompressedObject = _dereq_('./compressedObject');
-var nodeBuffer = _dereq_('./nodeBuffer');
-var utf8 = _dereq_('./utf8');
-var StringWriter = _dereq_('./stringWriter');
-var Uint8ArrayWriter = _dereq_('./uint8ArrayWriter');
-
-/**
- * Returns the raw data of a ZipObject, decompress the content if necessary.
- * @param {ZipObject} file the file to use.
- * @return {String|ArrayBuffer|Uint8Array|Buffer} the data.
- */
-var getRawData = function(file) {
- if (file._data instanceof CompressedObject) {
- file._data = file._data.getContent();
- file.options.binary = true;
- file.options.base64 = false;
-
- if (utils.getTypeOf(file._data) === "uint8array") {
- var copy = file._data;
- // when reading an arraybuffer, the CompressedObject mechanism will keep it and subarray() a Uint8Array.
- // if we request a file in the same format, we might get the same Uint8Array or its ArrayBuffer (the original zip file).
- file._data = new Uint8Array(copy.length);
- // with an empty Uint8Array, Opera fails with a "Offset larger than array size"
- if (copy.length !== 0) {
- file._data.set(copy, 0);
- }
- }
- }
- return file._data;
-};
-
-/**
- * Returns the data of a ZipObject in a binary form. If the content is an unicode string, encode it.
- * @param {ZipObject} file the file to use.
- * @return {String|ArrayBuffer|Uint8Array|Buffer} the data.
- */
-var getBinaryData = function(file) {
- var result = getRawData(file),
- type = utils.getTypeOf(result);
- if (type === "string") {
- if (!file.options.binary) {
- // unicode text !
- // unicode string => binary string is a painful process, check if we can avoid it.
- if (support.nodebuffer) {
- return nodeBuffer(result, "utf-8");
- }
- }
- return file.asBinary();
- }
- return result;
-};
-
-/**
- * Transform this._data into a string.
- * @param {function} filter a function String -> String, applied if not null on the result.
- * @return {String} the string representing this._data.
- */
-var dataToString = function(asUTF8) {
- var result = getRawData(this);
- if (result === null || typeof result === "undefined") {
- return "";
- }
- // if the data is a base64 string, we decode it before checking the encoding !
- if (this.options.base64) {
- result = base64.decode(result);
- }
- if (asUTF8 && this.options.binary) {
- // JSZip.prototype.utf8decode supports arrays as input
- // skip to array => string step, utf8decode will do it.
- result = out.utf8decode(result);
- }
- else {
- // no utf8 transformation, do the array => string step.
- result = utils.transformTo("string", result);
- }
-
- if (!asUTF8 && !this.options.binary) {
- result = utils.transformTo("string", out.utf8encode(result));
- }
- return result;
-};
-/**
- * A simple object representing a file in the zip file.
- * @constructor
- * @param {string} name the name of the file
- * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data
- * @param {Object} options the options of the file
- */
-var ZipObject = function(name, data, options) {
- this.name = name;
- this.dir = options.dir;
- this.date = options.date;
- this.comment = options.comment;
- this.unixPermissions = options.unixPermissions;
- this.dosPermissions = options.dosPermissions;
-
- this._data = data;
- this.options = options;
-
- /*
- * This object contains initial values for dir and date.
- * With them, we can check if the user changed the deprecated metadata in
- * `ZipObject#options` or not.
- */
- this._initialMetadata = {
- dir : options.dir,
- date : options.date
- };
-};
-
-ZipObject.prototype = {
- /**
- * Return the content as UTF8 string.
- * @return {string} the UTF8 string.
- */
- asText: function() {
- return dataToString.call(this, true);
- },
- /**
- * Returns the binary content.
- * @return {string} the content as binary.
- */
- asBinary: function() {
- return dataToString.call(this, false);
- },
- /**
- * Returns the content as a nodejs Buffer.
- * @return {Buffer} the content as a Buffer.
- */
- asNodeBuffer: function() {
- var result = getBinaryData(this);
- return utils.transformTo("nodebuffer", result);
- },
- /**
- * Returns the content as an Uint8Array.
- * @return {Uint8Array} the content as an Uint8Array.
- */
- asUint8Array: function() {
- var result = getBinaryData(this);
- return utils.transformTo("uint8array", result);
- },
- /**
- * Returns the content as an ArrayBuffer.
- * @return {ArrayBuffer} the content as an ArrayBufer.
- */
- asArrayBuffer: function() {
- return this.asUint8Array().buffer;
- }
-};
-
-/**
- * Transform an integer into a string in hexadecimal.
- * @private
- * @param {number} dec the number to convert.
- * @param {number} bytes the number of bytes to generate.
- * @returns {string} the result.
- */
-var decToHex = function(dec, bytes) {
- var hex = "",
- i;
- for (i = 0; i < bytes; i++) {
- hex += String.fromCharCode(dec & 0xff);
- dec = dec >>> 8;
- }
- return hex;
-};
-
-/**
- * Merge the objects passed as parameters into a new one.
- * @private
- * @param {...Object} var_args All objects to merge.
- * @return {Object} a new object with the data of the others.
- */
-var extend = function() {
- var result = {}, i, attr;
- for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers
- for (attr in arguments[i]) {
- if (arguments[i].hasOwnProperty(attr) && typeof result[attr] === "undefined") {
- result[attr] = arguments[i][attr];
- }
- }
- }
- return result;
-};
-
-/**
- * Transforms the (incomplete) options from the user into the complete
- * set of options to create a file.
- * @private
- * @param {Object} o the options from the user.
- * @return {Object} the complete set of options.
- */
-var prepareFileAttrs = function(o) {
- o = o || {};
- if (o.base64 === true && (o.binary === null || o.binary === undefined)) {
- o.binary = true;
- }
- o = extend(o, defaults);
- o.date = o.date || new Date();
- if (o.compression !== null) o.compression = o.compression.toUpperCase();
-
- return o;
-};
-
-/**
- * Add a file in the current folder.
- * @private
- * @param {string} name the name of the file
- * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file
- * @param {Object} o the options of the file
- * @return {Object} the new file.
- */
-var fileAdd = function(name, data, o) {
- // be sure sub folders exist
- var dataType = utils.getTypeOf(data),
- parent;
-
- o = prepareFileAttrs(o);
-
- if (typeof o.unixPermissions === "string") {
- o.unixPermissions = parseInt(o.unixPermissions, 8);
- }
-
- // UNX_IFDIR 0040000 see zipinfo.c
- if (o.unixPermissions && (o.unixPermissions & 0x4000)) {
- o.dir = true;
- }
- // Bit 4 Directory
- if (o.dosPermissions && (o.dosPermissions & 0x0010)) {
- o.dir = true;
- }
-
- if (o.dir) {
- name = forceTrailingSlash(name);
- }
-
- if (o.createFolders && (parent = parentFolder(name))) {
- folderAdd.call(this, parent, true);
- }
-
- if (o.dir || data === null || typeof data === "undefined") {
- o.base64 = false;
- o.binary = false;
- data = null;
- dataType = null;
- }
- else if (dataType === "string") {
- if (o.binary && !o.base64) {
- // optimizedBinaryString == true means that the file has already been filtered with a 0xFF mask
- if (o.optimizedBinaryString !== true) {
- // this is a string, not in a base64 format.
- // Be sure that this is a correct "binary string"
- data = utils.string2binary(data);
- }
- }
- }
- else { // arraybuffer, uint8array, ...
- o.base64 = false;
- o.binary = true;
-
- if (!dataType && !(data instanceof CompressedObject)) {
- throw new Error("The data of '" + name + "' is in an unsupported format !");
- }
-
- // special case : it's way easier to work with Uint8Array than with ArrayBuffer
- if (dataType === "arraybuffer") {
- data = utils.transformTo("uint8array", data);
- }
- }
-
- var object = new ZipObject(name, data, o);
- this.files[name] = object;
- return object;
-};
-
-/**
- * Find the parent folder of the path.
- * @private
- * @param {string} path the path to use
- * @return {string} the parent folder, or ""
- */
-var parentFolder = function (path) {
- if (path.slice(-1) == '/') {
- path = path.substring(0, path.length - 1);
- }
- var lastSlash = path.lastIndexOf('/');
- return (lastSlash > 0) ? path.substring(0, lastSlash) : "";
-};
-
-
-/**
- * Returns the path with a slash at the end.
- * @private
- * @param {String} path the path to check.
- * @return {String} the path with a trailing slash.
- */
-var forceTrailingSlash = function(path) {
- // Check the name ends with a /
- if (path.slice(-1) != "/") {
- path += "/"; // IE doesn't like substr(-1)
- }
- return path;
-};
-/**
- * Add a (sub) folder in the current folder.
- * @private
- * @param {string} name the folder's name
- * @param {boolean=} [createFolders] If true, automatically create sub
- * folders. Defaults to false.
- * @return {Object} the new folder.
- */
-var folderAdd = function(name, createFolders) {
- createFolders = (typeof createFolders !== 'undefined') ? createFolders : false;
-
- name = forceTrailingSlash(name);
-
- // Does this folder already exist?
- if (!this.files[name]) {
- fileAdd.call(this, name, null, {
- dir: true,
- createFolders: createFolders
- });
- }
- return this.files[name];
-};
-
-/**
- * Generate a JSZip.CompressedObject for a given zipOject.
- * @param {ZipObject} file the object to read.
- * @param {JSZip.compression} compression the compression to use.
- * @param {Object} compressionOptions the options to use when compressing.
- * @return {JSZip.CompressedObject} the compressed result.
- */
-var generateCompressedObjectFrom = function(file, compression, compressionOptions) {
- var result = new CompressedObject(),
- content;
-
- // the data has not been decompressed, we might reuse things !
- if (file._data instanceof CompressedObject) {
- result.uncompressedSize = file._data.uncompressedSize;
- result.crc32 = file._data.crc32;
-
- if (result.uncompressedSize === 0 || file.dir) {
- compression = compressions['STORE'];
- result.compressedContent = "";
- result.crc32 = 0;
- }
- else if (file._data.compressionMethod === compression.magic) {
- result.compressedContent = file._data.getCompressedContent();
- }
- else {
- content = file._data.getContent();
- // need to decompress / recompress
- result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions);
- }
- }
- else {
- // have uncompressed data
- content = getBinaryData(file);
- if (!content || content.length === 0 || file.dir) {
- compression = compressions['STORE'];
- content = "";
- }
- result.uncompressedSize = content.length;
- result.crc32 = crc32(content);
- result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions);
- }
-
- result.compressedSize = result.compressedContent.length;
- result.compressionMethod = compression.magic;
-
- return result;
-};
-
-
-
-
-/**
- * Generate the UNIX part of the external file attributes.
- * @param {Object} unixPermissions the unix permissions or null.
- * @param {Boolean} isDir true if the entry is a directory, false otherwise.
- * @return {Number} a 32 bit integer.
- *
- * adapted from http://unix.stackexchange.com/questions/14705/the-zip-formats-external-file-attribute :
- *
- * TTTTsstrwxrwxrwx0000000000ADVSHR
- * ^^^^____________________________ file type, see zipinfo.c (UNX_*)
- * ^^^_________________________ setuid, setgid, sticky
- * ^^^^^^^^^________________ permissions
- * ^^^^^^^^^^______ not used ?
- * ^^^^^^ DOS attribute bits : Archive, Directory, Volume label, System file, Hidden, Read only
- */
-var generateUnixExternalFileAttr = function (unixPermissions, isDir) {
-
- var result = unixPermissions;
- if (!unixPermissions) {
- // I can't use octal values in strict mode, hence the hexa.
- // 040775 => 0x41fd
- // 0100664 => 0x81b4
- result = isDir ? 0x41fd : 0x81b4;
- }
-
- return (result & 0xFFFF) << 16;
-};
-
-/**
- * Generate the DOS part of the external file attributes.
- * @param {Object} dosPermissions the dos permissions or null.
- * @param {Boolean} isDir true if the entry is a directory, false otherwise.
- * @return {Number} a 32 bit integer.
- *
- * Bit 0 Read-Only
- * Bit 1 Hidden
- * Bit 2 System
- * Bit 3 Volume Label
- * Bit 4 Directory
- * Bit 5 Archive
- */
-var generateDosExternalFileAttr = function (dosPermissions, isDir) {
-
- // the dir flag is already set for compatibility
-
- return (dosPermissions || 0) & 0x3F;
-};
-
-/**
- * Generate the various parts used in the construction of the final zip file.
- * @param {string} name the file name.
- * @param {ZipObject} file the file content.
- * @param {JSZip.CompressedObject} compressedObject the compressed object.
- * @param {number} offset the current offset from the start of the zip file.
- * @param {String} platform let's pretend we are this platform (change platform dependents fields)
- * @return {object} the zip parts.
- */
-var generateZipParts = function(name, file, compressedObject, offset, platform) {
- var data = compressedObject.compressedContent,
- utfEncodedFileName = utils.transformTo("string", utf8.utf8encode(file.name)),
- comment = file.comment || "",
- utfEncodedComment = utils.transformTo("string", utf8.utf8encode(comment)),
- useUTF8ForFileName = utfEncodedFileName.length !== file.name.length,
- useUTF8ForComment = utfEncodedComment.length !== comment.length,
- o = file.options,
- dosTime,
- dosDate,
- extraFields = "",
- unicodePathExtraField = "",
- unicodeCommentExtraField = "",
- dir, date;
-
-
- // handle the deprecated options.dir
- if (file._initialMetadata.dir !== file.dir) {
- dir = file.dir;
- } else {
- dir = o.dir;
- }
-
- // handle the deprecated options.date
- if(file._initialMetadata.date !== file.date) {
- date = file.date;
- } else {
- date = o.date;
- }
-
- var extFileAttr = 0;
- var versionMadeBy = 0;
- if (dir) {
- // dos or unix, we set the dos dir flag
- extFileAttr |= 0x00010;
- }
- if(platform === "UNIX") {
- versionMadeBy = 0x031E; // UNIX, version 3.0
- extFileAttr |= generateUnixExternalFileAttr(file.unixPermissions, dir);
- } else { // DOS or other, fallback to DOS
- versionMadeBy = 0x0014; // DOS, version 2.0
- extFileAttr |= generateDosExternalFileAttr(file.dosPermissions, dir);
- }
-
- // date
- // @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html
- // @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html
- // @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html
-
- dosTime = date.getHours();
- dosTime = dosTime << 6;
- dosTime = dosTime | date.getMinutes();
- dosTime = dosTime << 5;
- dosTime = dosTime | date.getSeconds() / 2;
-
- dosDate = date.getFullYear() - 1980;
- dosDate = dosDate << 4;
- dosDate = dosDate | (date.getMonth() + 1);
- dosDate = dosDate << 5;
- dosDate = dosDate | date.getDate();
-
- if (useUTF8ForFileName) {
- // set the unicode path extra field. unzip needs at least one extra
- // field to correctly handle unicode path, so using the path is as good
- // as any other information. This could improve the situation with
- // other archive managers too.
- // This field is usually used without the utf8 flag, with a non
- // unicode path in the header (winrar, winzip). This helps (a bit)
- // with the messy Windows' default compressed folders feature but
- // breaks on p7zip which doesn't seek the unicode path extra field.
- // So for now, UTF-8 everywhere !
- unicodePathExtraField =
- // Version
- decToHex(1, 1) +
- // NameCRC32
- decToHex(crc32(utfEncodedFileName), 4) +
- // UnicodeName
- utfEncodedFileName;
-
- extraFields +=
- // Info-ZIP Unicode Path Extra Field
- "\x75\x70" +
- // size
- decToHex(unicodePathExtraField.length, 2) +
- // content
- unicodePathExtraField;
- }
-
- if(useUTF8ForComment) {
-
- unicodeCommentExtraField =
- // Version
- decToHex(1, 1) +
- // CommentCRC32
- decToHex(this.crc32(utfEncodedComment), 4) +
- // UnicodeName
- utfEncodedComment;
-
- extraFields +=
- // Info-ZIP Unicode Path Extra Field
- "\x75\x63" +
- // size
- decToHex(unicodeCommentExtraField.length, 2) +
- // content
- unicodeCommentExtraField;
- }
-
- var header = "";
-
- // version needed to extract
- header += "\x0A\x00";
- // general purpose bit flag
- // set bit 11 if utf8
- header += (useUTF8ForFileName || useUTF8ForComment) ? "\x00\x08" : "\x00\x00";
- // compression method
- header += compressedObject.compressionMethod;
- // last mod file time
- header += decToHex(dosTime, 2);
- // last mod file date
- header += decToHex(dosDate, 2);
- // crc-32
- header += decToHex(compressedObject.crc32, 4);
- // compressed size
- header += decToHex(compressedObject.compressedSize, 4);
- // uncompressed size
- header += decToHex(compressedObject.uncompressedSize, 4);
- // file name length
- header += decToHex(utfEncodedFileName.length, 2);
- // extra field length
- header += decToHex(extraFields.length, 2);
-
-
- var fileRecord = signature.LOCAL_FILE_HEADER + header + utfEncodedFileName + extraFields;
-
- var dirRecord = signature.CENTRAL_FILE_HEADER +
- // version made by (00: DOS)
- decToHex(versionMadeBy, 2) +
- // file header (common to file and central directory)
- header +
- // file comment length
- decToHex(utfEncodedComment.length, 2) +
- // disk number start
- "\x00\x00" +
- // internal file attributes TODO
- "\x00\x00" +
- // external file attributes
- decToHex(extFileAttr, 4) +
- // relative offset of local header
- decToHex(offset, 4) +
- // file name
- utfEncodedFileName +
- // extra field
- extraFields +
- // file comment
- utfEncodedComment;
-
- return {
- fileRecord: fileRecord,
- dirRecord: dirRecord,
- compressedObject: compressedObject
- };
-};
-
-
-// return the actual prototype of JSZip
-var out = {
- /**
- * Read an existing zip and merge the data in the current JSZip object.
- * The implementation is in jszip-load.js, don't forget to include it.
- * @param {String|ArrayBuffer|Uint8Array|Buffer} stream The stream to load
- * @param {Object} options Options for loading the stream.
- * options.base64 : is the stream in base64 ? default : false
- * @return {JSZip} the current JSZip object
- */
- load: function(stream, options) {
- throw new Error("Load method is not defined. Is the file jszip-load.js included ?");
- },
-
- /**
- * Filter nested files/folders with the specified function.
- * @param {Function} search the predicate to use :
- * function (relativePath, file) {...}
- * It takes 2 arguments : the relative path and the file.
- * @return {Array} An array of matching elements.
- */
- filter: function(search) {
- var result = [],
- filename, relativePath, file, fileClone;
- for (filename in this.files) {
- if (!this.files.hasOwnProperty(filename)) {
- continue;
- }
- file = this.files[filename];
- // return a new object, don't let the user mess with our internal objects :)
- fileClone = new ZipObject(file.name, file._data, extend(file.options));
- relativePath = filename.slice(this.root.length, filename.length);
- if (filename.slice(0, this.root.length) === this.root && // the file is in the current root
- search(relativePath, fileClone)) { // and the file matches the function
- result.push(fileClone);
- }
- }
- return result;
- },
-
- /**
- * Add a file to the zip file, or search a file.
- * @param {string|RegExp} name The name of the file to add (if data is defined),
- * the name of the file to find (if no data) or a regex to match files.
- * @param {String|ArrayBuffer|Uint8Array|Buffer} data The file data, either raw or base64 encoded
- * @param {Object} o File options
- * @return {JSZip|Object|Array} this JSZip object (when adding a file),
- * a file (when searching by string) or an array of files (when searching by regex).
- */
- file: function(name, data, o) {
- if (arguments.length === 1) {
- if (utils.isRegExp(name)) {
- var regexp = name;
- return this.filter(function(relativePath, file) {
- return !file.dir && regexp.test(relativePath);
- });
- }
- else { // text
- return this.filter(function(relativePath, file) {
- return !file.dir && relativePath === name;
- })[0] || null;
- }
- }
- else { // more than one argument : we have data !
- name = this.root + name;
- fileAdd.call(this, name, data, o);
- }
- return this;
- },
-
- /**
- * Add a directory to the zip file, or search.
- * @param {String|RegExp} arg The name of the directory to add, or a regex to search folders.
- * @return {JSZip} an object with the new directory as the root, or an array containing matching folders.
- */
- folder: function(arg) {
- if (!arg) {
- return this;
- }
-
- if (utils.isRegExp(arg)) {
- return this.filter(function(relativePath, file) {
- return file.dir && arg.test(relativePath);
- });
- }
-
- // else, name is a new folder
- var name = this.root + arg;
- var newFolder = folderAdd.call(this, name);
-
- // Allow chaining by returning a new object with this folder as the root
- var ret = this.clone();
- ret.root = newFolder.name;
- return ret;
- },
-
- /**
- * Delete a file, or a directory and all sub-files, from the zip
- * @param {string} name the name of the file to delete
- * @return {JSZip} this JSZip object
- */
- remove: function(name) {
- name = this.root + name;
- var file = this.files[name];
- if (!file) {
- // Look for any folders
- if (name.slice(-1) != "/") {
- name += "/";
- }
- file = this.files[name];
- }
-
- if (file && !file.dir) {
- // file
- delete this.files[name];
- } else {
- // maybe a folder, delete recursively
- var kids = this.filter(function(relativePath, file) {
- return file.name.slice(0, name.length) === name;
- });
- for (var i = 0; i < kids.length; i++) {
- delete this.files[kids[i].name];
- }
- }
-
- return this;
- },
-
- /**
- * Generate the complete zip file
- * @param {Object} options the options to generate the zip file :
- * - base64, (deprecated, use type instead) true to generate base64.
- * - compression, "STORE" by default.
- * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob.
- * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file
- */
- generate: function(options) {
- options = extend(options || {}, {
- base64: true,
- compression: "STORE",
- compressionOptions : null,
- type: "base64",
- platform: "DOS",
- comment: null,
- mimeType: 'application/zip'
- });
-
- utils.checkSupport(options.type);
-
- // accept nodejs `process.platform`
- if(
- options.platform === 'darwin' ||
- options.platform === 'freebsd' ||
- options.platform === 'linux' ||
- options.platform === 'sunos'
- ) {
- options.platform = "UNIX";
- }
- if (options.platform === 'win32') {
- options.platform = "DOS";
- }
-
- var zipData = [],
- localDirLength = 0,
- centralDirLength = 0,
- writer, i,
- utfEncodedComment = utils.transformTo("string", this.utf8encode(options.comment || this.comment || ""));
-
- // first, generate all the zip parts.
- for (var name in this.files) {
- if (!this.files.hasOwnProperty(name)) {
- continue;
- }
- var file = this.files[name];
-
- var compressionName = file.options.compression || options.compression.toUpperCase();
- var compression = compressions[compressionName];
- if (!compression) {
- throw new Error(compressionName + " is not a valid compression method !");
- }
- var compressionOptions = file.options.compressionOptions || options.compressionOptions || {};
-
- var compressedObject = generateCompressedObjectFrom.call(this, file, compression, compressionOptions);
-
- var zipPart = generateZipParts.call(this, name, file, compressedObject, localDirLength, options.platform);
- localDirLength += zipPart.fileRecord.length + compressedObject.compressedSize;
- centralDirLength += zipPart.dirRecord.length;
- zipData.push(zipPart);
- }
-
- var dirEnd = "";
-
- // end of central dir signature
- dirEnd = signature.CENTRAL_DIRECTORY_END +
- // number of this disk
- "\x00\x00" +
- // number of the disk with the start of the central directory
- "\x00\x00" +
- // total number of entries in the central directory on this disk
- decToHex(zipData.length, 2) +
- // total number of entries in the central directory
- decToHex(zipData.length, 2) +
- // size of the central directory 4 bytes
- decToHex(centralDirLength, 4) +
- // offset of start of central directory with respect to the starting disk number
- decToHex(localDirLength, 4) +
- // .ZIP file comment length
- decToHex(utfEncodedComment.length, 2) +
- // .ZIP file comment
- utfEncodedComment;
-
-
- // we have all the parts (and the total length)
- // time to create a writer !
- var typeName = options.type.toLowerCase();
- if(typeName==="uint8array"||typeName==="arraybuffer"||typeName==="blob"||typeName==="nodebuffer") {
- writer = new Uint8ArrayWriter(localDirLength + centralDirLength + dirEnd.length);
- }else{
- writer = new StringWriter(localDirLength + centralDirLength + dirEnd.length);
- }
-
- for (i = 0; i < zipData.length; i++) {
- writer.append(zipData[i].fileRecord);
- writer.append(zipData[i].compressedObject.compressedContent);
- }
- for (i = 0; i < zipData.length; i++) {
- writer.append(zipData[i].dirRecord);
- }
-
- writer.append(dirEnd);
-
- var zip = writer.finalize();
-
-
-
- switch(options.type.toLowerCase()) {
- // case "zip is an Uint8Array"
- case "uint8array" :
- case "arraybuffer" :
- case "nodebuffer" :
- return utils.transformTo(options.type.toLowerCase(), zip);
- case "blob" :
- return utils.arrayBuffer2Blob(utils.transformTo("arraybuffer", zip), options.mimeType);
- // case "zip is a string"
- case "base64" :
- return (options.base64) ? base64.encode(zip) : zip;
- default : // case "string" :
- return zip;
- }
-
- },
-
- /**
- * @deprecated
- * This method will be removed in a future version without replacement.
- */
- crc32: function (input, crc) {
- return crc32(input, crc);
- },
-
- /**
- * @deprecated
- * This method will be removed in a future version without replacement.
- */
- utf8encode: function (string) {
- return utils.transformTo("string", utf8.utf8encode(string));
- },
-
- /**
- * @deprecated
- * This method will be removed in a future version without replacement.
- */
- utf8decode: function (input) {
- return utf8.utf8decode(input);
- }
-};
-module.exports = out;
-
-},{"./base64":1,"./compressedObject":2,"./compressions":3,"./crc32":4,"./defaults":6,"./nodeBuffer":11,"./signature":14,"./stringWriter":16,"./support":17,"./uint8ArrayWriter":19,"./utf8":20,"./utils":21}],14:[function(_dereq_,module,exports){
-'use strict';
-exports.LOCAL_FILE_HEADER = "PK\x03\x04";
-exports.CENTRAL_FILE_HEADER = "PK\x01\x02";
-exports.CENTRAL_DIRECTORY_END = "PK\x05\x06";
-exports.ZIP64_CENTRAL_DIRECTORY_LOCATOR = "PK\x06\x07";
-exports.ZIP64_CENTRAL_DIRECTORY_END = "PK\x06\x06";
-exports.DATA_DESCRIPTOR = "PK\x07\x08";
-
-},{}],15:[function(_dereq_,module,exports){
-'use strict';
-var DataReader = _dereq_('./dataReader');
-var utils = _dereq_('./utils');
-
-function StringReader(data, optimizedBinaryString) {
- this.data = data;
- if (!optimizedBinaryString) {
- this.data = utils.string2binary(this.data);
- }
- this.length = this.data.length;
- this.index = 0;
-}
-StringReader.prototype = new DataReader();
-/**
- * @see DataReader.byteAt
- */
-StringReader.prototype.byteAt = function(i) {
- return this.data.charCodeAt(i);
-};
-/**
- * @see DataReader.lastIndexOfSignature
- */
-StringReader.prototype.lastIndexOfSignature = function(sig) {
- return this.data.lastIndexOf(sig);
-};
-/**
- * @see DataReader.readData
- */
-StringReader.prototype.readData = function(size) {
- this.checkOffset(size);
- // this will work because the constructor applied the "& 0xff" mask.
- var result = this.data.slice(this.index, this.index + size);
- this.index += size;
- return result;
-};
-module.exports = StringReader;
-
-},{"./dataReader":5,"./utils":21}],16:[function(_dereq_,module,exports){
-'use strict';
-
-var utils = _dereq_('./utils');
-
-/**
- * An object to write any content to a string.
- * @constructor
- */
-var StringWriter = function() {
- this.data = [];
-};
-StringWriter.prototype = {
- /**
- * Append any content to the current string.
- * @param {Object} input the content to add.
- */
- append: function(input) {
- input = utils.transformTo("string", input);
- this.data.push(input);
- },
- /**
- * Finalize the construction an return the result.
- * @return {string} the generated string.
- */
- finalize: function() {
- return this.data.join("");
- }
-};
-
-module.exports = StringWriter;
-
-},{"./utils":21}],17:[function(_dereq_,module,exports){
-(function (Buffer){
-'use strict';
-exports.base64 = true;
-exports.array = true;
-exports.string = true;
-exports.arraybuffer = typeof ArrayBuffer !== "undefined" && typeof Uint8Array !== "undefined";
-// contains true if JSZip can read/generate nodejs Buffer, false otherwise.
-// Browserify will provide a Buffer implementation for browsers, which is
-// an augmented Uint8Array (i.e., can be used as either Buffer or U8).
-exports.nodebuffer = typeof Buffer !== "undefined";
-// contains true if JSZip can read/generate Uint8Array, false otherwise.
-exports.uint8array = typeof Uint8Array !== "undefined";
-
-if (typeof ArrayBuffer === "undefined") {
- exports.blob = false;
-}
-else {
- var buffer = new ArrayBuffer(0);
- try {
- exports.blob = new Blob([buffer], {
- type: "application/zip"
- }).size === 0;
- }
- catch (e) {
- try {
- var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder;
- var builder = new Builder();
- builder.append(buffer);
- exports.blob = builder.getBlob('application/zip').size === 0;
- }
- catch (e) {
- exports.blob = false;
- }
- }
-}
-
-}).call(this,(typeof Buffer !== "undefined" ? Buffer : undefined))
-},{}],18:[function(_dereq_,module,exports){
-'use strict';
-var DataReader = _dereq_('./dataReader');
-
-function Uint8ArrayReader(data) {
- if (data) {
- this.data = data;
- this.length = this.data.length;
- this.index = 0;
- }
-}
-Uint8ArrayReader.prototype = new DataReader();
-/**
- * @see DataReader.byteAt
- */
-Uint8ArrayReader.prototype.byteAt = function(i) {
- return this.data[i];
-};
-/**
- * @see DataReader.lastIndexOfSignature
- */
-Uint8ArrayReader.prototype.lastIndexOfSignature = function(sig) {
- var sig0 = sig.charCodeAt(0),
- sig1 = sig.charCodeAt(1),
- sig2 = sig.charCodeAt(2),
- sig3 = sig.charCodeAt(3);
- for (var i = this.length - 4; i >= 0; --i) {
- if (this.data[i] === sig0 && this.data[i + 1] === sig1 && this.data[i + 2] === sig2 && this.data[i + 3] === sig3) {
- return i;
- }
- }
-
- return -1;
-};
-/**
- * @see DataReader.readData
- */
-Uint8ArrayReader.prototype.readData = function(size) {
- this.checkOffset(size);
- if(size === 0) {
- // in IE10, when using subarray(idx, idx), we get the array [0x00] instead of [].
- return new Uint8Array(0);
- }
- var result = this.data.subarray(this.index, this.index + size);
- this.index += size;
- return result;
-};
-module.exports = Uint8ArrayReader;
-
-},{"./dataReader":5}],19:[function(_dereq_,module,exports){
-'use strict';
-
-var utils = _dereq_('./utils');
-
-/**
- * An object to write any content to an Uint8Array.
- * @constructor
- * @param {number} length The length of the array.
- */
-var Uint8ArrayWriter = function(length) {
- this.data = new Uint8Array(length);
- this.index = 0;
-};
-Uint8ArrayWriter.prototype = {
- /**
- * Append any content to the current array.
- * @param {Object} input the content to add.
- */
- append: function(input) {
- if (input.length !== 0) {
- // with an empty Uint8Array, Opera fails with a "Offset larger than array size"
- input = utils.transformTo("uint8array", input);
- this.data.set(input, this.index);
- this.index += input.length;
- }
- },
- /**
- * Finalize the construction an return the result.
- * @return {Uint8Array} the generated array.
- */
- finalize: function() {
- return this.data;
- }
-};
-
-module.exports = Uint8ArrayWriter;
-
-},{"./utils":21}],20:[function(_dereq_,module,exports){
-'use strict';
-
-var utils = _dereq_('./utils');
-var support = _dereq_('./support');
-var nodeBuffer = _dereq_('./nodeBuffer');
-
-/**
- * The following functions come from pako, from pako/lib/utils/strings
- * released under the MIT license, see pako https://github.com/nodeca/pako/
- */
-
-// Table with utf8 lengths (calculated by first byte of sequence)
-// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
-// because max possible codepoint is 0x10ffff
-var _utf8len = new Array(256);
-for (var i=0; i<256; i++) {
- _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1);
-}
-_utf8len[254]=_utf8len[254]=1; // Invalid sequence start
-
-// convert string to array (typed, when possible)
-var string2buf = function (str) {
- var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
-
- // count binary size
- for (m_pos = 0; m_pos < str_len; m_pos++) {
- c = str.charCodeAt(m_pos);
- if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
- c2 = str.charCodeAt(m_pos+1);
- if ((c2 & 0xfc00) === 0xdc00) {
- c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
- m_pos++;
- }
- }
- buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
- }
-
- // allocate buffer
- if (support.uint8array) {
- buf = new Uint8Array(buf_len);
- } else {
- buf = new Array(buf_len);
- }
-
- // convert
- for (i=0, m_pos = 0; i < buf_len; m_pos++) {
- c = str.charCodeAt(m_pos);
- if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
- c2 = str.charCodeAt(m_pos+1);
- if ((c2 & 0xfc00) === 0xdc00) {
- c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
- m_pos++;
- }
- }
- if (c < 0x80) {
- /* one byte */
- buf[i++] = c;
- } else if (c < 0x800) {
- /* two bytes */
- buf[i++] = 0xC0 | (c >>> 6);
- buf[i++] = 0x80 | (c & 0x3f);
- } else if (c < 0x10000) {
- /* three bytes */
- buf[i++] = 0xE0 | (c >>> 12);
- buf[i++] = 0x80 | (c >>> 6 & 0x3f);
- buf[i++] = 0x80 | (c & 0x3f);
- } else {
- /* four bytes */
- buf[i++] = 0xf0 | (c >>> 18);
- buf[i++] = 0x80 | (c >>> 12 & 0x3f);
- buf[i++] = 0x80 | (c >>> 6 & 0x3f);
- buf[i++] = 0x80 | (c & 0x3f);
- }
- }
-
- return buf;
-};
-
-// Calculate max possible position in utf8 buffer,
-// that will not break sequence. If that's not possible
-// - (very small limits) return max size as is.
-//
-// buf[] - utf8 bytes array
-// max - length limit (mandatory);
-var utf8border = function(buf, max) {
- var pos;
-
- max = max || buf.length;
- if (max > buf.length) { max = buf.length; }
-
- // go back from last position, until start of sequence found
- pos = max-1;
- while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
-
- // Fuckup - very small and broken sequence,
- // return max, because we should return something anyway.
- if (pos < 0) { return max; }
-
- // If we came to start of buffer - that means vuffer is too small,
- // return max too.
- if (pos === 0) { return max; }
-
- return (pos + _utf8len[buf[pos]] > max) ? pos : max;
-};
-
-// convert array to string
-var buf2string = function (buf) {
- var str, i, out, c, c_len;
- var len = buf.length;
-
- // Reserve max possible length (2 words per char)
- // NB: by unknown reasons, Array is significantly faster for
- // String.fromCharCode.apply than Uint16Array.
- var utf16buf = new Array(len*2);
-
- for (out=0, i=0; i<len;) {
- c = buf[i++];
- // quick process ascii
- if (c < 0x80) { utf16buf[out++] = c; continue; }
-
- c_len = _utf8len[c];
- // skip 5 & 6 byte codes
- if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; }
-
- // apply mask on first byte
- c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
- // join the rest
- while (c_len > 1 && i < len) {
- c = (c << 6) | (buf[i++] & 0x3f);
- c_len--;
- }
-
- // terminated by end of string?
- if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
-
- if (c < 0x10000) {
- utf16buf[out++] = c;
- } else {
- c -= 0x10000;
- utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
- utf16buf[out++] = 0xdc00 | (c & 0x3ff);
- }
- }
-
- // shrinkBuf(utf16buf, out)
- if (utf16buf.length !== out) {
- if(utf16buf.subarray) {
- utf16buf = utf16buf.subarray(0, out);
- } else {
- utf16buf.length = out;
- }
- }
-
- // return String.fromCharCode.apply(null, utf16buf);
- return utils.applyFromCharCode(utf16buf);
-};
-
-
-// That's all for the pako functions.
-
-
-/**
- * Transform a javascript string into an array (typed if possible) of bytes,
- * UTF-8 encoded.
- * @param {String} str the string to encode
- * @return {Array|Uint8Array|Buffer} the UTF-8 encoded string.
- */
-exports.utf8encode = function utf8encode(str) {
- if (support.nodebuffer) {
- return nodeBuffer(str, "utf-8");
- }
-
- return string2buf(str);
-};
-
-
-/**
- * Transform a bytes array (or a representation) representing an UTF-8 encoded
- * string into a javascript string.
- * @param {Array|Uint8Array|Buffer} buf the data de decode
- * @return {String} the decoded string.
- */
-exports.utf8decode = function utf8decode(buf) {
- if (support.nodebuffer) {
- return utils.transformTo("nodebuffer", buf).toString("utf-8");
- }
-
- buf = utils.transformTo(support.uint8array ? "uint8array" : "array", buf);
-
- // return buf2string(buf);
- // Chrome prefers to work with "small" chunks of data
- // for the method buf2string.
- // Firefox and Chrome has their own shortcut, IE doesn't seem to really care.
- var result = [], k = 0, len = buf.length, chunk = 65536;
- while (k < len) {
- var nextBoundary = utf8border(buf, Math.min(k + chunk, len));
- if (support.uint8array) {
- result.push(buf2string(buf.subarray(k, nextBoundary)));
- } else {
- result.push(buf2string(buf.slice(k, nextBoundary)));
- }
- k = nextBoundary;
- }
- return result.join("");
-
-};
-// vim: set shiftwidth=4 softtabstop=4:
-
-},{"./nodeBuffer":11,"./support":17,"./utils":21}],21:[function(_dereq_,module,exports){
-'use strict';
-var support = _dereq_('./support');
-var compressions = _dereq_('./compressions');
-var nodeBuffer = _dereq_('./nodeBuffer');
-/**
- * Convert a string to a "binary string" : a string containing only char codes between 0 and 255.
- * @param {string} str the string to transform.
- * @return {String} the binary string.
- */
-exports.string2binary = function(str) {
- var result = "";
- for (var i = 0; i < str.length; i++) {
- result += String.fromCharCode(str.charCodeAt(i) & 0xff);
- }
- return result;
-};
-exports.arrayBuffer2Blob = function(buffer, mimeType) {
- exports.checkSupport("blob");
- mimeType = mimeType || 'application/zip';
-
- try {
- // Blob constructor
- return new Blob([buffer], {
- type: mimeType
- });
- }
- catch (e) {
-
- try {
- // deprecated, browser only, old way
- var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder;
- var builder = new Builder();
- builder.append(buffer);
- return builder.getBlob(mimeType);
- }
- catch (e) {
-
- // well, fuck ?!
- throw new Error("Bug : can't construct the Blob.");
- }
- }
-
-
-};
-/**
- * The identity function.
- * @param {Object} input the input.
- * @return {Object} the same input.
- */
-function identity(input) {
- return input;
-}
-
-/**
- * Fill in an array with a string.
- * @param {String} str the string to use.
- * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated).
- * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array.
- */
-function stringToArrayLike(str, array) {
- for (var i = 0; i < str.length; ++i) {
- array[i] = str.charCodeAt(i) & 0xFF;
- }
- return array;
-}
-
-/**
- * Transform an array-like object to a string.
- * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.
- * @return {String} the result.
- */
-function arrayLikeToString(array) {
- // Performances notes :
- // --------------------
- // String.fromCharCode.apply(null, array) is the fastest, see
- // see http://jsperf.com/converting-a-uint8array-to-a-string/2
- // but the stack is limited (and we can get huge arrays !).
- //
- // result += String.fromCharCode(array[i]); generate too many strings !
- //
- // This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2
- var chunk = 65536;
- var result = [],
- len = array.length,
- type = exports.getTypeOf(array),
- k = 0,
- canUseApply = true;
- try {
- switch(type) {
- case "uint8array":
- String.fromCharCode.apply(null, new Uint8Array(0));
- break;
- case "nodebuffer":
- String.fromCharCode.apply(null, nodeBuffer(0));
- break;
- }
- } catch(e) {
- canUseApply = false;
- }
-
- // no apply : slow and painful algorithm
- // default browser on android 4.*
- if (!canUseApply) {
- var resultStr = "";
- for(var i = 0; i < array.length;i++) {
- resultStr += String.fromCharCode(array[i]);
- }
- return resultStr;
- }
- while (k < len && chunk > 1) {
- try {
- if (type === "array" || type === "nodebuffer") {
- result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len))));
- }
- else {
- result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len))));
- }
- k += chunk;
- }
- catch (e) {
- chunk = Math.floor(chunk / 2);
- }
- }
- return result.join("");
-}
-
-exports.applyFromCharCode = arrayLikeToString;
-
-
-/**
- * Copy the data from an array-like to an other array-like.
- * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array.
- * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated.
- * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array.
- */
-function arrayLikeToArrayLike(arrayFrom, arrayTo) {
- for (var i = 0; i < arrayFrom.length; i++) {
- arrayTo[i] = arrayFrom[i];
- }
- return arrayTo;
-}
-
-// a matrix containing functions to transform everything into everything.
-var transform = {};
-
-// string to ?
-transform["string"] = {
- "string": identity,
- "array": function(input) {
- return stringToArrayLike(input, new Array(input.length));
- },
- "arraybuffer": function(input) {
- return transform["string"]["uint8array"](input).buffer;
- },
- "uint8array": function(input) {
- return stringToArrayLike(input, new Uint8Array(input.length));
- },
- "nodebuffer": function(input) {
- return stringToArrayLike(input, nodeBuffer(input.length));
- }
-};
-
-// array to ?
-transform["array"] = {
- "string": arrayLikeToString,
- "array": identity,
- "arraybuffer": function(input) {
- return (new Uint8Array(input)).buffer;
- },
- "uint8array": function(input) {
- return new Uint8Array(input);
- },
- "nodebuffer": function(input) {
- return nodeBuffer(input);
- }
-};
-
-// arraybuffer to ?
-transform["arraybuffer"] = {
- "string": function(input) {
- return arrayLikeToString(new Uint8Array(input));
- },
- "array": function(input) {
- return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength));
- },
- "arraybuffer": identity,
- "uint8array": function(input) {
- return new Uint8Array(input);
- },
- "nodebuffer": function(input) {
- return nodeBuffer(new Uint8Array(input));
- }
-};
-
-// uint8array to ?
-transform["uint8array"] = {
- "string": arrayLikeToString,
- "array": function(input) {
- return arrayLikeToArrayLike(input, new Array(input.length));
- },
- "arraybuffer": function(input) {
- return input.buffer;
- },
- "uint8array": identity,
- "nodebuffer": function(input) {
- return nodeBuffer(input);
- }
-};
-
-// nodebuffer to ?
-transform["nodebuffer"] = {
- "string": arrayLikeToString,
- "array": function(input) {
- return arrayLikeToArrayLike(input, new Array(input.length));
- },
- "arraybuffer": function(input) {
- return transform["nodebuffer"]["uint8array"](input).buffer;
- },
- "uint8array": function(input) {
- return arrayLikeToArrayLike(input, new Uint8Array(input.length));
- },
- "nodebuffer": identity
-};
-
-/**
- * Transform an input into any type.
- * The supported output type are : string, array, uint8array, arraybuffer, nodebuffer.
- * If no output type is specified, the unmodified input will be returned.
- * @param {String} outputType the output type.
- * @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert.
- * @throws {Error} an Error if the browser doesn't support the requested output type.
- */
-exports.transformTo = function(outputType, input) {
- if (!input) {
- // undefined, null, etc
- // an empty string won't harm.
- input = "";
- }
- if (!outputType) {
- return input;
- }
- exports.checkSupport(outputType);
- var inputType = exports.getTypeOf(input);
- var result = transform[inputType][outputType](input);
- return result;
-};
-
-/**
- * Return the type of the input.
- * The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer.
- * @param {Object} input the input to identify.
- * @return {String} the (lowercase) type of the input.
- */
-exports.getTypeOf = function(input) {
- if (typeof input === "string") {
- return "string";
- }
- if (Object.prototype.toString.call(input) === "[object Array]") {
- return "array";
- }
- if (support.nodebuffer && nodeBuffer.test(input)) {
- return "nodebuffer";
- }
- if (support.uint8array && input instanceof Uint8Array) {
- return "uint8array";
- }
- if (support.arraybuffer && input instanceof ArrayBuffer) {
- return "arraybuffer";
- }
-};
-
-/**
- * Throw an exception if the type is not supported.
- * @param {String} type the type to check.
- * @throws {Error} an Error if the browser doesn't support the requested type.
- */
-exports.checkSupport = function(type) {
- var supported = support[type.toLowerCase()];
- if (!supported) {
- throw new Error(type + " is not supported by this browser");
- }
-};
-exports.MAX_VALUE_16BITS = 65535;
-exports.MAX_VALUE_32BITS = -1; // well, "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF" is parsed as -1
-
-/**
- * Prettify a string read as binary.
- * @param {string} str the string to prettify.
- * @return {string} a pretty string.
- */
-exports.pretty = function(str) {
- var res = '',
- code, i;
- for (i = 0; i < (str || "").length; i++) {
- code = str.charCodeAt(i);
- res += '\\x' + (code < 16 ? "0" : "") + code.toString(16).toUpperCase();
- }
- return res;
-};
-
-/**
- * Find a compression registered in JSZip.
- * @param {string} compressionMethod the method magic to find.
- * @return {Object|null} the JSZip compression object, null if none found.
- */
-exports.findCompression = function(compressionMethod) {
- for (var method in compressions) {
- if (!compressions.hasOwnProperty(method)) {
- continue;
- }
- if (compressions[method].magic === compressionMethod) {
- return compressions[method];
- }
- }
- return null;
-};
-/**
-* Cross-window, cross-Node-context regular expression detection
-* @param {Object} object Anything
-* @return {Boolean} true if the object is a regular expression,
-* false otherwise
-*/
-exports.isRegExp = function (object) {
- return Object.prototype.toString.call(object) === "[object RegExp]";
-};
-
-
-},{"./compressions":3,"./nodeBuffer":11,"./support":17}],22:[function(_dereq_,module,exports){
-'use strict';
-var StringReader = _dereq_('./stringReader');
-var NodeBufferReader = _dereq_('./nodeBufferReader');
-var Uint8ArrayReader = _dereq_('./uint8ArrayReader');
-var utils = _dereq_('./utils');
-var sig = _dereq_('./signature');
-var ZipEntry = _dereq_('./zipEntry');
-var support = _dereq_('./support');
-var jszipProto = _dereq_('./object');
-// class ZipEntries {{{
-/**
- * All the entries in the zip file.
- * @constructor
- * @param {String|ArrayBuffer|Uint8Array} data the binary stream to load.
- * @param {Object} loadOptions Options for loading the stream.
- */
-function ZipEntries(data, loadOptions) {
- this.files = [];
- this.loadOptions = loadOptions;
- if (data) {
- this.load(data);
- }
-}
-ZipEntries.prototype = {
- /**
- * Check that the reader is on the speficied signature.
- * @param {string} expectedSignature the expected signature.
- * @throws {Error} if it is an other signature.
- */
- checkSignature: function(expectedSignature) {
- var signature = this.reader.readString(4);
- if (signature !== expectedSignature) {
- throw new Error("Corrupted zip or bug : unexpected signature " + "(" + utils.pretty(signature) + ", expected " + utils.pretty(expectedSignature) + ")");
- }
- },
- /**
- * Read the end of the central directory.
- */
- readBlockEndOfCentral: function() {
- this.diskNumber = this.reader.readInt(2);
- this.diskWithCentralDirStart = this.reader.readInt(2);
- this.centralDirRecordsOnThisDisk = this.reader.readInt(2);
- this.centralDirRecords = this.reader.readInt(2);
- this.centralDirSize = this.reader.readInt(4);
- this.centralDirOffset = this.reader.readInt(4);
-
- this.zipCommentLength = this.reader.readInt(2);
- // warning : the encoding depends of the system locale
- // On a linux machine with LANG=en_US.utf8, this field is utf8 encoded.
- // On a windows machine, this field is encoded with the localized windows code page.
- this.zipComment = this.reader.readString(this.zipCommentLength);
- // To get consistent behavior with the generation part, we will assume that
- // this is utf8 encoded.
- this.zipComment = jszipProto.utf8decode(this.zipComment);
- },
- /**
- * Read the end of the Zip 64 central directory.
- * Not merged with the method readEndOfCentral :
- * The end of central can coexist with its Zip64 brother,
- * I don't want to read the wrong number of bytes !
- */
- readBlockZip64EndOfCentral: function() {
- this.zip64EndOfCentralSize = this.reader.readInt(8);
- this.versionMadeBy = this.reader.readString(2);
- this.versionNeeded = this.reader.readInt(2);
- this.diskNumber = this.reader.readInt(4);
- this.diskWithCentralDirStart = this.reader.readInt(4);
- this.centralDirRecordsOnThisDisk = this.reader.readInt(8);
- this.centralDirRecords = this.reader.readInt(8);
- this.centralDirSize = this.reader.readInt(8);
- this.centralDirOffset = this.reader.readInt(8);
-
- this.zip64ExtensibleData = {};
- var extraDataSize = this.zip64EndOfCentralSize - 44,
- index = 0,
- extraFieldId,
- extraFieldLength,
- extraFieldValue;
- while (index < extraDataSize) {
- extraFieldId = this.reader.readInt(2);
- extraFieldLength = this.reader.readInt(4);
- extraFieldValue = this.reader.readString(extraFieldLength);
- this.zip64ExtensibleData[extraFieldId] = {
- id: extraFieldId,
- length: extraFieldLength,
- value: extraFieldValue
- };
- }
- },
- /**
- * Read the end of the Zip 64 central directory locator.
- */
- readBlockZip64EndOfCentralLocator: function() {
- this.diskWithZip64CentralDirStart = this.reader.readInt(4);
- this.relativeOffsetEndOfZip64CentralDir = this.reader.readInt(8);
- this.disksCount = this.reader.readInt(4);
- if (this.disksCount > 1) {
- throw new Error("Multi-volumes zip are not supported");
- }
- },
- /**
- * Read the local files, based on the offset read in the central part.
- */
- readLocalFiles: function() {
- var i, file;
- for (i = 0; i < this.files.length; i++) {
- file = this.files[i];
- this.reader.setIndex(file.localHeaderOffset);
- this.checkSignature(sig.LOCAL_FILE_HEADER);
- file.readLocalPart(this.reader);
- file.handleUTF8();
- file.processAttributes();
- }
- },
- /**
- * Read the central directory.
- */
- readCentralDir: function() {
- var file;
-
- this.reader.setIndex(this.centralDirOffset);
- while (this.reader.readString(4) === sig.CENTRAL_FILE_HEADER) {
- file = new ZipEntry({
- zip64: this.zip64
- }, this.loadOptions);
- file.readCentralPart(this.reader);
- this.files.push(file);
- }
- },
- /**
- * Read the end of central directory.
- */
- readEndOfCentral: function() {
- var offset = this.reader.lastIndexOfSignature(sig.CENTRAL_DIRECTORY_END);
- if (offset === -1) {
- // Check if the content is a truncated zip or complete garbage.
- // A "LOCAL_FILE_HEADER" is not required at the beginning (auto
- // extractible zip for example) but it can give a good hint.
- // If an ajax request was used without responseType, we will also
- // get unreadable data.
- var isGarbage = true;
- try {
- this.reader.setIndex(0);
- this.checkSignature(sig.LOCAL_FILE_HEADER);
- isGarbage = false;
- } catch (e) {}
-
- if (isGarbage) {
- throw new Error("Can't find end of central directory : is this a zip file ? " +
- "If it is, see http://stuk.github.io/jszip/documentation/howto/read_zip.html");
- } else {
- throw new Error("Corrupted zip : can't find end of central directory");
- }
- }
- this.reader.setIndex(offset);
- this.checkSignature(sig.CENTRAL_DIRECTORY_END);
- this.readBlockEndOfCentral();
-
-
- /* extract from the zip spec :
- 4) If one of the fields in the end of central directory
- record is too small to hold required data, the field
- should be set to -1 (0xFFFF or 0xFFFFFFFF) and the
- ZIP64 format record should be created.
- 5) The end of central directory record and the
- Zip64 end of central directory locator record must
- reside on the same disk when splitting or spanning
- an archive.
- */
- if (this.diskNumber === utils.MAX_VALUE_16BITS || this.diskWithCentralDirStart === utils.MAX_VALUE_16BITS || this.centralDirRecordsOnThisDisk === utils.MAX_VALUE_16BITS || this.centralDirRecords === utils.MAX_VALUE_16BITS || this.centralDirSize === utils.MAX_VALUE_32BITS || this.centralDirOffset === utils.MAX_VALUE_32BITS) {
- this.zip64 = true;
-
- /*
- Warning : the zip64 extension is supported, but ONLY if the 64bits integer read from
- the zip file can fit into a 32bits integer. This cannot be solved : Javascript represents
- all numbers as 64-bit double precision IEEE 754 floating point numbers.
- So, we have 53bits for integers and bitwise operations treat everything as 32bits.
- see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/Bitwise_Operators
- and http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf section 8.5
- */
-
- // should look for a zip64 EOCD locator
- offset = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
- if (offset === -1) {
- throw new Error("Corrupted zip : can't find the ZIP64 end of central directory locator");
- }
- this.reader.setIndex(offset);
- this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
- this.readBlockZip64EndOfCentralLocator();
-
- // now the zip64 EOCD record
- this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir);
- this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_END);
- this.readBlockZip64EndOfCentral();
- }
- },
- prepareReader: function(data) {
- var type = utils.getTypeOf(data);
- if (type === "string" && !support.uint8array) {
- this.reader = new StringReader(data, this.loadOptions.optimizedBinaryString);
- }
- else if (type === "nodebuffer") {
- this.reader = new NodeBufferReader(data);
- }
- else {
- this.reader = new Uint8ArrayReader(utils.transformTo("uint8array", data));
- }
- },
- /**
- * Read a zip file and create ZipEntries.
- * @param {String|ArrayBuffer|Uint8Array|Buffer} data the binary string representing a zip file.
- */
- load: function(data) {
- this.prepareReader(data);
- this.readEndOfCentral();
- this.readCentralDir();
- this.readLocalFiles();
- }
-};
-// }}} end of ZipEntries
-module.exports = ZipEntries;
-
-},{"./nodeBufferReader":12,"./object":13,"./signature":14,"./stringReader":15,"./support":17,"./uint8ArrayReader":18,"./utils":21,"./zipEntry":23}],23:[function(_dereq_,module,exports){
-'use strict';
-var StringReader = _dereq_('./stringReader');
-var utils = _dereq_('./utils');
-var CompressedObject = _dereq_('./compressedObject');
-var jszipProto = _dereq_('./object');
-
-var MADE_BY_DOS = 0x00;
-var MADE_BY_UNIX = 0x03;
-
-// class ZipEntry {{{
-/**
- * An entry in the zip file.
- * @constructor
- * @param {Object} options Options of the current file.
- * @param {Object} loadOptions Options for loading the stream.
- */
-function ZipEntry(options, loadOptions) {
- this.options = options;
- this.loadOptions = loadOptions;
-}
-ZipEntry.prototype = {
- /**
- * say if the file is encrypted.
- * @return {boolean} true if the file is encrypted, false otherwise.
- */
- isEncrypted: function() {
- // bit 1 is set
- return (this.bitFlag & 0x0001) === 0x0001;
- },
- /**
- * say if the file has utf-8 filename/comment.
- * @return {boolean} true if the filename/comment is in utf-8, false otherwise.
- */
- useUTF8: function() {
- // bit 11 is set
- return (this.bitFlag & 0x0800) === 0x0800;
- },
- /**
- * Prepare the function used to generate the compressed content from this ZipFile.
- * @param {DataReader} reader the reader to use.
- * @param {number} from the offset from where we should read the data.
- * @param {number} length the length of the data to read.
- * @return {Function} the callback to get the compressed content (the type depends of the DataReader class).
- */
- prepareCompressedContent: function(reader, from, length) {
- return function() {
- var previousIndex = reader.index;
- reader.setIndex(from);
- var compressedFileData = reader.readData(length);
- reader.setIndex(previousIndex);
-
- return compressedFileData;
- };
- },
- /**
- * Prepare the function used to generate the uncompressed content from this ZipFile.
- * @param {DataReader} reader the reader to use.
- * @param {number} from the offset from where we should read the data.
- * @param {number} length the length of the data to read.
- * @param {JSZip.compression} compression the compression used on this file.
- * @param {number} uncompressedSize the uncompressed size to expect.
- * @return {Function} the callback to get the uncompressed content (the type depends of the DataReader class).
- */
- prepareContent: function(reader, from, length, compression, uncompressedSize) {
- return function() {
-
- var compressedFileData = utils.transformTo(compression.uncompressInputType, this.getCompressedContent());
- var uncompressedFileData = compression.uncompress(compressedFileData);
-
- if (uncompressedFileData.length !== uncompressedSize) {
- throw new Error("Bug : uncompressed data size mismatch");
- }
-
- return uncompressedFileData;
- };
- },
- /**
- * Read the local part of a zip file and add the info in this object.
- * @param {DataReader} reader the reader to use.
- */
- readLocalPart: function(reader) {
- var compression, localExtraFieldsLength;
-
- // we already know everything from the central dir !
- // If the central dir data are false, we are doomed.
- // On the bright side, the local part is scary : zip64, data descriptors, both, etc.
- // The less data we get here, the more reliable this should be.
- // Let's skip the whole header and dash to the data !
- reader.skip(22);
- // in some zip created on windows, the filename stored in the central dir contains \ instead of /.
- // Strangely, the filename here is OK.
- // I would love to treat these zip files as corrupted (see http://www.info-zip.org/FAQ.html#backslashes
- // or APPNOTE#4.4.17.1, "All slashes MUST be forward slashes '/'") but there are a lot of bad zip generators...
- // Search "unzip mismatching "local" filename continuing with "central" filename version" on
- // the internet.
- //
- // I think I see the logic here : the central directory is used to display
- // content and the local directory is used to extract the files. Mixing / and \
- // may be used to display \ to windows users and use / when extracting the files.
- // Unfortunately, this lead also to some issues : http://seclists.org/fulldisclosure/2009/Sep/394
- this.fileNameLength = reader.readInt(2);
- localExtraFieldsLength = reader.readInt(2); // can't be sure this will be the same as the central dir
- this.fileName = reader.readString(this.fileNameLength);
- reader.skip(localExtraFieldsLength);
-
- if (this.compressedSize == -1 || this.uncompressedSize == -1) {
- throw new Error("Bug or corrupted zip : didn't get enough informations from the central directory " + "(compressedSize == -1 || uncompressedSize == -1)");
- }
-
- compression = utils.findCompression(this.compressionMethod);
- if (compression === null) { // no compression found
- throw new Error("Corrupted zip : compression " + utils.pretty(this.compressionMethod) + " unknown (inner file : " + this.fileName + ")");
- }
- this.decompressed = new CompressedObject();
- this.decompressed.compressedSize = this.compressedSize;
- this.decompressed.uncompressedSize = this.uncompressedSize;
- this.decompressed.crc32 = this.crc32;
- this.decompressed.compressionMethod = this.compressionMethod;
- this.decompressed.getCompressedContent = this.prepareCompressedContent(reader, reader.index, this.compressedSize, compression);
- this.decompressed.getContent = this.prepareContent(reader, reader.index, this.compressedSize, compression, this.uncompressedSize);
-
- // we need to compute the crc32...
- if (this.loadOptions.checkCRC32) {
- this.decompressed = utils.transformTo("string", this.decompressed.getContent());
- if (jszipProto.crc32(this.decompressed) !== this.crc32) {
- throw new Error("Corrupted zip : CRC32 mismatch");
- }
- }
- },
-
- /**
- * Read the central part of a zip file and add the info in this object.
- * @param {DataReader} reader the reader to use.
- */
- readCentralPart: function(reader) {
- this.versionMadeBy = reader.readInt(2);
- this.versionNeeded = reader.readInt(2);
- this.bitFlag = reader.readInt(2);
- this.compressionMethod = reader.readString(2);
- this.date = reader.readDate();
- this.crc32 = reader.readInt(4);
- this.compressedSize = reader.readInt(4);
- this.uncompressedSize = reader.readInt(4);
- this.fileNameLength = reader.readInt(2);
- this.extraFieldsLength = reader.readInt(2);
- this.fileCommentLength = reader.readInt(2);
- this.diskNumberStart = reader.readInt(2);
- this.internalFileAttributes = reader.readInt(2);
- this.externalFileAttributes = reader.readInt(4);
- this.localHeaderOffset = reader.readInt(4);
-
- if (this.isEncrypted()) {
- throw new Error("Encrypted zip are not supported");
- }
-
- this.fileName = reader.readString(this.fileNameLength);
- this.readExtraFields(reader);
- this.parseZIP64ExtraField(reader);
- this.fileComment = reader.readString(this.fileCommentLength);
- },
-
- /**
- * Parse the external file attributes and get the unix/dos permissions.
- */
- processAttributes: function () {
- this.unixPermissions = null;
- this.dosPermissions = null;
- var madeBy = this.versionMadeBy >> 8;
-
- // Check if we have the DOS directory flag set.
- // We look for it in the DOS and UNIX permissions
- // but some unknown platform could set it as a compatibility flag.
- this.dir = this.externalFileAttributes & 0x0010 ? true : false;
-
- if(madeBy === MADE_BY_DOS) {
- // first 6 bits (0 to 5)
- this.dosPermissions = this.externalFileAttributes & 0x3F;
- }
-
- if(madeBy === MADE_BY_UNIX) {
- this.unixPermissions = (this.externalFileAttributes >> 16) & 0xFFFF;
- // the octal permissions are in (this.unixPermissions & 0x01FF).toString(8);
- }
-
- // fail safe : if the name ends with a / it probably means a folder
- if (!this.dir && this.fileName.slice(-1) === '/') {
- this.dir = true;
- }
- },
-
- /**
- * Parse the ZIP64 extra field and merge the info in the current ZipEntry.
- * @param {DataReader} reader the reader to use.
- */
- parseZIP64ExtraField: function(reader) {
-
- if (!this.extraFields[0x0001]) {
- return;
- }
-
- // should be something, preparing the extra reader
- var extraReader = new StringReader(this.extraFields[0x0001].value);
-
- // I really hope that these 64bits integer can fit in 32 bits integer, because js
- // won't let us have more.
- if (this.uncompressedSize === utils.MAX_VALUE_32BITS) {
- this.uncompressedSize = extraReader.readInt(8);
- }
- if (this.compressedSize === utils.MAX_VALUE_32BITS) {
- this.compressedSize = extraReader.readInt(8);
- }
- if (this.localHeaderOffset === utils.MAX_VALUE_32BITS) {
- this.localHeaderOffset = extraReader.readInt(8);
- }
- if (this.diskNumberStart === utils.MAX_VALUE_32BITS) {
- this.diskNumberStart = extraReader.readInt(4);
- }
- },
- /**
- * Read the central part of a zip file and add the info in this object.
- * @param {DataReader} reader the reader to use.
- */
- readExtraFields: function(reader) {
- var start = reader.index,
- extraFieldId,
- extraFieldLength,
- extraFieldValue;
-
- this.extraFields = this.extraFields || {};
-
- while (reader.index < start + this.extraFieldsLength) {
- extraFieldId = reader.readInt(2);
- extraFieldLength = reader.readInt(2);
- extraFieldValue = reader.readString(extraFieldLength);
-
- this.extraFields[extraFieldId] = {
- id: extraFieldId,
- length: extraFieldLength,
- value: extraFieldValue
- };
- }
- },
- /**
- * Apply an UTF8 transformation if needed.
- */
- handleUTF8: function() {
- if (this.useUTF8()) {
- this.fileName = jszipProto.utf8decode(this.fileName);
- this.fileComment = jszipProto.utf8decode(this.fileComment);
- } else {
- var upath = this.findExtraFieldUnicodePath();
- if (upath !== null) {
- this.fileName = upath;
- }
- var ucomment = this.findExtraFieldUnicodeComment();
- if (ucomment !== null) {
- this.fileComment = ucomment;
- }
- }
- },
-
- /**
- * Find the unicode path declared in the extra field, if any.
- * @return {String} the unicode path, null otherwise.
- */
- findExtraFieldUnicodePath: function() {
- var upathField = this.extraFields[0x7075];
- if (upathField) {
- var extraReader = new StringReader(upathField.value);
-
- // wrong version
- if (extraReader.readInt(1) !== 1) {
- return null;
- }
-
- // the crc of the filename changed, this field is out of date.
- if (jszipProto.crc32(this.fileName) !== extraReader.readInt(4)) {
- return null;
- }
-
- return jszipProto.utf8decode(extraReader.readString(upathField.length - 5));
- }
- return null;
- },
-
- /**
- * Find the unicode comment declared in the extra field, if any.
- * @return {String} the unicode comment, null otherwise.
- */
- findExtraFieldUnicodeComment: function() {
- var ucommentField = this.extraFields[0x6375];
- if (ucommentField) {
- var extraReader = new StringReader(ucommentField.value);
-
- // wrong version
- if (extraReader.readInt(1) !== 1) {
- return null;
- }
-
- // the crc of the comment changed, this field is out of date.
- if (jszipProto.crc32(this.fileComment) !== extraReader.readInt(4)) {
- return null;
- }
-
- return jszipProto.utf8decode(extraReader.readString(ucommentField.length - 5));
- }
- return null;
- }
-};
-module.exports = ZipEntry;
-
-},{"./compressedObject":2,"./object":13,"./stringReader":15,"./utils":21}],24:[function(_dereq_,module,exports){
-// Top level file is just a mixin of submodules & constants
-'use strict';
-
-var assign = _dereq_('./lib/utils/common').assign;
-
-var deflate = _dereq_('./lib/deflate');
-var inflate = _dereq_('./lib/inflate');
-var constants = _dereq_('./lib/zlib/constants');
-
-var pako = {};
-
-assign(pako, deflate, inflate, constants);
-
-module.exports = pako;
-},{"./lib/deflate":25,"./lib/inflate":26,"./lib/utils/common":27,"./lib/zlib/constants":30}],25:[function(_dereq_,module,exports){
-'use strict';
-
-
-var zlib_deflate = _dereq_('./zlib/deflate.js');
-var utils = _dereq_('./utils/common');
-var strings = _dereq_('./utils/strings');
-var msg = _dereq_('./zlib/messages');
-var zstream = _dereq_('./zlib/zstream');
-
-
-/* Public constants ==========================================================*/
-/* ===========================================================================*/
-
-var Z_NO_FLUSH = 0;
-var Z_FINISH = 4;
-
-var Z_OK = 0;
-var Z_STREAM_END = 1;
-
-var Z_DEFAULT_COMPRESSION = -1;
-
-var Z_DEFAULT_STRATEGY = 0;
-
-var Z_DEFLATED = 8;
-
-/* ===========================================================================*/
-
-
-/**
- * class Deflate
- *
- * Generic JS-style wrapper for zlib calls. If you don't need
- * streaming behaviour - use more simple functions: [[deflate]],
- * [[deflateRaw]] and [[gzip]].
- **/
-
-/* internal
- * Deflate.chunks -> Array
- *
- * Chunks of output data, if [[Deflate#onData]] not overriden.
- **/
-
-/**
- * Deflate.result -> Uint8Array|Array
- *
- * Compressed result, generated by default [[Deflate#onData]]
- * and [[Deflate#onEnd]] handlers. Filled after you push last chunk
- * (call [[Deflate#push]] with `Z_FINISH` / `true` param).
- **/
-
-/**
- * Deflate.err -> Number
- *
- * Error code after deflate finished. 0 (Z_OK) on success.
- * You will not need it in real life, because deflate errors
- * are possible only on wrong options or bad `onData` / `onEnd`
- * custom handlers.
- **/
-
-/**
- * Deflate.msg -> String
- *
- * Error message, if [[Deflate.err]] != 0
- **/
-
-
-/**
- * new Deflate(options)
- * - options (Object): zlib deflate options.
- *
- * Creates new deflator instance with specified params. Throws exception
- * on bad params. Supported options:
- *
- * - `level`
- * - `windowBits`
- * - `memLevel`
- * - `strategy`
- *
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
- * for more information on these.
- *
- * Additional options, for internal needs:
- *
- * - `chunkSize` - size of generated data chunks (16K by default)
- * - `raw` (Boolean) - do raw deflate
- * - `gzip` (Boolean) - create gzip wrapper
- * - `to` (String) - if equal to 'string', then result will be "binary string"
- * (each char code [0..255])
- * - `header` (Object) - custom header for gzip
- * - `text` (Boolean) - true if compressed data believed to be text
- * - `time` (Number) - modification time, unix timestamp
- * - `os` (Number) - operation system code
- * - `extra` (Array) - array of bytes with extra data (max 65536)
- * - `name` (String) - file name (binary string)
- * - `comment` (String) - comment (binary string)
- * - `hcrc` (Boolean) - true if header crc should be added
- *
- * ##### Example:
- *
- * ```javascript
- * var pako = require('pako')
- * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
- * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
- *
- * var deflate = new pako.Deflate({ level: 3});
- *
- * deflate.push(chunk1, false);
- * deflate.push(chunk2, true); // true -> last chunk
- *
- * if (deflate.err) { throw new Error(deflate.err); }
- *
- * console.log(deflate.result);
- * ```
- **/
-var Deflate = function(options) {
-
- this.options = utils.assign({
- level: Z_DEFAULT_COMPRESSION,
- method: Z_DEFLATED,
- chunkSize: 16384,
- windowBits: 15,
- memLevel: 8,
- strategy: Z_DEFAULT_STRATEGY,
- to: ''
- }, options || {});
-
- var opt = this.options;
-
- if (opt.raw && (opt.windowBits > 0)) {
- opt.windowBits = -opt.windowBits;
- }
-
- else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
- opt.windowBits += 16;
- }
-
- this.err = 0; // error code, if happens (0 = Z_OK)
- this.msg = ''; // error message
- this.ended = false; // used to avoid multiple onEnd() calls
- this.chunks = []; // chunks of compressed data
-
- this.strm = new zstream();
- this.strm.avail_out = 0;
-
- var status = zlib_deflate.deflateInit2(
- this.strm,
- opt.level,
- opt.method,
- opt.windowBits,
- opt.memLevel,
- opt.strategy
- );
-
- if (status !== Z_OK) {
- throw new Error(msg[status]);
- }
-
- if (opt.header) {
- zlib_deflate.deflateSetHeader(this.strm, opt.header);
- }
-};
-
-/**
- * Deflate#push(data[, mode]) -> Boolean
- * - data (Uint8Array|Array|String): input data. Strings will be converted to
- * utf8 byte sequence.
- * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
- * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
- *
- * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
- * new compressed chunks. Returns `true` on success. The last data block must have
- * mode Z_FINISH (or `true`). That flush internal pending buffers and call
- * [[Deflate#onEnd]].
- *
- * On fail call [[Deflate#onEnd]] with error code and return false.
- *
- * We strongly recommend to use `Uint8Array` on input for best speed (output
- * array format is detected automatically). Also, don't skip last param and always
- * use the same type in your code (boolean or number). That will improve JS speed.
- *
- * For regular `Array`-s make sure all elements are [0..255].
- *
- * ##### Example
- *
- * ```javascript
- * push(chunk, false); // push one of data chunks
- * ...
- * push(chunk, true); // push last chunk
- * ```
- **/
-Deflate.prototype.push = function(data, mode) {
- var strm = this.strm;
- var chunkSize = this.options.chunkSize;
- var status, _mode;
-
- if (this.ended) { return false; }
-
- _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);
-
- // Convert data if needed
- if (typeof data === 'string') {
- // If we need to compress text, change encoding to utf8.
- strm.input = strings.string2buf(data);
- } else {
- strm.input = data;
- }
-
- strm.next_in = 0;
- strm.avail_in = strm.input.length;
-
- do {
- if (strm.avail_out === 0) {
- strm.output = new utils.Buf8(chunkSize);
- strm.next_out = 0;
- strm.avail_out = chunkSize;
- }
- status = zlib_deflate.deflate(strm, _mode); /* no bad return value */
-
- if (status !== Z_STREAM_END && status !== Z_OK) {
- this.onEnd(status);
- this.ended = true;
- return false;
- }
- if (strm.avail_out === 0 || (strm.avail_in === 0 && _mode === Z_FINISH)) {
- if (this.options.to === 'string') {
- this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));
- } else {
- this.onData(utils.shrinkBuf(strm.output, strm.next_out));
- }
- }
- } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);
-
- // Finalize on the last chunk.
- if (_mode === Z_FINISH) {
- status = zlib_deflate.deflateEnd(this.strm);
- this.onEnd(status);
- this.ended = true;
- return status === Z_OK;
- }
-
- return true;
-};
-
-
-/**
- * Deflate#onData(chunk) -> Void
- * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
- * on js engine support. When string output requested, each chunk
- * will be string.
- *
- * By default, stores data blocks in `chunks[]` property and glue
- * those in `onEnd`. Override this handler, if you need another behaviour.
- **/
-Deflate.prototype.onData = function(chunk) {
- this.chunks.push(chunk);
-};
-
-
-/**
- * Deflate#onEnd(status) -> Void
- * - status (Number): deflate status. 0 (Z_OK) on success,
- * other if not.
- *
- * Called once after you tell deflate that input stream complete
- * or error happenned. By default - join collected chunks,
- * free memory and fill `results` / `err` properties.
- **/
-Deflate.prototype.onEnd = function(status) {
- // On success - join
- if (status === Z_OK) {
- if (this.options.to === 'string') {
- this.result = this.chunks.join('');
- } else {
- this.result = utils.flattenChunks(this.chunks);
- }
- }
- this.chunks = [];
- this.err = status;
- this.msg = this.strm.msg;
-};
-
-
-/**
- * deflate(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to compress.
- * - options (Object): zlib deflate options.
- *
- * Compress `data` with deflate alrorythm and `options`.
- *
- * Supported options are:
- *
- * - level
- * - windowBits
- * - memLevel
- * - strategy
- *
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
- * for more information on these.
- *
- * Sugar (options):
- *
- * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
- * negative windowBits implicitly.
- * - `to` (String) - if equal to 'string', then result will be "binary string"
- * (each char code [0..255])
- *
- * ##### Example:
- *
- * ```javascript
- * var pako = require('pako')
- * , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
- *
- * console.log(pako.deflate(data));
- * ```
- **/
-function deflate(input, options) {
- var deflator = new Deflate(options);
-
- deflator.push(input, true);
-
- // That will never happens, if you don't cheat with options :)
- if (deflator.err) { throw deflator.msg; }
-
- return deflator.result;
-}
-
-
-/**
- * deflateRaw(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to compress.
- * - options (Object): zlib deflate options.
- *
- * The same as [[deflate]], but creates raw data, without wrapper
- * (header and adler32 crc).
- **/
-function deflateRaw(input, options) {
- options = options || {};
- options.raw = true;
- return deflate(input, options);
-}
-
-
-/**
- * gzip(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to compress.
- * - options (Object): zlib deflate options.
- *
- * The same as [[deflate]], but create gzip wrapper instead of
- * deflate one.
- **/
-function gzip(input, options) {
- options = options || {};
- options.gzip = true;
- return deflate(input, options);
-}
-
-
-exports.Deflate = Deflate;
-exports.deflate = deflate;
-exports.deflateRaw = deflateRaw;
-exports.gzip = gzip;
-},{"./utils/common":27,"./utils/strings":28,"./zlib/deflate.js":32,"./zlib/messages":37,"./zlib/zstream":39}],26:[function(_dereq_,module,exports){
-'use strict';
-
-
-var zlib_inflate = _dereq_('./zlib/inflate.js');
-var utils = _dereq_('./utils/common');
-var strings = _dereq_('./utils/strings');
-var c = _dereq_('./zlib/constants');
-var msg = _dereq_('./zlib/messages');
-var zstream = _dereq_('./zlib/zstream');
-var gzheader = _dereq_('./zlib/gzheader');
-
-
-/**
- * class Inflate
- *
- * Generic JS-style wrapper for zlib calls. If you don't need
- * streaming behaviour - use more simple functions: [[inflate]]
- * and [[inflateRaw]].
- **/
-
-/* internal
- * inflate.chunks -> Array
- *
- * Chunks of output data, if [[Inflate#onData]] not overriden.
- **/
-
-/**
- * Inflate.result -> Uint8Array|Array|String
- *
- * Uncompressed result, generated by default [[Inflate#onData]]
- * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
- * (call [[Inflate#push]] with `Z_FINISH` / `true` param).
- **/
-
-/**
- * Inflate.err -> Number
- *
- * Error code after inflate finished. 0 (Z_OK) on success.
- * Should be checked if broken data possible.
- **/
-
-/**
- * Inflate.msg -> String
- *
- * Error message, if [[Inflate.err]] != 0
- **/
-
-
-/**
- * new Inflate(options)
- * - options (Object): zlib inflate options.
- *
- * Creates new inflator instance with specified params. Throws exception
- * on bad params. Supported options:
- *
- * - `windowBits`
- *
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
- * for more information on these.
- *
- * Additional options, for internal needs:
- *
- * - `chunkSize` - size of generated data chunks (16K by default)
- * - `raw` (Boolean) - do raw inflate
- * - `to` (String) - if equal to 'string', then result will be converted
- * from utf8 to utf16 (javascript) string. When string output requested,
- * chunk length can differ from `chunkSize`, depending on content.
- *
- * By default, when no options set, autodetect deflate/gzip data format via
- * wrapper header.
- *
- * ##### Example:
- *
- * ```javascript
- * var pako = require('pako')
- * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
- * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
- *
- * var inflate = new pako.Inflate({ level: 3});
- *
- * inflate.push(chunk1, false);
- * inflate.push(chunk2, true); // true -> last chunk
- *
- * if (inflate.err) { throw new Error(inflate.err); }
- *
- * console.log(inflate.result);
- * ```
- **/
-var Inflate = function(options) {
-
- this.options = utils.assign({
- chunkSize: 16384,
- windowBits: 0,
- to: ''
- }, options || {});
-
- var opt = this.options;
-
- // Force window size for `raw` data, if not set directly,
- // because we have no header for autodetect.
- if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
- opt.windowBits = -opt.windowBits;
- if (opt.windowBits === 0) { opt.windowBits = -15; }
- }
-
- // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
- if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
- !(options && options.windowBits)) {
- opt.windowBits += 32;
- }
-
- // Gzip header has no info about windows size, we can do autodetect only
- // for deflate. So, if window size not set, force it to max when gzip possible
- if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
- // bit 3 (16) -> gzipped data
- // bit 4 (32) -> autodetect gzip/deflate
- if ((opt.windowBits & 15) === 0) {
- opt.windowBits |= 15;
- }
- }
-
- this.err = 0; // error code, if happens (0 = Z_OK)
- this.msg = ''; // error message
- this.ended = false; // used to avoid multiple onEnd() calls
- this.chunks = []; // chunks of compressed data
-
- this.strm = new zstream();
- this.strm.avail_out = 0;
-
- var status = zlib_inflate.inflateInit2(
- this.strm,
- opt.windowBits
- );
-
- if (status !== c.Z_OK) {
- throw new Error(msg[status]);
- }
-
- this.header = new gzheader();
-
- zlib_inflate.inflateGetHeader(this.strm, this.header);
-};
-
-/**
- * Inflate#push(data[, mode]) -> Boolean
- * - data (Uint8Array|Array|String): input data
- * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
- * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
- *
- * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
- * new output chunks. Returns `true` on success. The last data block must have
- * mode Z_FINISH (or `true`). That flush internal pending buffers and call
- * [[Inflate#onEnd]].
- *
- * On fail call [[Inflate#onEnd]] with error code and return false.
- *
- * We strongly recommend to use `Uint8Array` on input for best speed (output
- * format is detected automatically). Also, don't skip last param and always
- * use the same type in your code (boolean or number). That will improve JS speed.
- *
- * For regular `Array`-s make sure all elements are [0..255].
- *
- * ##### Example
- *
- * ```javascript
- * push(chunk, false); // push one of data chunks
- * ...
- * push(chunk, true); // push last chunk
- * ```
- **/
-Inflate.prototype.push = function(data, mode) {
- var strm = this.strm;
- var chunkSize = this.options.chunkSize;
- var status, _mode;
- var next_out_utf8, tail, utf8str;
-
- if (this.ended) { return false; }
- _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
-
- // Convert data if needed
- if (typeof data === 'string') {
- // Only binary strings can be decompressed on practice
- strm.input = strings.binstring2buf(data);
- } else {
- strm.input = data;
- }
-
- strm.next_in = 0;
- strm.avail_in = strm.input.length;
-
- do {
- if (strm.avail_out === 0) {
- strm.output = new utils.Buf8(chunkSize);
- strm.next_out = 0;
- strm.avail_out = chunkSize;
- }
-
- status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */
-
- if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
- this.onEnd(status);
- this.ended = true;
- return false;
- }
-
- if (strm.next_out) {
- if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && _mode === c.Z_FINISH)) {
-
- if (this.options.to === 'string') {
-
- next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
-
- tail = strm.next_out - next_out_utf8;
- utf8str = strings.buf2string(strm.output, next_out_utf8);
-
- // move tail
- strm.next_out = tail;
- strm.avail_out = chunkSize - tail;
- if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }
-
- this.onData(utf8str);
-
- } else {
- this.onData(utils.shrinkBuf(strm.output, strm.next_out));
- }
- }
- }
- } while ((strm.avail_in > 0) && status !== c.Z_STREAM_END);
-
- if (status === c.Z_STREAM_END) {
- _mode = c.Z_FINISH;
- }
- // Finalize on the last chunk.
- if (_mode === c.Z_FINISH) {
- status = zlib_inflate.inflateEnd(this.strm);
- this.onEnd(status);
- this.ended = true;
- return status === c.Z_OK;
- }
-
- return true;
-};
-
-
-/**
- * Inflate#onData(chunk) -> Void
- * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
- * on js engine support. When string output requested, each chunk
- * will be string.
- *
- * By default, stores data blocks in `chunks[]` property and glue
- * those in `onEnd`. Override this handler, if you need another behaviour.
- **/
-Inflate.prototype.onData = function(chunk) {
- this.chunks.push(chunk);
-};
-
-
-/**
- * Inflate#onEnd(status) -> Void
- * - status (Number): inflate status. 0 (Z_OK) on success,
- * other if not.
- *
- * Called once after you tell inflate that input stream complete
- * or error happenned. By default - join collected chunks,
- * free memory and fill `results` / `err` properties.
- **/
-Inflate.prototype.onEnd = function(status) {
- // On success - join
- if (status === c.Z_OK) {
- if (this.options.to === 'string') {
- // Glue & convert here, until we teach pako to send
- // utf8 alligned strings to onData
- this.result = this.chunks.join('');
- } else {
- this.result = utils.flattenChunks(this.chunks);
- }
- }
- this.chunks = [];
- this.err = status;
- this.msg = this.strm.msg;
-};
-
-
-/**
- * inflate(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to decompress.
- * - options (Object): zlib inflate options.
- *
- * Decompress `data` with inflate/ungzip and `options`. Autodetect
- * format via wrapper header by default. That's why we don't provide
- * separate `ungzip` method.
- *
- * Supported options are:
- *
- * - windowBits
- *
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
- * for more information.
- *
- * Sugar (options):
- *
- * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
- * negative windowBits implicitly.
- * - `to` (String) - if equal to 'string', then result will be converted
- * from utf8 to utf16 (javascript) string. When string output requested,
- * chunk length can differ from `chunkSize`, depending on content.
- *
- *
- * ##### Example:
- *
- * ```javascript
- * var pako = require('pako')
- * , input = pako.deflate([1,2,3,4,5,6,7,8,9])
- * , output;
- *
- * try {
- * output = pako.inflate(input);
- * } catch (err)
- * console.log(err);
- * }
- * ```
- **/
-function inflate(input, options) {
- var inflator = new Inflate(options);
-
- inflator.push(input, true);
-
- // That will never happens, if you don't cheat with options :)
- if (inflator.err) { throw inflator.msg; }
-
- return inflator.result;
-}
-
-
-/**
- * inflateRaw(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to decompress.
- * - options (Object): zlib inflate options.
- *
- * The same as [[inflate]], but creates raw data, without wrapper
- * (header and adler32 crc).
- **/
-function inflateRaw(input, options) {
- options = options || {};
- options.raw = true;
- return inflate(input, options);
-}
-
-
-/**
- * ungzip(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to decompress.
- * - options (Object): zlib inflate options.
- *
- * Just shortcut to [[inflate]], because it autodetects format
- * by header.content. Done for convenience.
- **/
-
-
-exports.Inflate = Inflate;
-exports.inflate = inflate;
-exports.inflateRaw = inflateRaw;
-exports.ungzip = inflate;
-
-},{"./utils/common":27,"./utils/strings":28,"./zlib/constants":30,"./zlib/gzheader":33,"./zlib/inflate.js":35,"./zlib/messages":37,"./zlib/zstream":39}],27:[function(_dereq_,module,exports){
-'use strict';
-
-
-var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
- (typeof Uint16Array !== 'undefined') &&
- (typeof Int32Array !== 'undefined');
-
-
-exports.assign = function (obj /*from1, from2, from3, ...*/) {
- var sources = Array.prototype.slice.call(arguments, 1);
- while (sources.length) {
- var source = sources.shift();
- if (!source) { continue; }
-
- if (typeof(source) !== 'object') {
- throw new TypeError(source + 'must be non-object');
- }
-
- for (var p in source) {
- if (source.hasOwnProperty(p)) {
- obj[p] = source[p];
- }
- }
- }
-
- return obj;
-};
-
-
-// reduce buffer size, avoiding mem copy
-exports.shrinkBuf = function (buf, size) {
- if (buf.length === size) { return buf; }
- if (buf.subarray) { return buf.subarray(0, size); }
- buf.length = size;
- return buf;
-};
-
-
-var fnTyped = {
- arraySet: function (dest, src, src_offs, len, dest_offs) {
- if (src.subarray && dest.subarray) {
- dest.set(src.subarray(src_offs, src_offs+len), dest_offs);
- return;
- }
- // Fallback to ordinary array
- for(var i=0; i<len; i++) {
- dest[dest_offs + i] = src[src_offs + i];
- }
- },
- // Join array of chunks to single array.
- flattenChunks: function(chunks) {
- var i, l, len, pos, chunk, result;
-
- // calculate data length
- len = 0;
- for (i=0, l=chunks.length; i<l; i++) {
- len += chunks[i].length;
- }
-
- // join chunks
- result = new Uint8Array(len);
- pos = 0;
- for (i=0, l=chunks.length; i<l; i++) {
- chunk = chunks[i];
- result.set(chunk, pos);
- pos += chunk.length;
- }
-
- return result;
- }
-};
-
-var fnUntyped = {
- arraySet: function (dest, src, src_offs, len, dest_offs) {
- for(var i=0; i<len; i++) {
- dest[dest_offs + i] = src[src_offs + i];
- }
- },
- // Join array of chunks to single array.
- flattenChunks: function(chunks) {
- return [].concat.apply([], chunks);
- }
-};
-
-
-// Enable/Disable typed arrays use, for testing
-//
-exports.setTyped = function (on) {
- if (on) {
- exports.Buf8 = Uint8Array;
- exports.Buf16 = Uint16Array;
- exports.Buf32 = Int32Array;
- exports.assign(exports, fnTyped);
- } else {
- exports.Buf8 = Array;
- exports.Buf16 = Array;
- exports.Buf32 = Array;
- exports.assign(exports, fnUntyped);
- }
-};
-
-exports.setTyped(TYPED_OK);
-},{}],28:[function(_dereq_,module,exports){
-// String encode/decode helpers
-'use strict';
-
-
-var utils = _dereq_('./common');
-
-
-// Quick check if we can use fast array to bin string conversion
-//
-// - apply(Array) can fail on Android 2.2
-// - apply(Uint8Array) can fail on iOS 5.1 Safary
-//
-var STR_APPLY_OK = true;
-var STR_APPLY_UIA_OK = true;
-
-try { String.fromCharCode.apply(null, [0]); } catch(__) { STR_APPLY_OK = false; }
-try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch(__) { STR_APPLY_UIA_OK = false; }
-
-
-// Table with utf8 lengths (calculated by first byte of sequence)
-// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
-// because max possible codepoint is 0x10ffff
-var _utf8len = new utils.Buf8(256);
-for (var i=0; i<256; i++) {
- _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1);
-}
-_utf8len[254]=_utf8len[254]=1; // Invalid sequence start
-
-
-// convert string to array (typed, when possible)
-exports.string2buf = function (str) {
- var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
-
- // count binary size
- for (m_pos = 0; m_pos < str_len; m_pos++) {
- c = str.charCodeAt(m_pos);
- if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
- c2 = str.charCodeAt(m_pos+1);
- if ((c2 & 0xfc00) === 0xdc00) {
- c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
- m_pos++;
- }
- }
- buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
- }
-
- // allocate buffer
- buf = new utils.Buf8(buf_len);
-
- // convert
- for (i=0, m_pos = 0; i < buf_len; m_pos++) {
- c = str.charCodeAt(m_pos);
- if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
- c2 = str.charCodeAt(m_pos+1);
- if ((c2 & 0xfc00) === 0xdc00) {
- c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
- m_pos++;
- }
- }
- if (c < 0x80) {
- /* one byte */
- buf[i++] = c;
- } else if (c < 0x800) {
- /* two bytes */
- buf[i++] = 0xC0 | (c >>> 6);
- buf[i++] = 0x80 | (c & 0x3f);
- } else if (c < 0x10000) {
- /* three bytes */
- buf[i++] = 0xE0 | (c >>> 12);
- buf[i++] = 0x80 | (c >>> 6 & 0x3f);
- buf[i++] = 0x80 | (c & 0x3f);
- } else {
- /* four bytes */
- buf[i++] = 0xf0 | (c >>> 18);
- buf[i++] = 0x80 | (c >>> 12 & 0x3f);
- buf[i++] = 0x80 | (c >>> 6 & 0x3f);
- buf[i++] = 0x80 | (c & 0x3f);
- }
- }
-
- return buf;
-};
-
-// Helper (used in 2 places)
-function buf2binstring(buf, len) {
- // use fallback for big arrays to avoid stack overflow
- if (len < 65537) {
- if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
- return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
- }
- }
-
- var result = '';
- for(var i=0; i < len; i++) {
- result += String.fromCharCode(buf[i]);
- }
- return result;
-}
-
-
-// Convert byte array to binary string
-exports.buf2binstring = function(buf) {
- return buf2binstring(buf, buf.length);
-};
-
-
-// Convert binary string (typed, when possible)
-exports.binstring2buf = function(str) {
- var buf = new utils.Buf8(str.length);
- for(var i=0, len=buf.length; i < len; i++) {
- buf[i] = str.charCodeAt(i);
- }
- return buf;
-};
-
-
-// convert array to string
-exports.buf2string = function (buf, max) {
- var i, out, c, c_len;
- var len = max || buf.length;
-
- // Reserve max possible length (2 words per char)
- // NB: by unknown reasons, Array is significantly faster for
- // String.fromCharCode.apply than Uint16Array.
- var utf16buf = new Array(len*2);
-
- for (out=0, i=0; i<len;) {
- c = buf[i++];
- // quick process ascii
- if (c < 0x80) { utf16buf[out++] = c; continue; }
-
- c_len = _utf8len[c];
- // skip 5 & 6 byte codes
- if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; }
-
- // apply mask on first byte
- c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
- // join the rest
- while (c_len > 1 && i < len) {
- c = (c << 6) | (buf[i++] & 0x3f);
- c_len--;
- }
-
- // terminated by end of string?
- if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
-
- if (c < 0x10000) {
- utf16buf[out++] = c;
- } else {
- c -= 0x10000;
- utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
- utf16buf[out++] = 0xdc00 | (c & 0x3ff);
- }
- }
-
- return buf2binstring(utf16buf, out);
-};
-
-
-// Calculate max possible position in utf8 buffer,
-// that will not break sequence. If that's not possible
-// - (very small limits) return max size as is.
-//
-// buf[] - utf8 bytes array
-// max - length limit (mandatory);
-exports.utf8border = function(buf, max) {
- var pos;
-
- max = max || buf.length;
- if (max > buf.length) { max = buf.length; }
-
- // go back from last position, until start of sequence found
- pos = max-1;
- while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
-
- // Fuckup - very small and broken sequence,
- // return max, because we should return something anyway.
- if (pos < 0) { return max; }
-
- // If we came to start of buffer - that means vuffer is too small,
- // return max too.
- if (pos === 0) { return max; }
-
- return (pos + _utf8len[buf[pos]] > max) ? pos : max;
-};
-
-},{"./common":27}],29:[function(_dereq_,module,exports){
-'use strict';
-
-// Note: adler32 takes 12% for level 0 and 2% for level 6.
-// It doesn't worth to make additional optimizationa as in original.
-// Small size is preferable.
-
-function adler32(adler, buf, len, pos) {
- var s1 = (adler & 0xffff) |0
- , s2 = ((adler >>> 16) & 0xffff) |0
- , n = 0;
-
- while (len !== 0) {
- // Set limit ~ twice less than 5552, to keep
- // s2 in 31-bits, because we force signed ints.
- // in other case %= will fail.
- n = len > 2000 ? 2000 : len;
- len -= n;
-
- do {
- s1 = (s1 + buf[pos++]) |0;
- s2 = (s2 + s1) |0;
- } while (--n);
-
- s1 %= 65521;
- s2 %= 65521;
- }
-
- return (s1 | (s2 << 16)) |0;
-}
-
-
-module.exports = adler32;
-},{}],30:[function(_dereq_,module,exports){
-module.exports = {
-
- /* Allowed flush values; see deflate() and inflate() below for details */
- Z_NO_FLUSH: 0,
- Z_PARTIAL_FLUSH: 1,
- Z_SYNC_FLUSH: 2,
- Z_FULL_FLUSH: 3,
- Z_FINISH: 4,
- Z_BLOCK: 5,
- Z_TREES: 6,
-
- /* Return codes for the compression/decompression functions. Negative values
- * are errors, positive values are used for special but normal events.
- */
- Z_OK: 0,
- Z_STREAM_END: 1,
- Z_NEED_DICT: 2,
- Z_ERRNO: -1,
- Z_STREAM_ERROR: -2,
- Z_DATA_ERROR: -3,
- //Z_MEM_ERROR: -4,
- Z_BUF_ERROR: -5,
- //Z_VERSION_ERROR: -6,
-
- /* compression levels */
- Z_NO_COMPRESSION: 0,
- Z_BEST_SPEED: 1,
- Z_BEST_COMPRESSION: 9,
- Z_DEFAULT_COMPRESSION: -1,
-
-
- Z_FILTERED: 1,
- Z_HUFFMAN_ONLY: 2,
- Z_RLE: 3,
- Z_FIXED: 4,
- Z_DEFAULT_STRATEGY: 0,
-
- /* Possible values of the data_type field (though see inflate()) */
- Z_BINARY: 0,
- Z_TEXT: 1,
- //Z_ASCII: 1, // = Z_TEXT (deprecated)
- Z_UNKNOWN: 2,
-
- /* The deflate compression method */
- Z_DEFLATED: 8
- //Z_NULL: null // Use -1 or null inline, depending on var type
-};
-},{}],31:[function(_dereq_,module,exports){
-'use strict';
-
-// Note: we can't get significant speed boost here.
-// So write code to minimize size - no pregenerated tables
-// and array tools dependencies.
-
-
-// Use ordinary array, since untyped makes no boost here
-function makeTable() {
- var c, table = [];
-
- for(var n =0; n < 256; n++){
- c = n;
- for(var k =0; k < 8; k++){
- c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
- }
- table[n] = c;
- }
-
- return table;
-}
-
-// Create table on load. Just 255 signed longs. Not a problem.
-var crcTable = makeTable();
-
-
-function crc32(crc, buf, len, pos) {
- var t = crcTable
- , end = pos + len;
-
- crc = crc ^ (-1);
-
- for (var i = pos; i < end; i++ ) {
- crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
- }
-
- return (crc ^ (-1)); // >>> 0;
-}
-
-
-module.exports = crc32;
-},{}],32:[function(_dereq_,module,exports){
-'use strict';
-
-var utils = _dereq_('../utils/common');
-var trees = _dereq_('./trees');
-var adler32 = _dereq_('./adler32');
-var crc32 = _dereq_('./crc32');
-var msg = _dereq_('./messages');
-
-/* Public constants ==========================================================*/
-/* ===========================================================================*/
-
-
-/* Allowed flush values; see deflate() and inflate() below for details */
-var Z_NO_FLUSH = 0;
-var Z_PARTIAL_FLUSH = 1;
-//var Z_SYNC_FLUSH = 2;
-var Z_FULL_FLUSH = 3;
-var Z_FINISH = 4;
-var Z_BLOCK = 5;
-//var Z_TREES = 6;
-
-
-/* Return codes for the compression/decompression functions. Negative values
- * are errors, positive values are used for special but normal events.
- */
-var Z_OK = 0;
-var Z_STREAM_END = 1;
-//var Z_NEED_DICT = 2;
-//var Z_ERRNO = -1;
-var Z_STREAM_ERROR = -2;
-var Z_DATA_ERROR = -3;
-//var Z_MEM_ERROR = -4;
-var Z_BUF_ERROR = -5;
-//var Z_VERSION_ERROR = -6;
-
-
-/* compression levels */
-//var Z_NO_COMPRESSION = 0;
-//var Z_BEST_SPEED = 1;
-//var Z_BEST_COMPRESSION = 9;
-var Z_DEFAULT_COMPRESSION = -1;
-
-
-var Z_FILTERED = 1;
-var Z_HUFFMAN_ONLY = 2;
-var Z_RLE = 3;
-var Z_FIXED = 4;
-var Z_DEFAULT_STRATEGY = 0;
-
-/* Possible values of the data_type field (though see inflate()) */
-//var Z_BINARY = 0;
-//var Z_TEXT = 1;
-//var Z_ASCII = 1; // = Z_TEXT
-var Z_UNKNOWN = 2;
-
-
-/* The deflate compression method */
-var Z_DEFLATED = 8;
-
-/*============================================================================*/
-
-
-var MAX_MEM_LEVEL = 9;
-/* Maximum value for memLevel in deflateInit2 */
-var MAX_WBITS = 15;
-/* 32K LZ77 window */
-var DEF_MEM_LEVEL = 8;
-
-
-var LENGTH_CODES = 29;
-/* number of length codes, not counting the special END_BLOCK code */
-var LITERALS = 256;
-/* number of literal bytes 0..255 */
-var L_CODES = LITERALS + 1 + LENGTH_CODES;
-/* number of Literal or Length codes, including the END_BLOCK code */
-var D_CODES = 30;
-/* number of distance codes */
-var BL_CODES = 19;
-/* number of codes used to transfer the bit lengths */
-var HEAP_SIZE = 2*L_CODES + 1;
-/* maximum heap size */
-var MAX_BITS = 15;
-/* All codes must not exceed MAX_BITS bits */
-
-var MIN_MATCH = 3;
-var MAX_MATCH = 258;
-var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
-
-var PRESET_DICT = 0x20;
-
-var INIT_STATE = 42;
-var EXTRA_STATE = 69;
-var NAME_STATE = 73;
-var COMMENT_STATE = 91;
-var HCRC_STATE = 103;
-var BUSY_STATE = 113;
-var FINISH_STATE = 666;
-
-var BS_NEED_MORE = 1; /* block not completed, need more input or more output */
-var BS_BLOCK_DONE = 2; /* block flush performed */
-var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
-var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */
-
-var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
-
-function err(strm, errorCode) {
- strm.msg = msg[errorCode];
- return errorCode;
-}
-
-function rank(f) {
- return ((f) << 1) - ((f) > 4 ? 9 : 0);
-}
-
-function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
-
-
-/* =========================================================================
- * Flush as much pending output as possible. All deflate() output goes
- * through this function so some applications may wish to modify it
- * to avoid allocating a large strm->output buffer and copying into it.
- * (See also read_buf()).
- */
-function flush_pending(strm) {
- var s = strm.state;
-
- //_tr_flush_bits(s);
- var len = s.pending;
- if (len > strm.avail_out) {
- len = strm.avail_out;
- }
- if (len === 0) { return; }
-
- utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
- strm.next_out += len;
- s.pending_out += len;
- strm.total_out += len;
- strm.avail_out -= len;
- s.pending -= len;
- if (s.pending === 0) {
- s.pending_out = 0;
- }
-}
-
-
-function flush_block_only (s, last) {
- trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
- s.block_start = s.strstart;
- flush_pending(s.strm);
-}
-
-
-function put_byte(s, b) {
- s.pending_buf[s.pending++] = b;
-}
-
-
-/* =========================================================================
- * Put a short in the pending buffer. The 16-bit value is put in MSB order.
- * IN assertion: the stream state is correct and there is enough room in
- * pending_buf.
- */
-function putShortMSB(s, b) {
-// put_byte(s, (Byte)(b >> 8));
-// put_byte(s, (Byte)(b & 0xff));
- s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
- s.pending_buf[s.pending++] = b & 0xff;
-}
-
-
-/* ===========================================================================
- * Read a new buffer from the current input stream, update the adler32
- * and total number of bytes read. All deflate() input goes through
- * this function so some applications may wish to modify it to avoid
- * allocating a large strm->input buffer and copying from it.
- * (See also flush_pending()).
- */
-function read_buf(strm, buf, start, size) {
- var len = strm.avail_in;
-
- if (len > size) { len = size; }
- if (len === 0) { return 0; }
-
- strm.avail_in -= len;
-
- utils.arraySet(buf, strm.input, strm.next_in, len, start);
- if (strm.state.wrap === 1) {
- strm.adler = adler32(strm.adler, buf, len, start);
- }
-
- else if (strm.state.wrap === 2) {
- strm.adler = crc32(strm.adler, buf, len, start);
- }
-
- strm.next_in += len;
- strm.total_in += len;
-
- return len;
-}
-
-
-/* ===========================================================================
- * Set match_start to the longest match starting at the given string and
- * return its length. Matches shorter or equal to prev_length are discarded,
- * in which case the result is equal to prev_length and match_start is
- * garbage.
- * IN assertions: cur_match is the head of the hash chain for the current
- * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
- * OUT assertion: the match length is not greater than s->lookahead.
- */
-function longest_match(s, cur_match) {
- var chain_length = s.max_chain_length; /* max hash chain length */
- var scan = s.strstart; /* current string */
- var match; /* matched string */
- var len; /* length of current match */
- var best_len = s.prev_length; /* best match length so far */
- var nice_match = s.nice_match; /* stop if match long enough */
- var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
- s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
-
- var _win = s.window; // shortcut
-
- var wmask = s.w_mask;
- var prev = s.prev;
-
- /* Stop when cur_match becomes <= limit. To simplify the code,
- * we prevent matches with the string of window index 0.
- */
-
- var strend = s.strstart + MAX_MATCH;
- var scan_end1 = _win[scan + best_len - 1];
- var scan_end = _win[scan + best_len];
-
- /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
- * It is easy to get rid of this optimization if necessary.
- */
- // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
-
- /* Do not waste too much time if we already have a good match: */
- if (s.prev_length >= s.good_match) {
- chain_length >>= 2;
- }
- /* Do not look for matches beyond the end of the input. This is necessary
- * to make deflate deterministic.
- */
- if (nice_match > s.lookahead) { nice_match = s.lookahead; }
-
- // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
-
- do {
- // Assert(cur_match < s->strstart, "no future");
- match = cur_match;
-
- /* Skip to next match if the match length cannot increase
- * or if the match length is less than 2. Note that the checks below
- * for insufficient lookahead only occur occasionally for performance
- * reasons. Therefore uninitialized memory will be accessed, and
- * conditional jumps will be made that depend on those values.
- * However the length of the match is limited to the lookahead, so
- * the output of deflate is not affected by the uninitialized values.
- */
-
- if (_win[match + best_len] !== scan_end ||
- _win[match + best_len - 1] !== scan_end1 ||
- _win[match] !== _win[scan] ||
- _win[++match] !== _win[scan + 1]) {
- continue;
- }
-
- /* The check at best_len-1 can be removed because it will be made
- * again later. (This heuristic is not always a win.)
- * It is not necessary to compare scan[2] and match[2] since they
- * are always equal when the other bytes match, given that
- * the hash keys are equal and that HASH_BITS >= 8.
- */
- scan += 2;
- match++;
- // Assert(*scan == *match, "match[2]?");
-
- /* We check for insufficient lookahead only every 8th comparison;
- * the 256th check will be made at strstart+258.
- */
- do {
- /*jshint noempty:false*/
- } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
- _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
- _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
- _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
- scan < strend);
-
- // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
-
- len = MAX_MATCH - (strend - scan);
- scan = strend - MAX_MATCH;
-
- if (len > best_len) {
- s.match_start = cur_match;
- best_len = len;
- if (len >= nice_match) {
- break;
- }
- scan_end1 = _win[scan + best_len - 1];
- scan_end = _win[scan + best_len];
- }
- } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
-
- if (best_len <= s.lookahead) {
- return best_len;
- }
- return s.lookahead;
-}
-
-
-/* ===========================================================================
- * Fill the window when the lookahead becomes insufficient.
- * Updates strstart and lookahead.
- *
- * IN assertion: lookahead < MIN_LOOKAHEAD
- * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
- * At least one byte has been read, or avail_in == 0; reads are
- * performed for at least two bytes (required for the zip translate_eol
- * option -- not supported here).
- */
-function fill_window(s) {
- var _w_size = s.w_size;
- var p, n, m, more, str;
-
- //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
-
- do {
- more = s.window_size - s.lookahead - s.strstart;
-
- // JS ints have 32 bit, block below not needed
- /* Deal with !@#$% 64K limit: */
- //if (sizeof(int) <= 2) {
- // if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
- // more = wsize;
- //
- // } else if (more == (unsigned)(-1)) {
- // /* Very unlikely, but possible on 16 bit machine if
- // * strstart == 0 && lookahead == 1 (input done a byte at time)
- // */
- // more--;
- // }
- //}
-
-
- /* If the window is almost full and there is insufficient lookahead,
- * move the upper half to the lower one to make room in the upper half.
- */
- if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
-
- utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
- s.match_start -= _w_size;
- s.strstart -= _w_size;
- /* we now have strstart >= MAX_DIST */
- s.block_start -= _w_size;
-
- /* Slide the hash table (could be avoided with 32 bit values
- at the expense of memory usage). We slide even when level == 0
- to keep the hash table consistent if we switch back to level > 0
- later. (Using level 0 permanently is not an optimal usage of
- zlib, so we don't care about this pathological case.)
- */
-
- n = s.hash_size;
- p = n;
- do {
- m = s.head[--p];
- s.head[p] = (m >= _w_size ? m - _w_size : 0);
- } while (--n);
-
- n = _w_size;
- p = n;
- do {
- m = s.prev[--p];
- s.prev[p] = (m >= _w_size ? m - _w_size : 0);
- /* If n is not on any hash chain, prev[n] is garbage but
- * its value will never be used.
- */
- } while (--n);
-
- more += _w_size;
- }
- if (s.strm.avail_in === 0) {
- break;
- }
-
- /* If there was no sliding:
- * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
- * more == window_size - lookahead - strstart
- * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
- * => more >= window_size - 2*WSIZE + 2
- * In the BIG_MEM or MMAP case (not yet supported),
- * window_size == input_size + MIN_LOOKAHEAD &&
- * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
- * Otherwise, window_size == 2*WSIZE so more >= 2.
- * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
- */
- //Assert(more >= 2, "more < 2");
- n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
- s.lookahead += n;
-
- /* Initialize the hash value now that we have some input: */
- if (s.lookahead + s.insert >= MIN_MATCH) {
- str = s.strstart - s.insert;
- s.ins_h = s.window[str];
-
- /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
-//#if MIN_MATCH != 3
-// Call update_hash() MIN_MATCH-3 more times
-//#endif
- while (s.insert) {
- /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH-1]) & s.hash_mask;
-
- s.prev[str & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = str;
- str++;
- s.insert--;
- if (s.lookahead + s.insert < MIN_MATCH) {
- break;
- }
- }
- }
- /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
- * but this is not important since only literal bytes will be emitted.
- */
-
- } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
-
- /* If the WIN_INIT bytes after the end of the current data have never been
- * written, then zero those bytes in order to avoid memory check reports of
- * the use of uninitialized (or uninitialised as Julian writes) bytes by
- * the longest match routines. Update the high water mark for the next
- * time through here. WIN_INIT is set to MAX_MATCH since the longest match
- * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
- */
-// if (s.high_water < s.window_size) {
-// var curr = s.strstart + s.lookahead;
-// var init = 0;
-//
-// if (s.high_water < curr) {
-// /* Previous high water mark below current data -- zero WIN_INIT
-// * bytes or up to end of window, whichever is less.
-// */
-// init = s.window_size - curr;
-// if (init > WIN_INIT)
-// init = WIN_INIT;
-// zmemzero(s->window + curr, (unsigned)init);
-// s->high_water = curr + init;
-// }
-// else if (s->high_water < (ulg)curr + WIN_INIT) {
-// /* High water mark at or above current data, but below current data
-// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
-// * to end of window, whichever is less.
-// */
-// init = (ulg)curr + WIN_INIT - s->high_water;
-// if (init > s->window_size - s->high_water)
-// init = s->window_size - s->high_water;
-// zmemzero(s->window + s->high_water, (unsigned)init);
-// s->high_water += init;
-// }
-// }
-//
-// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
-// "not enough room for search");
-}
-
-/* ===========================================================================
- * Copy without compression as much as possible from the input stream, return
- * the current block state.
- * This function does not insert new strings in the dictionary since
- * uncompressible data is probably not useful. This function is used
- * only for the level=0 compression option.
- * NOTE: this function should be optimized to avoid extra copying from
- * window to pending_buf.
- */
-function deflate_stored(s, flush) {
- /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
- * to pending_buf_size, and each stored block has a 5 byte header:
- */
- var max_block_size = 0xffff;
-
- if (max_block_size > s.pending_buf_size - 5) {
- max_block_size = s.pending_buf_size - 5;
- }
-
- /* Copy as much as possible from input to output: */
- for (;;) {
- /* Fill the window as much as possible: */
- if (s.lookahead <= 1) {
-
- //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
- // s->block_start >= (long)s->w_size, "slide too late");
-// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
-// s.block_start >= s.w_size)) {
-// throw new Error("slide too late");
-// }
-
- fill_window(s);
- if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
-
- if (s.lookahead === 0) {
- break;
- }
- /* flush the current block */
- }
- //Assert(s->block_start >= 0L, "block gone");
-// if (s.block_start < 0) throw new Error("block gone");
-
- s.strstart += s.lookahead;
- s.lookahead = 0;
-
- /* Emit a stored block if pending_buf will be full: */
- var max_start = s.block_start + max_block_size;
-
- if (s.strstart === 0 || s.strstart >= max_start) {
- /* strstart == 0 is possible when wraparound on 16-bit machine */
- s.lookahead = s.strstart - max_start;
- s.strstart = max_start;
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
-
-
- }
- /* Flush if we may have to slide, otherwise block_start may become
- * negative and the data will be gone:
- */
- if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- }
-
- s.insert = 0;
-
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
-
- if (s.strstart > s.block_start) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
-
- return BS_NEED_MORE;
-}
-
-/* ===========================================================================
- * Compress as much as possible from the input stream, return the current
- * block state.
- * This function does not perform lazy evaluation of matches and inserts
- * new strings in the dictionary only for unmatched strings or for short
- * matches. It is used only for the fast compression options.
- */
-function deflate_fast(s, flush) {
- var hash_head; /* head of the hash chain */
- var bflush; /* set if current block must be flushed */
-
- for (;;) {
- /* Make sure that we always have enough lookahead, except
- * at the end of the input file. We need MAX_MATCH bytes
- * for the next match, plus MIN_MATCH bytes to insert the
- * string following the next match.
- */
- if (s.lookahead < MIN_LOOKAHEAD) {
- fill_window(s);
- if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
- if (s.lookahead === 0) {
- break; /* flush the current block */
- }
- }
-
- /* Insert the string window[strstart .. strstart+2] in the
- * dictionary, and set hash_head to the head of the hash chain:
- */
- hash_head = 0/*NIL*/;
- if (s.lookahead >= MIN_MATCH) {
- /*** INSERT_STRING(s, s.strstart, hash_head); ***/
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
- hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = s.strstart;
- /***/
- }
-
- /* Find the longest match, discarding those <= prev_length.
- * At this point we have always match_length < MIN_MATCH
- */
- if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
- /* To simplify the code, we prevent matches with the string
- * of window index 0 (in particular we have to avoid a match
- * of the string with itself at the start of the input file).
- */
- s.match_length = longest_match(s, hash_head);
- /* longest_match() sets match_start */
- }
- if (s.match_length >= MIN_MATCH) {
- // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
-
- /*** _tr_tally_dist(s, s.strstart - s.match_start,
- s.match_length - MIN_MATCH, bflush); ***/
- bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
-
- s.lookahead -= s.match_length;
-
- /* Insert new strings in the hash table only if the match length
- * is not too large. This saves time but degrades compression.
- */
- if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
- s.match_length--; /* string at strstart already in table */
- do {
- s.strstart++;
- /*** INSERT_STRING(s, s.strstart, hash_head); ***/
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
- hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = s.strstart;
- /***/
- /* strstart never exceeds WSIZE-MAX_MATCH, so there are
- * always MIN_MATCH bytes ahead.
- */
- } while (--s.match_length !== 0);
- s.strstart++;
- } else
- {
- s.strstart += s.match_length;
- s.match_length = 0;
- s.ins_h = s.window[s.strstart];
- /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
-
-//#if MIN_MATCH != 3
-// Call UPDATE_HASH() MIN_MATCH-3 more times
-//#endif
- /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
- * matter since it will be recomputed at next deflate call.
- */
- }
- } else {
- /* No match, output a literal byte */
- //Tracevv((stderr,"%c", s.window[s.strstart]));
- /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
-
- s.lookahead--;
- s.strstart++;
- }
- if (bflush) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- }
- s.insert = ((s.strstart < (MIN_MATCH-1)) ? s.strstart : MIN_MATCH-1);
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
- if (s.last_lit) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- return BS_BLOCK_DONE;
-}
-
-/* ===========================================================================
- * Same as above, but achieves better compression. We use a lazy
- * evaluation for matches: a match is finally adopted only if there is
- * no better match at the next window position.
- */
-function deflate_slow(s, flush) {
- var hash_head; /* head of hash chain */
- var bflush; /* set if current block must be flushed */
-
- var max_insert;
-
- /* Process the input block. */
- for (;;) {
- /* Make sure that we always have enough lookahead, except
- * at the end of the input file. We need MAX_MATCH bytes
- * for the next match, plus MIN_MATCH bytes to insert the
- * string following the next match.
- */
- if (s.lookahead < MIN_LOOKAHEAD) {
- fill_window(s);
- if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
- if (s.lookahead === 0) { break; } /* flush the current block */
- }
-
- /* Insert the string window[strstart .. strstart+2] in the
- * dictionary, and set hash_head to the head of the hash chain:
- */
- hash_head = 0/*NIL*/;
- if (s.lookahead >= MIN_MATCH) {
- /*** INSERT_STRING(s, s.strstart, hash_head); ***/
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
- hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = s.strstart;
- /***/
- }
-
- /* Find the longest match, discarding those <= prev_length.
- */
- s.prev_length = s.match_length;
- s.prev_match = s.match_start;
- s.match_length = MIN_MATCH-1;
-
- if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
- s.strstart - hash_head <= (s.w_size-MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
- /* To simplify the code, we prevent matches with the string
- * of window index 0 (in particular we have to avoid a match
- * of the string with itself at the start of the input file).
- */
- s.match_length = longest_match(s, hash_head);
- /* longest_match() sets match_start */
-
- if (s.match_length <= 5 &&
- (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
-
- /* If prev_match is also MIN_MATCH, match_start is garbage
- * but we will ignore the current match anyway.
- */
- s.match_length = MIN_MATCH-1;
- }
- }
- /* If there was a match at the previous step and the current
- * match is not better, output the previous match:
- */
- if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
- max_insert = s.strstart + s.lookahead - MIN_MATCH;
- /* Do not insert strings in hash table beyond this. */
-
- //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
-
- /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
- s.prev_length - MIN_MATCH, bflush);***/
- bflush = trees._tr_tally(s, s.strstart - 1- s.prev_match, s.prev_length - MIN_MATCH);
- /* Insert in hash table all strings up to the end of the match.
- * strstart-1 and strstart are already inserted. If there is not
- * enough lookahead, the last two strings are not inserted in
- * the hash table.
- */
- s.lookahead -= s.prev_length-1;
- s.prev_length -= 2;
- do {
- if (++s.strstart <= max_insert) {
- /*** INSERT_STRING(s, s.strstart, hash_head); ***/
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
- hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = s.strstart;
- /***/
- }
- } while (--s.prev_length !== 0);
- s.match_available = 0;
- s.match_length = MIN_MATCH-1;
- s.strstart++;
-
- if (bflush) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
-
- } else if (s.match_available) {
- /* If there was no match at the previous position, output a
- * single literal. If there was a match but the current match
- * is longer, truncate the previous match to a single literal.
- */
- //Tracevv((stderr,"%c", s->window[s->strstart-1]));
- /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]);
-
- if (bflush) {
- /*** FLUSH_BLOCK_ONLY(s, 0) ***/
- flush_block_only(s, false);
- /***/
- }
- s.strstart++;
- s.lookahead--;
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- } else {
- /* There is no previous match to compare with, wait for
- * the next step to decide.
- */
- s.match_available = 1;
- s.strstart++;
- s.lookahead--;
- }
- }
- //Assert (flush != Z_NO_FLUSH, "no flush?");
- if (s.match_available) {
- //Tracevv((stderr,"%c", s->window[s->strstart-1]));
- /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]);
-
- s.match_available = 0;
- }
- s.insert = s.strstart < MIN_MATCH-1 ? s.strstart : MIN_MATCH-1;
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
- if (s.last_lit) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
-
- return BS_BLOCK_DONE;
-}
-
-
-/* ===========================================================================
- * For Z_RLE, simply look for runs of bytes, generate matches only of distance
- * one. Do not maintain a hash table. (It will be regenerated if this run of
- * deflate switches away from Z_RLE.)
- */
-function deflate_rle(s, flush) {
- var bflush; /* set if current block must be flushed */
- var prev; /* byte at distance one to match */
- var scan, strend; /* scan goes up to strend for length of run */
-
- var _win = s.window;
-
- for (;;) {
- /* Make sure that we always have enough lookahead, except
- * at the end of the input file. We need MAX_MATCH bytes
- * for the longest run, plus one for the unrolled loop.
- */
- if (s.lookahead <= MAX_MATCH) {
- fill_window(s);
- if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
- if (s.lookahead === 0) { break; } /* flush the current block */
- }
-
- /* See how many times the previous byte repeats */
- s.match_length = 0;
- if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
- scan = s.strstart - 1;
- prev = _win[scan];
- if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
- strend = s.strstart + MAX_MATCH;
- do {
- /*jshint noempty:false*/
- } while (prev === _win[++scan] && prev === _win[++scan] &&
- prev === _win[++scan] && prev === _win[++scan] &&
- prev === _win[++scan] && prev === _win[++scan] &&
- prev === _win[++scan] && prev === _win[++scan] &&
- scan < strend);
- s.match_length = MAX_MATCH - (strend - scan);
- if (s.match_length > s.lookahead) {
- s.match_length = s.lookahead;
- }
- }
- //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
- }
-
- /* Emit match if have run of MIN_MATCH or longer, else emit literal */
- if (s.match_length >= MIN_MATCH) {
- //check_match(s, s.strstart, s.strstart - 1, s.match_length);
-
- /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
- bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
-
- s.lookahead -= s.match_length;
- s.strstart += s.match_length;
- s.match_length = 0;
- } else {
- /* No match, output a literal byte */
- //Tracevv((stderr,"%c", s->window[s->strstart]));
- /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
-
- s.lookahead--;
- s.strstart++;
- }
- if (bflush) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- }
- s.insert = 0;
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
- if (s.last_lit) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- return BS_BLOCK_DONE;
-}
-
-/* ===========================================================================
- * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
- * (It will be regenerated if this run of deflate switches away from Huffman.)
- */
-function deflate_huff(s, flush) {
- var bflush; /* set if current block must be flushed */
-
- for (;;) {
- /* Make sure that we have a literal to write. */
- if (s.lookahead === 0) {
- fill_window(s);
- if (s.lookahead === 0) {
- if (flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
- break; /* flush the current block */
- }
- }
-
- /* Output a literal byte */
- s.match_length = 0;
- //Tracevv((stderr,"%c", s->window[s->strstart]));
- /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
- s.lookahead--;
- s.strstart++;
- if (bflush) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- }
- s.insert = 0;
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
- if (s.last_lit) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- return BS_BLOCK_DONE;
-}
-
-/* Values for max_lazy_match, good_match and max_chain_length, depending on
- * the desired pack level (0..9). The values given below have been tuned to
- * exclude worst case performance for pathological files. Better values may be
- * found for specific files.
- */
-var Config = function (good_length, max_lazy, nice_length, max_chain, func) {
- this.good_length = good_length;
- this.max_lazy = max_lazy;
- this.nice_length = nice_length;
- this.max_chain = max_chain;
- this.func = func;
-};
-
-var configuration_table;
-
-configuration_table = [
- /* good lazy nice chain */
- new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
- new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */
- new Config(4, 5, 16, 8, deflate_fast), /* 2 */
- new Config(4, 6, 32, 32, deflate_fast), /* 3 */
-
- new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */
- new Config(8, 16, 32, 32, deflate_slow), /* 5 */
- new Config(8, 16, 128, 128, deflate_slow), /* 6 */
- new Config(8, 32, 128, 256, deflate_slow), /* 7 */
- new Config(32, 128, 258, 1024, deflate_slow), /* 8 */
- new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */
-];
-
-
-/* ===========================================================================
- * Initialize the "longest match" routines for a new zlib stream
- */
-function lm_init(s) {
- s.window_size = 2 * s.w_size;
-
- /*** CLEAR_HASH(s); ***/
- zero(s.head); // Fill with NIL (= 0);
-
- /* Set the default configuration parameters:
- */
- s.max_lazy_match = configuration_table[s.level].max_lazy;
- s.good_match = configuration_table[s.level].good_length;
- s.nice_match = configuration_table[s.level].nice_length;
- s.max_chain_length = configuration_table[s.level].max_chain;
-
- s.strstart = 0;
- s.block_start = 0;
- s.lookahead = 0;
- s.insert = 0;
- s.match_length = s.prev_length = MIN_MATCH - 1;
- s.match_available = 0;
- s.ins_h = 0;
-}
-
-
-function DeflateState() {
- this.strm = null; /* pointer back to this zlib stream */
- this.status = 0; /* as the name implies */
- this.pending_buf = null; /* output still pending */
- this.pending_buf_size = 0; /* size of pending_buf */
- this.pending_out = 0; /* next pending byte to output to the stream */
- this.pending = 0; /* nb of bytes in the pending buffer */
- this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
- this.gzhead = null; /* gzip header information to write */
- this.gzindex = 0; /* where in extra, name, or comment */
- this.method = Z_DEFLATED; /* can only be DEFLATED */
- this.last_flush = -1; /* value of flush param for previous deflate call */
-
- this.w_size = 0; /* LZ77 window size (32K by default) */
- this.w_bits = 0; /* log2(w_size) (8..16) */
- this.w_mask = 0; /* w_size - 1 */
-
- this.window = null;
- /* Sliding window. Input bytes are read into the second half of the window,
- * and move to the first half later to keep a dictionary of at least wSize
- * bytes. With this organization, matches are limited to a distance of
- * wSize-MAX_MATCH bytes, but this ensures that IO is always
- * performed with a length multiple of the block size.
- */
-
- this.window_size = 0;
- /* Actual size of window: 2*wSize, except when the user input buffer
- * is directly used as sliding window.
- */
-
- this.prev = null;
- /* Link to older string with same hash index. To limit the size of this
- * array to 64K, this link is maintained only for the last 32K strings.
- * An index in this array is thus a window index modulo 32K.
- */
-
- this.head = null; /* Heads of the hash chains or NIL. */
-
- this.ins_h = 0; /* hash index of string to be inserted */
- this.hash_size = 0; /* number of elements in hash table */
- this.hash_bits = 0; /* log2(hash_size) */
- this.hash_mask = 0; /* hash_size-1 */
-
- this.hash_shift = 0;
- /* Number of bits by which ins_h must be shifted at each input
- * step. It must be such that after MIN_MATCH steps, the oldest
- * byte no longer takes part in the hash key, that is:
- * hash_shift * MIN_MATCH >= hash_bits
- */
-
- this.block_start = 0;
- /* Window position at the beginning of the current output block. Gets
- * negative when the window is moved backwards.
- */
-
- this.match_length = 0; /* length of best match */
- this.prev_match = 0; /* previous match */
- this.match_available = 0; /* set if previous match exists */
- this.strstart = 0; /* start of string to insert */
- this.match_start = 0; /* start of matching string */
- this.lookahead = 0; /* number of valid bytes ahead in window */
-
- this.prev_length = 0;
- /* Length of the best match at previous step. Matches not greater than this
- * are discarded. This is used in the lazy match evaluation.
- */
-
- this.max_chain_length = 0;
- /* To speed up deflation, hash chains are never searched beyond this
- * length. A higher limit improves compression ratio but degrades the
- * speed.
- */
-
- this.max_lazy_match = 0;
- /* Attempt to find a better match only when the current match is strictly
- * smaller than this value. This mechanism is used only for compression
- * levels >= 4.
- */
- // That's alias to max_lazy_match, don't use directly
- //this.max_insert_length = 0;
- /* Insert new strings in the hash table only if the match length is not
- * greater than this length. This saves time but degrades compression.
- * max_insert_length is used only for compression levels <= 3.
- */
-
- this.level = 0; /* compression level (1..9) */
- this.strategy = 0; /* favor or force Huffman coding*/
-
- this.good_match = 0;
- /* Use a faster search when the previous match is longer than this */
-
- this.nice_match = 0; /* Stop searching when current match exceeds this */
-
- /* used by trees.c: */
-
- /* Didn't use ct_data typedef below to suppress compiler warning */
-
- // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
- // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
- // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
-
- // Use flat array of DOUBLE size, with interleaved fata,
- // because JS does not support effective
- this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);
- this.dyn_dtree = new utils.Buf16((2*D_CODES+1) * 2);
- this.bl_tree = new utils.Buf16((2*BL_CODES+1) * 2);
- zero(this.dyn_ltree);
- zero(this.dyn_dtree);
- zero(this.bl_tree);
-
- this.l_desc = null; /* desc. for literal tree */
- this.d_desc = null; /* desc. for distance tree */
- this.bl_desc = null; /* desc. for bit length tree */
-
- //ush bl_count[MAX_BITS+1];
- this.bl_count = new utils.Buf16(MAX_BITS+1);
- /* number of codes at each bit length for an optimal tree */
-
- //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
- this.heap = new utils.Buf16(2*L_CODES+1); /* heap used to build the Huffman trees */
- zero(this.heap);
-
- this.heap_len = 0; /* number of elements in the heap */
- this.heap_max = 0; /* element of largest frequency */
- /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
- * The same heap array is used to build all trees.
- */
-
- this.depth = new utils.Buf16(2*L_CODES+1); //uch depth[2*L_CODES+1];
- zero(this.depth);
- /* Depth of each subtree used as tie breaker for trees of equal frequency
- */
-
- this.l_buf = 0; /* buffer index for literals or lengths */
-
- this.lit_bufsize = 0;
- /* Size of match buffer for literals/lengths. There are 4 reasons for
- * limiting lit_bufsize to 64K:
- * - frequencies can be kept in 16 bit counters
- * - if compression is not successful for the first block, all input
- * data is still in the window so we can still emit a stored block even
- * when input comes from standard input. (This can also be done for
- * all blocks if lit_bufsize is not greater than 32K.)
- * - if compression is not successful for a file smaller than 64K, we can
- * even emit a stored file instead of a stored block (saving 5 bytes).
- * This is applicable only for zip (not gzip or zlib).
- * - creating new Huffman trees less frequently may not provide fast
- * adaptation to changes in the input data statistics. (Take for
- * example a binary file with poorly compressible code followed by
- * a highly compressible string table.) Smaller buffer sizes give
- * fast adaptation but have of course the overhead of transmitting
- * trees more frequently.
- * - I can't count above 4
- */
-
- this.last_lit = 0; /* running index in l_buf */
-
- this.d_buf = 0;
- /* Buffer index for distances. To simplify the code, d_buf and l_buf have
- * the same number of elements. To use different lengths, an extra flag
- * array would be necessary.
- */
-
- this.opt_len = 0; /* bit length of current block with optimal trees */
- this.static_len = 0; /* bit length of current block with static trees */
- this.matches = 0; /* number of string matches in current block */
- this.insert = 0; /* bytes at end of window left to insert */
-
-
- this.bi_buf = 0;
- /* Output buffer. bits are inserted starting at the bottom (least
- * significant bits).
- */
- this.bi_valid = 0;
- /* Number of valid bits in bi_buf. All bits above the last valid bit
- * are always zero.
- */
-
- // Used for window memory init. We safely ignore it for JS. That makes
- // sense only for pointers and memory check tools.
- //this.high_water = 0;
- /* High water mark offset in window for initialized bytes -- bytes above
- * this are set to zero in order to avoid memory check warnings when
- * longest match routines access bytes past the input. This is then
- * updated to the new high water mark.
- */
-}
-
-
-function deflateResetKeep(strm) {
- var s;
-
- if (!strm || !strm.state) {
- return err(strm, Z_STREAM_ERROR);
- }
-
- strm.total_in = strm.total_out = 0;
- strm.data_type = Z_UNKNOWN;
-
- s = strm.state;
- s.pending = 0;
- s.pending_out = 0;
-
- if (s.wrap < 0) {
- s.wrap = -s.wrap;
- /* was made negative by deflate(..., Z_FINISH); */
- }
- s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
- strm.adler = (s.wrap === 2) ?
- 0 // crc32(0, Z_NULL, 0)
- :
- 1; // adler32(0, Z_NULL, 0)
- s.last_flush = Z_NO_FLUSH;
- trees._tr_init(s);
- return Z_OK;
-}
-
-
-function deflateReset(strm) {
- var ret = deflateResetKeep(strm);
- if (ret === Z_OK) {
- lm_init(strm.state);
- }
- return ret;
-}
-
-
-function deflateSetHeader(strm, head) {
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
- strm.state.gzhead = head;
- return Z_OK;
-}
-
-
-function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
- if (!strm) { // === Z_NULL
- return Z_STREAM_ERROR;
- }
- var wrap = 1;
-
- if (level === Z_DEFAULT_COMPRESSION) {
- level = 6;
- }
-
- if (windowBits < 0) { /* suppress zlib wrapper */
- wrap = 0;
- windowBits = -windowBits;
- }
-
- else if (windowBits > 15) {
- wrap = 2; /* write gzip wrapper instead */
- windowBits -= 16;
- }
-
-
- if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
- windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
- strategy < 0 || strategy > Z_FIXED) {
- return err(strm, Z_STREAM_ERROR);
- }
-
-
- if (windowBits === 8) {
- windowBits = 9;
- }
- /* until 256-byte window bug fixed */
-
- var s = new DeflateState();
-
- strm.state = s;
- s.strm = strm;
-
- s.wrap = wrap;
- s.gzhead = null;
- s.w_bits = windowBits;
- s.w_size = 1 << s.w_bits;
- s.w_mask = s.w_size - 1;
-
- s.hash_bits = memLevel + 7;
- s.hash_size = 1 << s.hash_bits;
- s.hash_mask = s.hash_size - 1;
- s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
-
- s.window = new utils.Buf8(s.w_size * 2);
- s.head = new utils.Buf16(s.hash_size);
- s.prev = new utils.Buf16(s.w_size);
-
- // Don't need mem init magic for JS.
- //s.high_water = 0; /* nothing written to s->window yet */
-
- s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
-
- s.pending_buf_size = s.lit_bufsize * 4;
- s.pending_buf = new utils.Buf8(s.pending_buf_size);
-
- s.d_buf = s.lit_bufsize >> 1;
- s.l_buf = (1 + 2) * s.lit_bufsize;
-
- s.level = level;
- s.strategy = strategy;
- s.method = method;
-
- return deflateReset(strm);
-}
-
-function deflateInit(strm, level) {
- return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
-}
-
-
-function deflate(strm, flush) {
- var old_flush, s;
- var beg, val; // for gzip header write only
-
- if (!strm || !strm.state ||
- flush > Z_BLOCK || flush < 0) {
- return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
- }
-
- s = strm.state;
-
- if (!strm.output ||
- (!strm.input && strm.avail_in !== 0) ||
- (s.status === FINISH_STATE && flush !== Z_FINISH)) {
- return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
- }
-
- s.strm = strm; /* just in case */
- old_flush = s.last_flush;
- s.last_flush = flush;
-
- /* Write the header */
- if (s.status === INIT_STATE) {
-
- if (s.wrap === 2) { // GZIP header
- strm.adler = 0; //crc32(0L, Z_NULL, 0);
- put_byte(s, 31);
- put_byte(s, 139);
- put_byte(s, 8);
- if (!s.gzhead) { // s->gzhead == Z_NULL
- put_byte(s, 0);
- put_byte(s, 0);
- put_byte(s, 0);
- put_byte(s, 0);
- put_byte(s, 0);
- put_byte(s, s.level === 9 ? 2 :
- (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
- 4 : 0));
- put_byte(s, OS_CODE);
- s.status = BUSY_STATE;
- }
- else {
- put_byte(s, (s.gzhead.text ? 1 : 0) +
- (s.gzhead.hcrc ? 2 : 0) +
- (!s.gzhead.extra ? 0 : 4) +
- (!s.gzhead.name ? 0 : 8) +
- (!s.gzhead.comment ? 0 : 16)
- );
- put_byte(s, s.gzhead.time & 0xff);
- put_byte(s, (s.gzhead.time >> 8) & 0xff);
- put_byte(s, (s.gzhead.time >> 16) & 0xff);
- put_byte(s, (s.gzhead.time >> 24) & 0xff);
- put_byte(s, s.level === 9 ? 2 :
- (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
- 4 : 0));
- put_byte(s, s.gzhead.os & 0xff);
- if (s.gzhead.extra && s.gzhead.extra.length) {
- put_byte(s, s.gzhead.extra.length & 0xff);
- put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
- }
- if (s.gzhead.hcrc) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
- }
- s.gzindex = 0;
- s.status = EXTRA_STATE;
- }
- }
- else // DEFLATE header
- {
- var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
- var level_flags = -1;
-
- if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
- level_flags = 0;
- } else if (s.level < 6) {
- level_flags = 1;
- } else if (s.level === 6) {
- level_flags = 2;
- } else {
- level_flags = 3;
- }
- header |= (level_flags << 6);
- if (s.strstart !== 0) { header |= PRESET_DICT; }
- header += 31 - (header % 31);
-
- s.status = BUSY_STATE;
- putShortMSB(s, header);
-
- /* Save the adler32 of the preset dictionary: */
- if (s.strstart !== 0) {
- putShortMSB(s, strm.adler >>> 16);
- putShortMSB(s, strm.adler & 0xffff);
- }
- strm.adler = 1; // adler32(0L, Z_NULL, 0);
- }
- }
-
-//#ifdef GZIP
- if (s.status === EXTRA_STATE) {
- if (s.gzhead.extra/* != Z_NULL*/) {
- beg = s.pending; /* start of bytes to update crc */
-
- while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
- if (s.pending === s.pending_buf_size) {
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- flush_pending(strm);
- beg = s.pending;
- if (s.pending === s.pending_buf_size) {
- break;
- }
- }
- put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
- s.gzindex++;
- }
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- if (s.gzindex === s.gzhead.extra.length) {
- s.gzindex = 0;
- s.status = NAME_STATE;
- }
- }
- else {
- s.status = NAME_STATE;
- }
- }
- if (s.status === NAME_STATE) {
- if (s.gzhead.name/* != Z_NULL*/) {
- beg = s.pending; /* start of bytes to update crc */
- //int val;
-
- do {
- if (s.pending === s.pending_buf_size) {
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- flush_pending(strm);
- beg = s.pending;
- if (s.pending === s.pending_buf_size) {
- val = 1;
- break;
- }
- }
- // JS specific: little magic to add zero terminator to end of string
- if (s.gzindex < s.gzhead.name.length) {
- val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
- } else {
- val = 0;
- }
- put_byte(s, val);
- } while (val !== 0);
-
- if (s.gzhead.hcrc && s.pending > beg){
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- if (val === 0) {
- s.gzindex = 0;
- s.status = COMMENT_STATE;
- }
- }
- else {
- s.status = COMMENT_STATE;
- }
- }
- if (s.status === COMMENT_STATE) {
- if (s.gzhead.comment/* != Z_NULL*/) {
- beg = s.pending; /* start of bytes to update crc */
- //int val;
-
- do {
- if (s.pending === s.pending_buf_size) {
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- flush_pending(strm);
- beg = s.pending;
- if (s.pending === s.pending_buf_size) {
- val = 1;
- break;
- }
- }
- // JS specific: little magic to add zero terminator to end of string
- if (s.gzindex < s.gzhead.comment.length) {
- val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
- } else {
- val = 0;
- }
- put_byte(s, val);
- } while (val !== 0);
-
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- if (val === 0) {
- s.status = HCRC_STATE;
- }
- }
- else {
- s.status = HCRC_STATE;
- }
- }
- if (s.status === HCRC_STATE) {
- if (s.gzhead.hcrc) {
- if (s.pending + 2 > s.pending_buf_size) {
- flush_pending(strm);
- }
- if (s.pending + 2 <= s.pending_buf_size) {
- put_byte(s, strm.adler & 0xff);
- put_byte(s, (strm.adler >> 8) & 0xff);
- strm.adler = 0; //crc32(0L, Z_NULL, 0);
- s.status = BUSY_STATE;
- }
- }
- else {
- s.status = BUSY_STATE;
- }
- }
-//#endif
-
- /* Flush as much pending output as possible */
- if (s.pending !== 0) {
- flush_pending(strm);
- if (strm.avail_out === 0) {
- /* Since avail_out is 0, deflate will be called again with
- * more output space, but possibly with both pending and
- * avail_in equal to zero. There won't be anything to do,
- * but this is not an error situation so make sure we
- * return OK instead of BUF_ERROR at next call of deflate:
- */
- s.last_flush = -1;
- return Z_OK;
- }
-
- /* Make sure there is something to do and avoid duplicate consecutive
- * flushes. For repeated and useless calls with Z_FINISH, we keep
- * returning Z_STREAM_END instead of Z_BUF_ERROR.
- */
- } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
- flush !== Z_FINISH) {
- return err(strm, Z_BUF_ERROR);
- }
-
- /* User must not provide more input after the first FINISH: */
- if (s.status === FINISH_STATE && strm.avail_in !== 0) {
- return err(strm, Z_BUF_ERROR);
- }
-
- /* Start a new block or continue the current one.
- */
- if (strm.avail_in !== 0 || s.lookahead !== 0 ||
- (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
- var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
- (s.strategy === Z_RLE ? deflate_rle(s, flush) :
- configuration_table[s.level].func(s, flush));
-
- if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
- s.status = FINISH_STATE;
- }
- if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
- if (strm.avail_out === 0) {
- s.last_flush = -1;
- /* avoid BUF_ERROR next call, see above */
- }
- return Z_OK;
- /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
- * of deflate should use the same flush parameter to make sure
- * that the flush is complete. So we don't have to output an
- * empty block here, this will be done at next call. This also
- * ensures that for a very small output buffer, we emit at most
- * one empty block.
- */
- }
- if (bstate === BS_BLOCK_DONE) {
- if (flush === Z_PARTIAL_FLUSH) {
- trees._tr_align(s);
- }
- else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
-
- trees._tr_stored_block(s, 0, 0, false);
- /* For a full flush, this empty block will be recognized
- * as a special marker by inflate_sync().
- */
- if (flush === Z_FULL_FLUSH) {
- /*** CLEAR_HASH(s); ***/ /* forget history */
- zero(s.head); // Fill with NIL (= 0);
-
- if (s.lookahead === 0) {
- s.strstart = 0;
- s.block_start = 0;
- s.insert = 0;
- }
- }
- }
- flush_pending(strm);
- if (strm.avail_out === 0) {
- s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
- return Z_OK;
- }
- }
- }
- //Assert(strm->avail_out > 0, "bug2");
- //if (strm.avail_out <= 0) { throw new Error("bug2");}
-
- if (flush !== Z_FINISH) { return Z_OK; }
- if (s.wrap <= 0) { return Z_STREAM_END; }
-
- /* Write the trailer */
- if (s.wrap === 2) {
- put_byte(s, strm.adler & 0xff);
- put_byte(s, (strm.adler >> 8) & 0xff);
- put_byte(s, (strm.adler >> 16) & 0xff);
- put_byte(s, (strm.adler >> 24) & 0xff);
- put_byte(s, strm.total_in & 0xff);
- put_byte(s, (strm.total_in >> 8) & 0xff);
- put_byte(s, (strm.total_in >> 16) & 0xff);
- put_byte(s, (strm.total_in >> 24) & 0xff);
- }
- else
- {
- putShortMSB(s, strm.adler >>> 16);
- putShortMSB(s, strm.adler & 0xffff);
- }
-
- flush_pending(strm);
- /* If avail_out is zero, the application will call deflate again
- * to flush the rest.
- */
- if (s.wrap > 0) { s.wrap = -s.wrap; }
- /* write the trailer only once! */
- return s.pending !== 0 ? Z_OK : Z_STREAM_END;
-}
-
-function deflateEnd(strm) {
- var status;
-
- if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
- return Z_STREAM_ERROR;
- }
-
- status = strm.state.status;
- if (status !== INIT_STATE &&
- status !== EXTRA_STATE &&
- status !== NAME_STATE &&
- status !== COMMENT_STATE &&
- status !== HCRC_STATE &&
- status !== BUSY_STATE &&
- status !== FINISH_STATE
- ) {
- return err(strm, Z_STREAM_ERROR);
- }
-
- strm.state = null;
-
- return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
-}
-
-/* =========================================================================
- * Copy the source state to the destination state
- */
-//function deflateCopy(dest, source) {
-//
-//}
-
-exports.deflateInit = deflateInit;
-exports.deflateInit2 = deflateInit2;
-exports.deflateReset = deflateReset;
-exports.deflateResetKeep = deflateResetKeep;
-exports.deflateSetHeader = deflateSetHeader;
-exports.deflate = deflate;
-exports.deflateEnd = deflateEnd;
-exports.deflateInfo = 'pako deflate (from Nodeca project)';
-
-/* Not implemented
-exports.deflateBound = deflateBound;
-exports.deflateCopy = deflateCopy;
-exports.deflateSetDictionary = deflateSetDictionary;
-exports.deflateParams = deflateParams;
-exports.deflatePending = deflatePending;
-exports.deflatePrime = deflatePrime;
-exports.deflateTune = deflateTune;
-*/
-},{"../utils/common":27,"./adler32":29,"./crc32":31,"./messages":37,"./trees":38}],33:[function(_dereq_,module,exports){
-'use strict';
-
-
-function GZheader() {
- /* true if compressed data believed to be text */
- this.text = 0;
- /* modification time */
- this.time = 0;
- /* extra flags (not used when writing a gzip file) */
- this.xflags = 0;
- /* operating system */
- this.os = 0;
- /* pointer to extra field or Z_NULL if none */
- this.extra = null;
- /* extra field length (valid if extra != Z_NULL) */
- this.extra_len = 0; // Actually, we don't need it in JS,
- // but leave for few code modifications
-
- //
- // Setup limits is not necessary because in js we should not preallocate memory
- // for inflate use constant limit in 65536 bytes
- //
-
- /* space at extra (only when reading header) */
- // this.extra_max = 0;
- /* pointer to zero-terminated file name or Z_NULL */
- this.name = '';
- /* space at name (only when reading header) */
- // this.name_max = 0;
- /* pointer to zero-terminated comment or Z_NULL */
- this.comment = '';
- /* space at comment (only when reading header) */
- // this.comm_max = 0;
- /* true if there was or will be a header crc */
- this.hcrc = 0;
- /* true when done reading gzip header (not used when writing a gzip file) */
- this.done = false;
-}
-
-module.exports = GZheader;
-},{}],34:[function(_dereq_,module,exports){
-'use strict';
-
-// See state defs from inflate.js
-var BAD = 30; /* got a data error -- remain here until reset */
-var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
-
-/*
- Decode literal, length, and distance codes and write out the resulting
- literal and match bytes until either not enough input or output is
- available, an end-of-block is encountered, or a data error is encountered.
- When large enough input and output buffers are supplied to inflate(), for
- example, a 16K input buffer and a 64K output buffer, more than 95% of the
- inflate execution time is spent in this routine.
-
- Entry assumptions:
-
- state.mode === LEN
- strm.avail_in >= 6
- strm.avail_out >= 258
- start >= strm.avail_out
- state.bits < 8
-
- On return, state.mode is one of:
-
- LEN -- ran out of enough output space or enough available input
- TYPE -- reached end of block code, inflate() to interpret next block
- BAD -- error in block data
-
- Notes:
-
- - The maximum input bits used by a length/distance pair is 15 bits for the
- length code, 5 bits for the length extra, 15 bits for the distance code,
- and 13 bits for the distance extra. This totals 48 bits, or six bytes.
- Therefore if strm.avail_in >= 6, then there is enough input to avoid
- checking for available input while decoding.
-
- - The maximum bytes that a single length/distance pair can output is 258
- bytes, which is the maximum length that can be coded. inflate_fast()
- requires strm.avail_out >= 258 for each loop to avoid checking for
- output space.
- */
-module.exports = function inflate_fast(strm, start) {
- var state;
- var _in; /* local strm.input */
- var last; /* have enough input while in < last */
- var _out; /* local strm.output */
- var beg; /* inflate()'s initial strm.output */
- var end; /* while out < end, enough space available */
-//#ifdef INFLATE_STRICT
- var dmax; /* maximum distance from zlib header */
-//#endif
- var wsize; /* window size or zero if not using window */
- var whave; /* valid bytes in the window */
- var wnext; /* window write index */
- var window; /* allocated sliding window, if wsize != 0 */
- var hold; /* local strm.hold */
- var bits; /* local strm.bits */
- var lcode; /* local strm.lencode */
- var dcode; /* local strm.distcode */
- var lmask; /* mask for first level of length codes */
- var dmask; /* mask for first level of distance codes */
- var here; /* retrieved table entry */
- var op; /* code bits, operation, extra bits, or */
- /* window position, window bytes to copy */
- var len; /* match length, unused bytes */
- var dist; /* match distance */
- var from; /* where to copy match from */
- var from_source;
-
-
- var input, output; // JS specific, because we have no pointers
-
- /* copy state to local variables */
- state = strm.state;
- //here = state.here;
- _in = strm.next_in;
- input = strm.input;
- last = _in + (strm.avail_in - 5);
- _out = strm.next_out;
- output = strm.output;
- beg = _out - (start - strm.avail_out);
- end = _out + (strm.avail_out - 257);
-//#ifdef INFLATE_STRICT
- dmax = state.dmax;
-//#endif
- wsize = state.wsize;
- whave = state.whave;
- wnext = state.wnext;
- window = state.window;
- hold = state.hold;
- bits = state.bits;
- lcode = state.lencode;
- dcode = state.distcode;
- lmask = (1 << state.lenbits) - 1;
- dmask = (1 << state.distbits) - 1;
-
-
- /* decode literals and length/distances until end-of-block or not enough
- input data or output space */
-
- top:
- do {
- if (bits < 15) {
- hold += input[_in++] << bits;
- bits += 8;
- hold += input[_in++] << bits;
- bits += 8;
- }
-
- here = lcode[hold & lmask];
-
- dolen:
- for (;;) { // Goto emulation
- op = here >>> 24/*here.bits*/;
- hold >>>= op;
- bits -= op;
- op = (here >>> 16) & 0xff/*here.op*/;
- if (op === 0) { /* literal */
- //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
- // "inflate: literal '%c'\n" :
- // "inflate: literal 0x%02x\n", here.val));
- output[_out++] = here & 0xffff/*here.val*/;
- }
- else if (op & 16) { /* length base */
- len = here & 0xffff/*here.val*/;
- op &= 15; /* number of extra bits */
- if (op) {
- if (bits < op) {
- hold += input[_in++] << bits;
- bits += 8;
- }
- len += hold & ((1 << op) - 1);
- hold >>>= op;
- bits -= op;
- }
- //Tracevv((stderr, "inflate: length %u\n", len));
- if (bits < 15) {
- hold += input[_in++] << bits;
- bits += 8;
- hold += input[_in++] << bits;
- bits += 8;
- }
- here = dcode[hold & dmask];
-
- dodist:
- for (;;) { // goto emulation
- op = here >>> 24/*here.bits*/;
- hold >>>= op;
- bits -= op;
- op = (here >>> 16) & 0xff/*here.op*/;
-
- if (op & 16) { /* distance base */
- dist = here & 0xffff/*here.val*/;
- op &= 15; /* number of extra bits */
- if (bits < op) {
- hold += input[_in++] << bits;
- bits += 8;
- if (bits < op) {
- hold += input[_in++] << bits;
- bits += 8;
- }
- }
- dist += hold & ((1 << op) - 1);
-//#ifdef INFLATE_STRICT
- if (dist > dmax) {
- strm.msg = 'invalid distance too far back';
- state.mode = BAD;
- break top;
- }
-//#endif
- hold >>>= op;
- bits -= op;
- //Tracevv((stderr, "inflate: distance %u\n", dist));
- op = _out - beg; /* max distance in output */
- if (dist > op) { /* see if copy from window */
- op = dist - op; /* distance back in window */
- if (op > whave) {
- if (state.sane) {
- strm.msg = 'invalid distance too far back';
- state.mode = BAD;
- break top;
- }
-
-// (!) This block is disabled in zlib defailts,
-// don't enable it for binary compatibility
-//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
-// if (len <= op - whave) {
-// do {
-// output[_out++] = 0;
-// } while (--len);
-// continue top;
-// }
-// len -= op - whave;
-// do {
-// output[_out++] = 0;
-// } while (--op > whave);
-// if (op === 0) {
-// from = _out - dist;
-// do {
-// output[_out++] = output[from++];
-// } while (--len);
-// continue top;
-// }
-//#endif
- }
- from = 0; // window index
- from_source = window;
- if (wnext === 0) { /* very common case */
- from += wsize - op;
- if (op < len) { /* some from window */
- len -= op;
- do {
- output[_out++] = window[from++];
- } while (--op);
- from = _out - dist; /* rest from output */
- from_source = output;
- }
- }
- else if (wnext < op) { /* wrap around window */
- from += wsize + wnext - op;
- op -= wnext;
- if (op < len) { /* some from end of window */
- len -= op;
- do {
- output[_out++] = window[from++];
- } while (--op);
- from = 0;
- if (wnext < len) { /* some from start of window */
- op = wnext;
- len -= op;
- do {
- output[_out++] = window[from++];
- } while (--op);
- from = _out - dist; /* rest from output */
- from_source = output;
- }
- }
- }
- else { /* contiguous in window */
- from += wnext - op;
- if (op < len) { /* some from window */
- len -= op;
- do {
- output[_out++] = window[from++];
- } while (--op);
- from = _out - dist; /* rest from output */
- from_source = output;
- }
- }
- while (len > 2) {
- output[_out++] = from_source[from++];
- output[_out++] = from_source[from++];
- output[_out++] = from_source[from++];
- len -= 3;
- }
- if (len) {
- output[_out++] = from_source[from++];
- if (len > 1) {
- output[_out++] = from_source[from++];
- }
- }
- }
- else {
- from = _out - dist; /* copy direct from output */
- do { /* minimum length is three */
- output[_out++] = output[from++];
- output[_out++] = output[from++];
- output[_out++] = output[from++];
- len -= 3;
- } while (len > 2);
- if (len) {
- output[_out++] = output[from++];
- if (len > 1) {
- output[_out++] = output[from++];
- }
- }
- }
- }
- else if ((op & 64) === 0) { /* 2nd level distance code */
- here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
- continue dodist;
- }
- else {
- strm.msg = 'invalid distance code';
- state.mode = BAD;
- break top;
- }
-
- break; // need to emulate goto via "continue"
- }
- }
- else if ((op & 64) === 0) { /* 2nd level length code */
- here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
- continue dolen;
- }
- else if (op & 32) { /* end-of-block */
- //Tracevv((stderr, "inflate: end of block\n"));
- state.mode = TYPE;
- break top;
- }
- else {
- strm.msg = 'invalid literal/length code';
- state.mode = BAD;
- break top;
- }
-
- break; // need to emulate goto via "continue"
- }
- } while (_in < last && _out < end);
-
- /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
- len = bits >> 3;
- _in -= len;
- bits -= len << 3;
- hold &= (1 << bits) - 1;
-
- /* update state and return */
- strm.next_in = _in;
- strm.next_out = _out;
- strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
- strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
- state.hold = hold;
- state.bits = bits;
- return;
-};
-
-},{}],35:[function(_dereq_,module,exports){
-'use strict';
-
-
-var utils = _dereq_('../utils/common');
-var adler32 = _dereq_('./adler32');
-var crc32 = _dereq_('./crc32');
-var inflate_fast = _dereq_('./inffast');
-var inflate_table = _dereq_('./inftrees');
-
-var CODES = 0;
-var LENS = 1;
-var DISTS = 2;
-
-/* Public constants ==========================================================*/
-/* ===========================================================================*/
-
-
-/* Allowed flush values; see deflate() and inflate() below for details */
-//var Z_NO_FLUSH = 0;
-//var Z_PARTIAL_FLUSH = 1;
-//var Z_SYNC_FLUSH = 2;
-//var Z_FULL_FLUSH = 3;
-var Z_FINISH = 4;
-var Z_BLOCK = 5;
-var Z_TREES = 6;
-
-
-/* Return codes for the compression/decompression functions. Negative values
- * are errors, positive values are used for special but normal events.
- */
-var Z_OK = 0;
-var Z_STREAM_END = 1;
-var Z_NEED_DICT = 2;
-//var Z_ERRNO = -1;
-var Z_STREAM_ERROR = -2;
-var Z_DATA_ERROR = -3;
-var Z_MEM_ERROR = -4;
-var Z_BUF_ERROR = -5;
-//var Z_VERSION_ERROR = -6;
-
-/* The deflate compression method */
-var Z_DEFLATED = 8;
-
-
-/* STATES ====================================================================*/
-/* ===========================================================================*/
-
-
-var HEAD = 1; /* i: waiting for magic header */
-var FLAGS = 2; /* i: waiting for method and flags (gzip) */
-var TIME = 3; /* i: waiting for modification time (gzip) */
-var OS = 4; /* i: waiting for extra flags and operating system (gzip) */
-var EXLEN = 5; /* i: waiting for extra length (gzip) */
-var EXTRA = 6; /* i: waiting for extra bytes (gzip) */
-var NAME = 7; /* i: waiting for end of file name (gzip) */
-var COMMENT = 8; /* i: waiting for end of comment (gzip) */
-var HCRC = 9; /* i: waiting for header crc (gzip) */
-var DICTID = 10; /* i: waiting for dictionary check value */
-var DICT = 11; /* waiting for inflateSetDictionary() call */
-var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
-var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */
-var STORED = 14; /* i: waiting for stored size (length and complement) */
-var COPY_ = 15; /* i/o: same as COPY below, but only first time in */
-var COPY = 16; /* i/o: waiting for input or output to copy stored block */
-var TABLE = 17; /* i: waiting for dynamic block table lengths */
-var LENLENS = 18; /* i: waiting for code length code lengths */
-var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */
-var LEN_ = 20; /* i: same as LEN below, but only first time in */
-var LEN = 21; /* i: waiting for length/lit/eob code */
-var LENEXT = 22; /* i: waiting for length extra bits */
-var DIST = 23; /* i: waiting for distance code */
-var DISTEXT = 24; /* i: waiting for distance extra bits */
-var MATCH = 25; /* o: waiting for output space to copy string */
-var LIT = 26; /* o: waiting for output space to write literal */
-var CHECK = 27; /* i: waiting for 32-bit check value */
-var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */
-var DONE = 29; /* finished check, done -- remain here until reset */
-var BAD = 30; /* got a data error -- remain here until reset */
-var MEM = 31; /* got an inflate() memory error -- remain here until reset */
-var SYNC = 32; /* looking for synchronization bytes to restart inflate() */
-
-/* ===========================================================================*/
-
-
-
-var ENOUGH_LENS = 852;
-var ENOUGH_DISTS = 592;
-//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
-
-var MAX_WBITS = 15;
-/* 32K LZ77 window */
-var DEF_WBITS = MAX_WBITS;
-
-
-function ZSWAP32(q) {
- return (((q >>> 24) & 0xff) +
- ((q >>> 8) & 0xff00) +
- ((q & 0xff00) << 8) +
- ((q & 0xff) << 24));
-}
-
-
-function InflateState() {
- this.mode = 0; /* current inflate mode */
- this.last = false; /* true if processing last block */
- this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
- this.havedict = false; /* true if dictionary provided */
- this.flags = 0; /* gzip header method and flags (0 if zlib) */
- this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
- this.check = 0; /* protected copy of check value */
- this.total = 0; /* protected copy of output count */
- // TODO: may be {}
- this.head = null; /* where to save gzip header information */
-
- /* sliding window */
- this.wbits = 0; /* log base 2 of requested window size */
- this.wsize = 0; /* window size or zero if not using window */
- this.whave = 0; /* valid bytes in the window */
- this.wnext = 0; /* window write index */
- this.window = null; /* allocated sliding window, if needed */
-
- /* bit accumulator */
- this.hold = 0; /* input bit accumulator */
- this.bits = 0; /* number of bits in "in" */
-
- /* for string and stored block copying */
- this.length = 0; /* literal or length of data to copy */
- this.offset = 0; /* distance back to copy string from */
-
- /* for table and code decoding */
- this.extra = 0; /* extra bits needed */
-
- /* fixed and dynamic code tables */
- this.lencode = null; /* starting table for length/literal codes */
- this.distcode = null; /* starting table for distance codes */
- this.lenbits = 0; /* index bits for lencode */
- this.distbits = 0; /* index bits for distcode */
-
- /* dynamic table building */
- this.ncode = 0; /* number of code length code lengths */
- this.nlen = 0; /* number of length code lengths */
- this.ndist = 0; /* number of distance code lengths */
- this.have = 0; /* number of code lengths in lens[] */
- this.next = null; /* next available space in codes[] */
-
- this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
- this.work = new utils.Buf16(288); /* work area for code table building */
-
- /*
- because we don't have pointers in js, we use lencode and distcode directly
- as buffers so we don't need codes
- */
- //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */
- this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */
- this.distdyn = null; /* dynamic table for distance codes (JS specific) */
- this.sane = 0; /* if false, allow invalid distance too far */
- this.back = 0; /* bits back of last unprocessed length/lit */
- this.was = 0; /* initial length of match */
-}
-
-function inflateResetKeep(strm) {
- var state;
-
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- state = strm.state;
- strm.total_in = strm.total_out = state.total = 0;
- strm.msg = ''; /*Z_NULL*/
- if (state.wrap) { /* to support ill-conceived Java test suite */
- strm.adler = state.wrap & 1;
- }
- state.mode = HEAD;
- state.last = 0;
- state.havedict = 0;
- state.dmax = 32768;
- state.head = null/*Z_NULL*/;
- state.hold = 0;
- state.bits = 0;
- //state.lencode = state.distcode = state.next = state.codes;
- state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
- state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
-
- state.sane = 1;
- state.back = -1;
- //Tracev((stderr, "inflate: reset\n"));
- return Z_OK;
-}
-
-function inflateReset(strm) {
- var state;
-
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- state = strm.state;
- state.wsize = 0;
- state.whave = 0;
- state.wnext = 0;
- return inflateResetKeep(strm);
-
-}
-
-function inflateReset2(strm, windowBits) {
- var wrap;
- var state;
-
- /* get the state */
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- state = strm.state;
-
- /* extract wrap request from windowBits parameter */
- if (windowBits < 0) {
- wrap = 0;
- windowBits = -windowBits;
- }
- else {
- wrap = (windowBits >> 4) + 1;
- if (windowBits < 48) {
- windowBits &= 15;
- }
- }
-
- /* set number of window bits, free window if different */
- if (windowBits && (windowBits < 8 || windowBits > 15)) {
- return Z_STREAM_ERROR;
- }
- if (state.window !== null && state.wbits !== windowBits) {
- state.window = null;
- }
-
- /* update state and reset the rest of it */
- state.wrap = wrap;
- state.wbits = windowBits;
- return inflateReset(strm);
-}
-
-function inflateInit2(strm, windowBits) {
- var ret;
- var state;
-
- if (!strm) { return Z_STREAM_ERROR; }
- //strm.msg = Z_NULL; /* in case we return an error */
-
- state = new InflateState();
-
- //if (state === Z_NULL) return Z_MEM_ERROR;
- //Tracev((stderr, "inflate: allocated\n"));
- strm.state = state;
- state.window = null/*Z_NULL*/;
- ret = inflateReset2(strm, windowBits);
- if (ret !== Z_OK) {
- strm.state = null/*Z_NULL*/;
- }
- return ret;
-}
-
-function inflateInit(strm) {
- return inflateInit2(strm, DEF_WBITS);
-}
-
-
-/*
- Return state with length and distance decoding tables and index sizes set to
- fixed code decoding. Normally this returns fixed tables from inffixed.h.
- If BUILDFIXED is defined, then instead this routine builds the tables the
- first time it's called, and returns those tables the first time and
- thereafter. This reduces the size of the code by about 2K bytes, in
- exchange for a little execution time. However, BUILDFIXED should not be
- used for threaded applications, since the rewriting of the tables and virgin
- may not be thread-safe.
- */
-var virgin = true;
-
-var lenfix, distfix; // We have no pointers in JS, so keep tables separate
-
-function fixedtables(state) {
- /* build fixed huffman tables if first call (may not be thread safe) */
- if (virgin) {
- var sym;
-
- lenfix = new utils.Buf32(512);
- distfix = new utils.Buf32(32);
-
- /* literal/length table */
- sym = 0;
- while (sym < 144) { state.lens[sym++] = 8; }
- while (sym < 256) { state.lens[sym++] = 9; }
- while (sym < 280) { state.lens[sym++] = 7; }
- while (sym < 288) { state.lens[sym++] = 8; }
-
- inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {bits: 9});
-
- /* distance table */
- sym = 0;
- while (sym < 32) { state.lens[sym++] = 5; }
-
- inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {bits: 5});
-
- /* do this just once */
- virgin = false;
- }
-
- state.lencode = lenfix;
- state.lenbits = 9;
- state.distcode = distfix;
- state.distbits = 5;
-}
-
-
-/*
- Update the window with the last wsize (normally 32K) bytes written before
- returning. If window does not exist yet, create it. This is only called
- when a window is already in use, or when output has been written during this
- inflate call, but the end of the deflate stream has not been reached yet.
- It is also called to create a window for dictionary data when a dictionary
- is loaded.
-
- Providing output buffers larger than 32K to inflate() should provide a speed
- advantage, since only the last 32K of output is copied to the sliding window
- upon return from inflate(), and since all distances after the first 32K of
- output will fall in the output data, making match copies simpler and faster.
- The advantage may be dependent on the size of the processor's data caches.
- */
-function updatewindow(strm, src, end, copy) {
- var dist;
- var state = strm.state;
-
- /* if it hasn't been done already, allocate space for the window */
- if (state.window === null) {
- state.wsize = 1 << state.wbits;
- state.wnext = 0;
- state.whave = 0;
-
- state.window = new utils.Buf8(state.wsize);
- }
-
- /* copy state->wsize or less output bytes into the circular window */
- if (copy >= state.wsize) {
- utils.arraySet(state.window,src, end - state.wsize, state.wsize, 0);
- state.wnext = 0;
- state.whave = state.wsize;
- }
- else {
- dist = state.wsize - state.wnext;
- if (dist > copy) {
- dist = copy;
- }
- //zmemcpy(state->window + state->wnext, end - copy, dist);
- utils.arraySet(state.window,src, end - copy, dist, state.wnext);
- copy -= dist;
- if (copy) {
- //zmemcpy(state->window, end - copy, copy);
- utils.arraySet(state.window,src, end - copy, copy, 0);
- state.wnext = copy;
- state.whave = state.wsize;
- }
- else {
- state.wnext += dist;
- if (state.wnext === state.wsize) { state.wnext = 0; }
- if (state.whave < state.wsize) { state.whave += dist; }
- }
- }
- return 0;
-}
-
-function inflate(strm, flush) {
- var state;
- var input, output; // input/output buffers
- var next; /* next input INDEX */
- var put; /* next output INDEX */
- var have, left; /* available input and output */
- var hold; /* bit buffer */
- var bits; /* bits in bit buffer */
- var _in, _out; /* save starting available input and output */
- var copy; /* number of stored or match bytes to copy */
- var from; /* where to copy match bytes from */
- var from_source;
- var here = 0; /* current decoding table entry */
- var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
- //var last; /* parent table entry */
- var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
- var len; /* length to copy for repeats, bits to drop */
- var ret; /* return code */
- var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */
- var opts;
-
- var n; // temporary var for NEED_BITS
-
- var order = /* permutation of code lengths */
- [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];
-
-
- if (!strm || !strm.state || !strm.output ||
- (!strm.input && strm.avail_in !== 0)) {
- return Z_STREAM_ERROR;
- }
-
- state = strm.state;
- if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */
-
-
- //--- LOAD() ---
- put = strm.next_out;
- output = strm.output;
- left = strm.avail_out;
- next = strm.next_in;
- input = strm.input;
- have = strm.avail_in;
- hold = state.hold;
- bits = state.bits;
- //---
-
- _in = have;
- _out = left;
- ret = Z_OK;
-
- inf_leave: // goto emulation
- for (;;) {
- switch (state.mode) {
- case HEAD:
- if (state.wrap === 0) {
- state.mode = TYPEDO;
- break;
- }
- //=== NEEDBITS(16);
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */
- state.check = 0/*crc32(0L, Z_NULL, 0)*/;
- //=== CRC2(state.check, hold);
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- state.check = crc32(state.check, hbuf, 2, 0);
- //===//
-
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = FLAGS;
- break;
- }
- state.flags = 0; /* expect zlib header */
- if (state.head) {
- state.head.done = false;
- }
- if (!(state.wrap & 1) || /* check if zlib header allowed */
- (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
- strm.msg = 'incorrect header check';
- state.mode = BAD;
- break;
- }
- if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
- strm.msg = 'unknown compression method';
- state.mode = BAD;
- break;
- }
- //--- DROPBITS(4) ---//
- hold >>>= 4;
- bits -= 4;
- //---//
- len = (hold & 0x0f)/*BITS(4)*/ + 8;
- if (state.wbits === 0) {
- state.wbits = len;
- }
- else if (len > state.wbits) {
- strm.msg = 'invalid window size';
- state.mode = BAD;
- break;
- }
- state.dmax = 1 << len;
- //Tracev((stderr, "inflate: zlib header ok\n"));
- strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
- state.mode = hold & 0x200 ? DICTID : TYPE;
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- break;
- case FLAGS:
- //=== NEEDBITS(16); */
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.flags = hold;
- if ((state.flags & 0xff) !== Z_DEFLATED) {
- strm.msg = 'unknown compression method';
- state.mode = BAD;
- break;
- }
- if (state.flags & 0xe000) {
- strm.msg = 'unknown header flags set';
- state.mode = BAD;
- break;
- }
- if (state.head) {
- state.head.text = ((hold >> 8) & 1);
- }
- if (state.flags & 0x0200) {
- //=== CRC2(state.check, hold);
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- state.check = crc32(state.check, hbuf, 2, 0);
- //===//
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = TIME;
- /* falls through */
- case TIME:
- //=== NEEDBITS(32); */
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if (state.head) {
- state.head.time = hold;
- }
- if (state.flags & 0x0200) {
- //=== CRC4(state.check, hold)
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- hbuf[2] = (hold >>> 16) & 0xff;
- hbuf[3] = (hold >>> 24) & 0xff;
- state.check = crc32(state.check, hbuf, 4, 0);
- //===
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = OS;
- /* falls through */
- case OS:
- //=== NEEDBITS(16); */
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if (state.head) {
- state.head.xflags = (hold & 0xff);
- state.head.os = (hold >> 8);
- }
- if (state.flags & 0x0200) {
- //=== CRC2(state.check, hold);
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- state.check = crc32(state.check, hbuf, 2, 0);
- //===//
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = EXLEN;
- /* falls through */
- case EXLEN:
- if (state.flags & 0x0400) {
- //=== NEEDBITS(16); */
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.length = hold;
- if (state.head) {
- state.head.extra_len = hold;
- }
- if (state.flags & 0x0200) {
- //=== CRC2(state.check, hold);
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- state.check = crc32(state.check, hbuf, 2, 0);
- //===//
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- }
- else if (state.head) {
- state.head.extra = null/*Z_NULL*/;
- }
- state.mode = EXTRA;
- /* falls through */
- case EXTRA:
- if (state.flags & 0x0400) {
- copy = state.length;
- if (copy > have) { copy = have; }
- if (copy) {
- if (state.head) {
- len = state.head.extra_len - state.length;
- if (!state.head.extra) {
- // Use untyped array for more conveniend processing later
- state.head.extra = new Array(state.head.extra_len);
- }
- utils.arraySet(
- state.head.extra,
- input,
- next,
- // extra field is limited to 65536 bytes
- // - no need for additional size check
- copy,
- /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
- len
- );
- //zmemcpy(state.head.extra + len, next,
- // len + copy > state.head.extra_max ?
- // state.head.extra_max - len : copy);
- }
- if (state.flags & 0x0200) {
- state.check = crc32(state.check, input, copy, next);
- }
- have -= copy;
- next += copy;
- state.length -= copy;
- }
- if (state.length) { break inf_leave; }
- }
- state.length = 0;
- state.mode = NAME;
- /* falls through */
- case NAME:
- if (state.flags & 0x0800) {
- if (have === 0) { break inf_leave; }
- copy = 0;
- do {
- // TODO: 2 or 1 bytes?
- len = input[next + copy++];
- /* use constant limit because in js we should not preallocate memory */
- if (state.head && len &&
- (state.length < 65536 /*state.head.name_max*/)) {
- state.head.name += String.fromCharCode(len);
- }
- } while (len && copy < have);
-
- if (state.flags & 0x0200) {
- state.check = crc32(state.check, input, copy, next);
- }
- have -= copy;
- next += copy;
- if (len) { break inf_leave; }
- }
- else if (state.head) {
- state.head.name = null;
- }
- state.length = 0;
- state.mode = COMMENT;
- /* falls through */
- case COMMENT:
- if (state.flags & 0x1000) {
- if (have === 0) { break inf_leave; }
- copy = 0;
- do {
- len = input[next + copy++];
- /* use constant limit because in js we should not preallocate memory */
- if (state.head && len &&
- (state.length < 65536 /*state.head.comm_max*/)) {
- state.head.comment += String.fromCharCode(len);
- }
- } while (len && copy < have);
- if (state.flags & 0x0200) {
- state.check = crc32(state.check, input, copy, next);
- }
- have -= copy;
- next += copy;
- if (len) { break inf_leave; }
- }
- else if (state.head) {
- state.head.comment = null;
- }
- state.mode = HCRC;
- /* falls through */
- case HCRC:
- if (state.flags & 0x0200) {
- //=== NEEDBITS(16); */
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if (hold !== (state.check & 0xffff)) {
- strm.msg = 'header crc mismatch';
- state.mode = BAD;
- break;
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- }
- if (state.head) {
- state.head.hcrc = ((state.flags >> 9) & 1);
- state.head.done = true;
- }
- strm.adler = state.check = 0 /*crc32(0L, Z_NULL, 0)*/;
- state.mode = TYPE;
- break;
- case DICTID:
- //=== NEEDBITS(32); */
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- strm.adler = state.check = ZSWAP32(hold);
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = DICT;
- /* falls through */
- case DICT:
- if (state.havedict === 0) {
- //--- RESTORE() ---
- strm.next_out = put;
- strm.avail_out = left;
- strm.next_in = next;
- strm.avail_in = have;
- state.hold = hold;
- state.bits = bits;
- //---
- return Z_NEED_DICT;
- }
- strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
- state.mode = TYPE;
- /* falls through */
- case TYPE:
- if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
- /* falls through */
- case TYPEDO:
- if (state.last) {
- //--- BYTEBITS() ---//
- hold >>>= bits & 7;
- bits -= bits & 7;
- //---//
- state.mode = CHECK;
- break;
- }
- //=== NEEDBITS(3); */
- while (bits < 3) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.last = (hold & 0x01)/*BITS(1)*/;
- //--- DROPBITS(1) ---//
- hold >>>= 1;
- bits -= 1;
- //---//
-
- switch ((hold & 0x03)/*BITS(2)*/) {
- case 0: /* stored block */
- //Tracev((stderr, "inflate: stored block%s\n",
- // state.last ? " (last)" : ""));
- state.mode = STORED;
- break;
- case 1: /* fixed block */
- fixedtables(state);
- //Tracev((stderr, "inflate: fixed codes block%s\n",
- // state.last ? " (last)" : ""));
- state.mode = LEN_; /* decode codes */
- if (flush === Z_TREES) {
- //--- DROPBITS(2) ---//
- hold >>>= 2;
- bits -= 2;
- //---//
- break inf_leave;
- }
- break;
- case 2: /* dynamic block */
- //Tracev((stderr, "inflate: dynamic codes block%s\n",
- // state.last ? " (last)" : ""));
- state.mode = TABLE;
- break;
- case 3:
- strm.msg = 'invalid block type';
- state.mode = BAD;
- }
- //--- DROPBITS(2) ---//
- hold >>>= 2;
- bits -= 2;
- //---//
- break;
- case STORED:
- //--- BYTEBITS() ---// /* go to byte boundary */
- hold >>>= bits & 7;
- bits -= bits & 7;
- //---//
- //=== NEEDBITS(32); */
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
- strm.msg = 'invalid stored block lengths';
- state.mode = BAD;
- break;
- }
- state.length = hold & 0xffff;
- //Tracev((stderr, "inflate: stored length %u\n",
- // state.length));
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = COPY_;
- if (flush === Z_TREES) { break inf_leave; }
- /* falls through */
- case COPY_:
- state.mode = COPY;
- /* falls through */
- case COPY:
- copy = state.length;
- if (copy) {
- if (copy > have) { copy = have; }
- if (copy > left) { copy = left; }
- if (copy === 0) { break inf_leave; }
- //--- zmemcpy(put, next, copy); ---
- utils.arraySet(output, input, next, copy, put);
- //---//
- have -= copy;
- next += copy;
- left -= copy;
- put += copy;
- state.length -= copy;
- break;
- }
- //Tracev((stderr, "inflate: stored end\n"));
- state.mode = TYPE;
- break;
- case TABLE:
- //=== NEEDBITS(14); */
- while (bits < 14) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
- //--- DROPBITS(5) ---//
- hold >>>= 5;
- bits -= 5;
- //---//
- state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
- //--- DROPBITS(5) ---//
- hold >>>= 5;
- bits -= 5;
- //---//
- state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
- //--- DROPBITS(4) ---//
- hold >>>= 4;
- bits -= 4;
- //---//
-//#ifndef PKZIP_BUG_WORKAROUND
- if (state.nlen > 286 || state.ndist > 30) {
- strm.msg = 'too many length or distance symbols';
- state.mode = BAD;
- break;
- }
-//#endif
- //Tracev((stderr, "inflate: table sizes ok\n"));
- state.have = 0;
- state.mode = LENLENS;
- /* falls through */
- case LENLENS:
- while (state.have < state.ncode) {
- //=== NEEDBITS(3);
- while (bits < 3) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
- //--- DROPBITS(3) ---//
- hold >>>= 3;
- bits -= 3;
- //---//
- }
- while (state.have < 19) {
- state.lens[order[state.have++]] = 0;
- }
- // We have separate tables & no pointers. 2 commented lines below not needed.
- //state.next = state.codes;
- //state.lencode = state.next;
- // Switch to use dynamic table
- state.lencode = state.lendyn;
- state.lenbits = 7;
-
- opts = {bits: state.lenbits};
- ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
- state.lenbits = opts.bits;
-
- if (ret) {
- strm.msg = 'invalid code lengths set';
- state.mode = BAD;
- break;
- }
- //Tracev((stderr, "inflate: code lengths ok\n"));
- state.have = 0;
- state.mode = CODELENS;
- /* falls through */
- case CODELENS:
- while (state.have < state.nlen + state.ndist) {
- for (;;) {
- here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
-
- if ((here_bits) <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- if (here_val < 16) {
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- state.lens[state.have++] = here_val;
- }
- else {
- if (here_val === 16) {
- //=== NEEDBITS(here.bits + 2);
- n = here_bits + 2;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- if (state.have === 0) {
- strm.msg = 'invalid bit length repeat';
- state.mode = BAD;
- break;
- }
- len = state.lens[state.have - 1];
- copy = 3 + (hold & 0x03);//BITS(2);
- //--- DROPBITS(2) ---//
- hold >>>= 2;
- bits -= 2;
- //---//
- }
- else if (here_val === 17) {
- //=== NEEDBITS(here.bits + 3);
- n = here_bits + 3;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- len = 0;
- copy = 3 + (hold & 0x07);//BITS(3);
- //--- DROPBITS(3) ---//
- hold >>>= 3;
- bits -= 3;
- //---//
- }
- else {
- //=== NEEDBITS(here.bits + 7);
- n = here_bits + 7;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- len = 0;
- copy = 11 + (hold & 0x7f);//BITS(7);
- //--- DROPBITS(7) ---//
- hold >>>= 7;
- bits -= 7;
- //---//
- }
- if (state.have + copy > state.nlen + state.ndist) {
- strm.msg = 'invalid bit length repeat';
- state.mode = BAD;
- break;
- }
- while (copy--) {
- state.lens[state.have++] = len;
- }
- }
- }
-
- /* handle error breaks in while */
- if (state.mode === BAD) { break; }
-
- /* check for end-of-block code (better have one) */
- if (state.lens[256] === 0) {
- strm.msg = 'invalid code -- missing end-of-block';
- state.mode = BAD;
- break;
- }
-
- /* build code tables -- note: do not change the lenbits or distbits
- values here (9 and 6) without reading the comments in inftrees.h
- concerning the ENOUGH constants, which depend on those values */
- state.lenbits = 9;
-
- opts = {bits: state.lenbits};
- ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
- // We have separate tables & no pointers. 2 commented lines below not needed.
- // state.next_index = opts.table_index;
- state.lenbits = opts.bits;
- // state.lencode = state.next;
-
- if (ret) {
- strm.msg = 'invalid literal/lengths set';
- state.mode = BAD;
- break;
- }
-
- state.distbits = 6;
- //state.distcode.copy(state.codes);
- // Switch to use dynamic table
- state.distcode = state.distdyn;
- opts = {bits: state.distbits};
- ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
- // We have separate tables & no pointers. 2 commented lines below not needed.
- // state.next_index = opts.table_index;
- state.distbits = opts.bits;
- // state.distcode = state.next;
-
- if (ret) {
- strm.msg = 'invalid distances set';
- state.mode = BAD;
- break;
- }
- //Tracev((stderr, 'inflate: codes ok\n'));
- state.mode = LEN_;
- if (flush === Z_TREES) { break inf_leave; }
- /* falls through */
- case LEN_:
- state.mode = LEN;
- /* falls through */
- case LEN:
- if (have >= 6 && left >= 258) {
- //--- RESTORE() ---
- strm.next_out = put;
- strm.avail_out = left;
- strm.next_in = next;
- strm.avail_in = have;
- state.hold = hold;
- state.bits = bits;
- //---
- inflate_fast(strm, _out);
- //--- LOAD() ---
- put = strm.next_out;
- output = strm.output;
- left = strm.avail_out;
- next = strm.next_in;
- input = strm.input;
- have = strm.avail_in;
- hold = state.hold;
- bits = state.bits;
- //---
-
- if (state.mode === TYPE) {
- state.back = -1;
- }
- break;
- }
- state.back = 0;
- for (;;) {
- here = state.lencode[hold & ((1 << state.lenbits) -1)]; /*BITS(state.lenbits)*/
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
-
- if (here_bits <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- if (here_op && (here_op & 0xf0) === 0) {
- last_bits = here_bits;
- last_op = here_op;
- last_val = here_val;
- for (;;) {
- here = state.lencode[last_val +
- ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)];
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
-
- if ((last_bits + here_bits) <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- //--- DROPBITS(last.bits) ---//
- hold >>>= last_bits;
- bits -= last_bits;
- //---//
- state.back += last_bits;
- }
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- state.back += here_bits;
- state.length = here_val;
- if (here_op === 0) {
- //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
- // "inflate: literal '%c'\n" :
- // "inflate: literal 0x%02x\n", here.val));
- state.mode = LIT;
- break;
- }
- if (here_op & 32) {
- //Tracevv((stderr, "inflate: end of block\n"));
- state.back = -1;
- state.mode = TYPE;
- break;
- }
- if (here_op & 64) {
- strm.msg = 'invalid literal/length code';
- state.mode = BAD;
- break;
- }
- state.extra = here_op & 15;
- state.mode = LENEXT;
- /* falls through */
- case LENEXT:
- if (state.extra) {
- //=== NEEDBITS(state.extra);
- n = state.extra;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.length += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/;
- //--- DROPBITS(state.extra) ---//
- hold >>>= state.extra;
- bits -= state.extra;
- //---//
- state.back += state.extra;
- }
- //Tracevv((stderr, "inflate: length %u\n", state.length));
- state.was = state.length;
- state.mode = DIST;
- /* falls through */
- case DIST:
- for (;;) {
- here = state.distcode[hold & ((1 << state.distbits) -1)];/*BITS(state.distbits)*/
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
-
- if ((here_bits) <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- if ((here_op & 0xf0) === 0) {
- last_bits = here_bits;
- last_op = here_op;
- last_val = here_val;
- for (;;) {
- here = state.distcode[last_val +
- ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)];
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
-
- if ((last_bits + here_bits) <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- //--- DROPBITS(last.bits) ---//
- hold >>>= last_bits;
- bits -= last_bits;
- //---//
- state.back += last_bits;
- }
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- state.back += here_bits;
- if (here_op & 64) {
- strm.msg = 'invalid distance code';
- state.mode = BAD;
- break;
- }
- state.offset = here_val;
- state.extra = (here_op) & 15;
- state.mode = DISTEXT;
- /* falls through */
- case DISTEXT:
- if (state.extra) {
- //=== NEEDBITS(state.extra);
- n = state.extra;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.offset += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/;
- //--- DROPBITS(state.extra) ---//
- hold >>>= state.extra;
- bits -= state.extra;
- //---//
- state.back += state.extra;
- }
-//#ifdef INFLATE_STRICT
- if (state.offset > state.dmax) {
- strm.msg = 'invalid distance too far back';
- state.mode = BAD;
- break;
- }
-//#endif
- //Tracevv((stderr, "inflate: distance %u\n", state.offset));
- state.mode = MATCH;
- /* falls through */
- case MATCH:
- if (left === 0) { break inf_leave; }
- copy = _out - left;
- if (state.offset > copy) { /* copy from window */
- copy = state.offset - copy;
- if (copy > state.whave) {
- if (state.sane) {
- strm.msg = 'invalid distance too far back';
- state.mode = BAD;
- break;
- }
-// (!) This block is disabled in zlib defailts,
-// don't enable it for binary compatibility
-//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
-// Trace((stderr, "inflate.c too far\n"));
-// copy -= state.whave;
-// if (copy > state.length) { copy = state.length; }
-// if (copy > left) { copy = left; }
-// left -= copy;
-// state.length -= copy;
-// do {
-// output[put++] = 0;
-// } while (--copy);
-// if (state.length === 0) { state.mode = LEN; }
-// break;
-//#endif
- }
- if (copy > state.wnext) {
- copy -= state.wnext;
- from = state.wsize - copy;
- }
- else {
- from = state.wnext - copy;
- }
- if (copy > state.length) { copy = state.length; }
- from_source = state.window;
- }
- else { /* copy from output */
- from_source = output;
- from = put - state.offset;
- copy = state.length;
- }
- if (copy > left) { copy = left; }
- left -= copy;
- state.length -= copy;
- do {
- output[put++] = from_source[from++];
- } while (--copy);
- if (state.length === 0) { state.mode = LEN; }
- break;
- case LIT:
- if (left === 0) { break inf_leave; }
- output[put++] = state.length;
- left--;
- state.mode = LEN;
- break;
- case CHECK:
- if (state.wrap) {
- //=== NEEDBITS(32);
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- // Use '|' insdead of '+' to make sure that result is signed
- hold |= input[next++] << bits;
- bits += 8;
- }
- //===//
- _out -= left;
- strm.total_out += _out;
- state.total += _out;
- if (_out) {
- strm.adler = state.check =
- /*UPDATE(state.check, put - _out, _out);*/
- (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
-
- }
- _out = left;
- // NB: crc32 stored as signed 32-bit int, ZSWAP32 returns signed too
- if ((state.flags ? hold : ZSWAP32(hold)) !== state.check) {
- strm.msg = 'incorrect data check';
- state.mode = BAD;
- break;
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- //Tracev((stderr, "inflate: check matches trailer\n"));
- }
- state.mode = LENGTH;
- /* falls through */
- case LENGTH:
- if (state.wrap && state.flags) {
- //=== NEEDBITS(32);
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if (hold !== (state.total & 0xffffffff)) {
- strm.msg = 'incorrect length check';
- state.mode = BAD;
- break;
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- //Tracev((stderr, "inflate: length matches trailer\n"));
- }
- state.mode = DONE;
- /* falls through */
- case DONE:
- ret = Z_STREAM_END;
- break inf_leave;
- case BAD:
- ret = Z_DATA_ERROR;
- break inf_leave;
- case MEM:
- return Z_MEM_ERROR;
- case SYNC:
- /* falls through */
- default:
- return Z_STREAM_ERROR;
- }
- }
-
- // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
-
- /*
- Return from inflate(), updating the total counts and the check value.
- If there was no progress during the inflate() call, return a buffer
- error. Call updatewindow() to create and/or update the window state.
- Note: a memory error from inflate() is non-recoverable.
- */
-
- //--- RESTORE() ---
- strm.next_out = put;
- strm.avail_out = left;
- strm.next_in = next;
- strm.avail_in = have;
- state.hold = hold;
- state.bits = bits;
- //---
-
- if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
- (state.mode < CHECK || flush !== Z_FINISH))) {
- if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
- state.mode = MEM;
- return Z_MEM_ERROR;
- }
- }
- _in -= strm.avail_in;
- _out -= strm.avail_out;
- strm.total_in += _in;
- strm.total_out += _out;
- state.total += _out;
- if (state.wrap && _out) {
- strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
- (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
- }
- strm.data_type = state.bits + (state.last ? 64 : 0) +
- (state.mode === TYPE ? 128 : 0) +
- (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
- if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
- ret = Z_BUF_ERROR;
- }
- return ret;
-}
-
-function inflateEnd(strm) {
-
- if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
- return Z_STREAM_ERROR;
- }
-
- var state = strm.state;
- if (state.window) {
- state.window = null;
- }
- strm.state = null;
- return Z_OK;
-}
-
-function inflateGetHeader(strm, head) {
- var state;
-
- /* check state */
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- state = strm.state;
- if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
-
- /* save header structure */
- state.head = head;
- head.done = false;
- return Z_OK;
-}
-
-
-exports.inflateReset = inflateReset;
-exports.inflateReset2 = inflateReset2;
-exports.inflateResetKeep = inflateResetKeep;
-exports.inflateInit = inflateInit;
-exports.inflateInit2 = inflateInit2;
-exports.inflate = inflate;
-exports.inflateEnd = inflateEnd;
-exports.inflateGetHeader = inflateGetHeader;
-exports.inflateInfo = 'pako inflate (from Nodeca project)';
-
-/* Not implemented
-exports.inflateCopy = inflateCopy;
-exports.inflateGetDictionary = inflateGetDictionary;
-exports.inflateMark = inflateMark;
-exports.inflatePrime = inflatePrime;
-exports.inflateSetDictionary = inflateSetDictionary;
-exports.inflateSync = inflateSync;
-exports.inflateSyncPoint = inflateSyncPoint;
-exports.inflateUndermine = inflateUndermine;
-*/
-},{"../utils/common":27,"./adler32":29,"./crc32":31,"./inffast":34,"./inftrees":36}],36:[function(_dereq_,module,exports){
-'use strict';
-
-
-var utils = _dereq_('../utils/common');
-
-var MAXBITS = 15;
-var ENOUGH_LENS = 852;
-var ENOUGH_DISTS = 592;
-//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
-
-var CODES = 0;
-var LENS = 1;
-var DISTS = 2;
-
-var lbase = [ /* Length codes 257..285 base */
- 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
- 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
-];
-
-var lext = [ /* Length codes 257..285 extra */
- 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
- 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
-];
-
-var dbase = [ /* Distance codes 0..29 base */
- 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
- 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
- 8193, 12289, 16385, 24577, 0, 0
-];
-
-var dext = [ /* Distance codes 0..29 extra */
- 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
- 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
- 28, 28, 29, 29, 64, 64
-];
-
-module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
-{
- var bits = opts.bits;
- //here = opts.here; /* table entry for duplication */
-
- var len = 0; /* a code's length in bits */
- var sym = 0; /* index of code symbols */
- var min = 0, max = 0; /* minimum and maximum code lengths */
- var root = 0; /* number of index bits for root table */
- var curr = 0; /* number of index bits for current table */
- var drop = 0; /* code bits to drop for sub-table */
- var left = 0; /* number of prefix codes available */
- var used = 0; /* code entries in table used */
- var huff = 0; /* Huffman code */
- var incr; /* for incrementing code, index */
- var fill; /* index for replicating entries */
- var low; /* low bits for current root entry */
- var mask; /* mask for low root bits */
- var next; /* next available space in table */
- var base = null; /* base value table to use */
- var base_index = 0;
-// var shoextra; /* extra bits table to use */
- var end; /* use base and extra for symbol > end */
- var count = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* number of codes of each length */
- var offs = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* offsets in table for each length */
- var extra = null;
- var extra_index = 0;
-
- var here_bits, here_op, here_val;
-
- /*
- Process a set of code lengths to create a canonical Huffman code. The
- code lengths are lens[0..codes-1]. Each length corresponds to the
- symbols 0..codes-1. The Huffman code is generated by first sorting the
- symbols by length from short to long, and retaining the symbol order
- for codes with equal lengths. Then the code starts with all zero bits
- for the first code of the shortest length, and the codes are integer
- increments for the same length, and zeros are appended as the length
- increases. For the deflate format, these bits are stored backwards
- from their more natural integer increment ordering, and so when the
- decoding tables are built in the large loop below, the integer codes
- are incremented backwards.
-
- This routine assumes, but does not check, that all of the entries in
- lens[] are in the range 0..MAXBITS. The caller must assure this.
- 1..MAXBITS is interpreted as that code length. zero means that that
- symbol does not occur in this code.
-
- The codes are sorted by computing a count of codes for each length,
- creating from that a table of starting indices for each length in the
- sorted table, and then entering the symbols in order in the sorted
- table. The sorted table is work[], with that space being provided by
- the caller.
-
- The length counts are used for other purposes as well, i.e. finding
- the minimum and maximum length codes, determining if there are any
- codes at all, checking for a valid set of lengths, and looking ahead
- at length counts to determine sub-table sizes when building the
- decoding tables.
- */
-
- /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
- for (len = 0; len <= MAXBITS; len++) {
- count[len] = 0;
- }
- for (sym = 0; sym < codes; sym++) {
- count[lens[lens_index + sym]]++;
- }
-
- /* bound code lengths, force root to be within code lengths */
- root = bits;
- for (max = MAXBITS; max >= 1; max--) {
- if (count[max] !== 0) { break; }
- }
- if (root > max) {
- root = max;
- }
- if (max === 0) { /* no symbols to code at all */
- //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
- //table.bits[opts.table_index] = 1; //here.bits = (var char)1;
- //table.val[opts.table_index++] = 0; //here.val = (var short)0;
- table[table_index++] = (1 << 24) | (64 << 16) | 0;
-
-
- //table.op[opts.table_index] = 64;
- //table.bits[opts.table_index] = 1;
- //table.val[opts.table_index++] = 0;
- table[table_index++] = (1 << 24) | (64 << 16) | 0;
-
- opts.bits = 1;
- return 0; /* no symbols, but wait for decoding to report error */
- }
- for (min = 1; min < max; min++) {
- if (count[min] !== 0) { break; }
- }
- if (root < min) {
- root = min;
- }
-
- /* check for an over-subscribed or incomplete set of lengths */
- left = 1;
- for (len = 1; len <= MAXBITS; len++) {
- left <<= 1;
- left -= count[len];
- if (left < 0) {
- return -1;
- } /* over-subscribed */
- }
- if (left > 0 && (type === CODES || max !== 1)) {
- return -1; /* incomplete set */
- }
-
- /* generate offsets into symbol table for each length for sorting */
- offs[1] = 0;
- for (len = 1; len < MAXBITS; len++) {
- offs[len + 1] = offs[len] + count[len];
- }
-
- /* sort symbols by length, by symbol order within each length */
- for (sym = 0; sym < codes; sym++) {
- if (lens[lens_index + sym] !== 0) {
- work[offs[lens[lens_index + sym]]++] = sym;
- }
- }
-
- /*
- Create and fill in decoding tables. In this loop, the table being
- filled is at next and has curr index bits. The code being used is huff
- with length len. That code is converted to an index by dropping drop
- bits off of the bottom. For codes where len is less than drop + curr,
- those top drop + curr - len bits are incremented through all values to
- fill the table with replicated entries.
-
- root is the number of index bits for the root table. When len exceeds
- root, sub-tables are created pointed to by the root entry with an index
- of the low root bits of huff. This is saved in low to check for when a
- new sub-table should be started. drop is zero when the root table is
- being filled, and drop is root when sub-tables are being filled.
-
- When a new sub-table is needed, it is necessary to look ahead in the
- code lengths to determine what size sub-table is needed. The length
- counts are used for this, and so count[] is decremented as codes are
- entered in the tables.
-
- used keeps track of how many table entries have been allocated from the
- provided *table space. It is checked for LENS and DIST tables against
- the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
- the initial root table size constants. See the comments in inftrees.h
- for more information.
-
- sym increments through all symbols, and the loop terminates when
- all codes of length max, i.e. all codes, have been processed. This
- routine permits incomplete codes, so another loop after this one fills
- in the rest of the decoding tables with invalid code markers.
- */
-
- /* set up for code type */
- // poor man optimization - use if-else instead of switch,
- // to avoid deopts in old v8
- if (type === CODES) {
- base = extra = work; /* dummy value--not used */
- end = 19;
- } else if (type === LENS) {
- base = lbase;
- base_index -= 257;
- extra = lext;
- extra_index -= 257;
- end = 256;
- } else { /* DISTS */
- base = dbase;
- extra = dext;
- end = -1;
- }
-
- /* initialize opts for loop */
- huff = 0; /* starting code */
- sym = 0; /* starting code symbol */
- len = min; /* starting code length */
- next = table_index; /* current table to fill in */
- curr = root; /* current table index bits */
- drop = 0; /* current bits to drop from code for index */
- low = -1; /* trigger new sub-table when len > root */
- used = 1 << root; /* use root table entries */
- mask = used - 1; /* mask for comparing low */
-
- /* check available table space */
- if ((type === LENS && used > ENOUGH_LENS) ||
- (type === DISTS && used > ENOUGH_DISTS)) {
- return 1;
- }
-
- var i=0;
- /* process all codes and make table entries */
- for (;;) {
- i++;
- /* create table entry */
- here_bits = len - drop;
- if (work[sym] < end) {
- here_op = 0;
- here_val = work[sym];
- }
- else if (work[sym] > end) {
- here_op = extra[extra_index + work[sym]];
- here_val = base[base_index + work[sym]];
- }
- else {
- here_op = 32 + 64; /* end of block */
- here_val = 0;
- }
-
- /* replicate for those indices with low len bits equal to huff */
- incr = 1 << (len - drop);
- fill = 1 << curr;
- min = fill; /* save offset to next table */
- do {
- fill -= incr;
- table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
- } while (fill !== 0);
-
- /* backwards increment the len-bit code huff */
- incr = 1 << (len - 1);
- while (huff & incr) {
- incr >>= 1;
- }
- if (incr !== 0) {
- huff &= incr - 1;
- huff += incr;
- } else {
- huff = 0;
- }
-
- /* go to next symbol, update count, len */
- sym++;
- if (--count[len] === 0) {
- if (len === max) { break; }
- len = lens[lens_index + work[sym]];
- }
-
- /* create new sub-table if needed */
- if (len > root && (huff & mask) !== low) {
- /* if first time, transition to sub-tables */
- if (drop === 0) {
- drop = root;
- }
-
- /* increment past last table */
- next += min; /* here min is 1 << curr */
-
- /* determine length of next table */
- curr = len - drop;
- left = 1 << curr;
- while (curr + drop < max) {
- left -= count[curr + drop];
- if (left <= 0) { break; }
- curr++;
- left <<= 1;
- }
-
- /* check for enough space */
- used += 1 << curr;
- if ((type === LENS && used > ENOUGH_LENS) ||
- (type === DISTS && used > ENOUGH_DISTS)) {
- return 1;
- }
-
- /* point entry in root table to sub-table */
- low = huff & mask;
- /*table.op[low] = curr;
- table.bits[low] = root;
- table.val[low] = next - opts.table_index;*/
- table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
- }
- }
-
- /* fill in remaining table entry if code is incomplete (guaranteed to have
- at most one remaining entry, since if the code is incomplete, the
- maximum code length that was allowed to get this far is one bit) */
- if (huff !== 0) {
- //table.op[next + huff] = 64; /* invalid code marker */
- //table.bits[next + huff] = len - drop;
- //table.val[next + huff] = 0;
- table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
- }
-
- /* set return parameters */
- //opts.table_index += used;
- opts.bits = root;
- return 0;
-};
-
-},{"../utils/common":27}],37:[function(_dereq_,module,exports){
-'use strict';
-
-module.exports = {
- '2': 'need dictionary', /* Z_NEED_DICT 2 */
- '1': 'stream end', /* Z_STREAM_END 1 */
- '0': '', /* Z_OK 0 */
- '-1': 'file error', /* Z_ERRNO (-1) */
- '-2': 'stream error', /* Z_STREAM_ERROR (-2) */
- '-3': 'data error', /* Z_DATA_ERROR (-3) */
- '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
- '-5': 'buffer error', /* Z_BUF_ERROR (-5) */
- '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
-};
-},{}],38:[function(_dereq_,module,exports){
-'use strict';
-
-
-var utils = _dereq_('../utils/common');
-
-/* Public constants ==========================================================*/
-/* ===========================================================================*/
-
-
-//var Z_FILTERED = 1;
-//var Z_HUFFMAN_ONLY = 2;
-//var Z_RLE = 3;
-var Z_FIXED = 4;
-//var Z_DEFAULT_STRATEGY = 0;
-
-/* Possible values of the data_type field (though see inflate()) */
-var Z_BINARY = 0;
-var Z_TEXT = 1;
-//var Z_ASCII = 1; // = Z_TEXT
-var Z_UNKNOWN = 2;
-
-/*============================================================================*/
-
-
-function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
-
-// From zutil.h
-
-var STORED_BLOCK = 0;
-var STATIC_TREES = 1;
-var DYN_TREES = 2;
-/* The three kinds of block type */
-
-var MIN_MATCH = 3;
-var MAX_MATCH = 258;
-/* The minimum and maximum match lengths */
-
-// From deflate.h
-/* ===========================================================================
- * Internal compression state.
- */
-
-var LENGTH_CODES = 29;
-/* number of length codes, not counting the special END_BLOCK code */
-
-var LITERALS = 256;
-/* number of literal bytes 0..255 */
-
-var L_CODES = LITERALS + 1 + LENGTH_CODES;
-/* number of Literal or Length codes, including the END_BLOCK code */
-
-var D_CODES = 30;
-/* number of distance codes */
-
-var BL_CODES = 19;
-/* number of codes used to transfer the bit lengths */
-
-var HEAP_SIZE = 2*L_CODES + 1;
-/* maximum heap size */
-
-var MAX_BITS = 15;
-/* All codes must not exceed MAX_BITS bits */
-
-var Buf_size = 16;
-/* size of bit buffer in bi_buf */
-
-
-/* ===========================================================================
- * Constants
- */
-
-var MAX_BL_BITS = 7;
-/* Bit length codes must not exceed MAX_BL_BITS bits */
-
-var END_BLOCK = 256;
-/* end of block literal code */
-
-var REP_3_6 = 16;
-/* repeat previous bit length 3-6 times (2 bits of repeat count) */
-
-var REPZ_3_10 = 17;
-/* repeat a zero length 3-10 times (3 bits of repeat count) */
-
-var REPZ_11_138 = 18;
-/* repeat a zero length 11-138 times (7 bits of repeat count) */
-
-var extra_lbits = /* extra bits for each length code */
- [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
-
-var extra_dbits = /* extra bits for each distance code */
- [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
-
-var extra_blbits = /* extra bits for each bit length code */
- [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
-
-var bl_order =
- [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
-/* The lengths of the bit length codes are sent in order of decreasing
- * probability, to avoid transmitting the lengths for unused bit length codes.
- */
-
-/* ===========================================================================
- * Local data. These are initialized only once.
- */
-
-// We pre-fill arrays with 0 to avoid uninitialized gaps
-
-var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
-
-// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
-var static_ltree = new Array((L_CODES+2) * 2);
-zero(static_ltree);
-/* The static literal tree. Since the bit lengths are imposed, there is no
- * need for the L_CODES extra codes used during heap construction. However
- * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
- * below).
- */
-
-var static_dtree = new Array(D_CODES * 2);
-zero(static_dtree);
-/* The static distance tree. (Actually a trivial tree since all codes use
- * 5 bits.)
- */
-
-var _dist_code = new Array(DIST_CODE_LEN);
-zero(_dist_code);
-/* Distance codes. The first 256 values correspond to the distances
- * 3 .. 258, the last 256 values correspond to the top 8 bits of
- * the 15 bit distances.
- */
-
-var _length_code = new Array(MAX_MATCH-MIN_MATCH+1);
-zero(_length_code);
-/* length code for each normalized match length (0 == MIN_MATCH) */
-
-var base_length = new Array(LENGTH_CODES);
-zero(base_length);
-/* First normalized length for each code (0 = MIN_MATCH) */
-
-var base_dist = new Array(D_CODES);
-zero(base_dist);
-/* First normalized distance for each code (0 = distance of 1) */
-
-
-var StaticTreeDesc = function (static_tree, extra_bits, extra_base, elems, max_length) {
-
- this.static_tree = static_tree; /* static tree or NULL */
- this.extra_bits = extra_bits; /* extra bits for each code or NULL */
- this.extra_base = extra_base; /* base index for extra_bits */
- this.elems = elems; /* max number of elements in the tree */
- this.max_length = max_length; /* max bit length for the codes */
-
- // show if `static_tree` has data or dummy - needed for monomorphic objects
- this.has_stree = static_tree && static_tree.length;
-};
-
-
-var static_l_desc;
-var static_d_desc;
-var static_bl_desc;
-
-
-var TreeDesc = function(dyn_tree, stat_desc) {
- this.dyn_tree = dyn_tree; /* the dynamic tree */
- this.max_code = 0; /* largest code with non zero frequency */
- this.stat_desc = stat_desc; /* the corresponding static tree */
-};
-
-
-
-function d_code(dist) {
- return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
-}
-
-
-/* ===========================================================================
- * Output a short LSB first on the stream.
- * IN assertion: there is enough room in pendingBuf.
- */
-function put_short (s, w) {
-// put_byte(s, (uch)((w) & 0xff));
-// put_byte(s, (uch)((ush)(w) >> 8));
- s.pending_buf[s.pending++] = (w) & 0xff;
- s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
-}
-
-
-/* ===========================================================================
- * Send a value on a given number of bits.
- * IN assertion: length <= 16 and value fits in length bits.
- */
-function send_bits(s, value, length) {
- if (s.bi_valid > (Buf_size - length)) {
- s.bi_buf |= (value << s.bi_valid) & 0xffff;
- put_short(s, s.bi_buf);
- s.bi_buf = value >> (Buf_size - s.bi_valid);
- s.bi_valid += length - Buf_size;
- } else {
- s.bi_buf |= (value << s.bi_valid) & 0xffff;
- s.bi_valid += length;
- }
-}
-
-
-function send_code(s, c, tree) {
- send_bits(s, tree[c*2]/*.Code*/, tree[c*2 + 1]/*.Len*/);
-}
-
-
-/* ===========================================================================
- * Reverse the first len bits of a code, using straightforward code (a faster
- * method would use a table)
- * IN assertion: 1 <= len <= 15
- */
-function bi_reverse(code, len) {
- var res = 0;
- do {
- res |= code & 1;
- code >>>= 1;
- res <<= 1;
- } while (--len > 0);
- return res >>> 1;
-}
-
-
-/* ===========================================================================
- * Flush the bit buffer, keeping at most 7 bits in it.
- */
-function bi_flush(s) {
- if (s.bi_valid === 16) {
- put_short(s, s.bi_buf);
- s.bi_buf = 0;
- s.bi_valid = 0;
-
- } else if (s.bi_valid >= 8) {
- s.pending_buf[s.pending++] = s.bi_buf & 0xff;
- s.bi_buf >>= 8;
- s.bi_valid -= 8;
- }
-}
-
-
-/* ===========================================================================
- * Compute the optimal bit lengths for a tree and update the total bit length
- * for the current block.
- * IN assertion: the fields freq and dad are set, heap[heap_max] and
- * above are the tree nodes sorted by increasing frequency.
- * OUT assertions: the field len is set to the optimal bit length, the
- * array bl_count contains the frequencies for each bit length.
- * The length opt_len is updated; static_len is also updated if stree is
- * not null.
- */
-function gen_bitlen(s, desc)
-// deflate_state *s;
-// tree_desc *desc; /* the tree descriptor */
-{
- var tree = desc.dyn_tree;
- var max_code = desc.max_code;
- var stree = desc.stat_desc.static_tree;
- var has_stree = desc.stat_desc.has_stree;
- var extra = desc.stat_desc.extra_bits;
- var base = desc.stat_desc.extra_base;
- var max_length = desc.stat_desc.max_length;
- var h; /* heap index */
- var n, m; /* iterate over the tree elements */
- var bits; /* bit length */
- var xbits; /* extra bits */
- var f; /* frequency */
- var overflow = 0; /* number of elements with bit length too large */
-
- for (bits = 0; bits <= MAX_BITS; bits++) {
- s.bl_count[bits] = 0;
- }
-
- /* In a first pass, compute the optimal bit lengths (which may
- * overflow in the case of the bit length tree).
- */
- tree[s.heap[s.heap_max]*2 + 1]/*.Len*/ = 0; /* root of the heap */
-
- for (h = s.heap_max+1; h < HEAP_SIZE; h++) {
- n = s.heap[h];
- bits = tree[tree[n*2 +1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
- if (bits > max_length) {
- bits = max_length;
- overflow++;
- }
- tree[n*2 + 1]/*.Len*/ = bits;
- /* We overwrite tree[n].Dad which is no longer needed */
-
- if (n > max_code) { continue; } /* not a leaf node */
-
- s.bl_count[bits]++;
- xbits = 0;
- if (n >= base) {
- xbits = extra[n-base];
- }
- f = tree[n * 2]/*.Freq*/;
- s.opt_len += f * (bits + xbits);
- if (has_stree) {
- s.static_len += f * (stree[n*2 + 1]/*.Len*/ + xbits);
- }
- }
- if (overflow === 0) { return; }
-
- // Trace((stderr,"\nbit length overflow\n"));
- /* This happens for example on obj2 and pic of the Calgary corpus */
-
- /* Find the first bit length which could increase: */
- do {
- bits = max_length-1;
- while (s.bl_count[bits] === 0) { bits--; }
- s.bl_count[bits]--; /* move one leaf down the tree */
- s.bl_count[bits+1] += 2; /* move one overflow item as its brother */
- s.bl_count[max_length]--;
- /* The brother of the overflow item also moves one step up,
- * but this does not affect bl_count[max_length]
- */
- overflow -= 2;
- } while (overflow > 0);
-
- /* Now recompute all bit lengths, scanning in increasing frequency.
- * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
- * lengths instead of fixing only the wrong ones. This idea is taken
- * from 'ar' written by Haruhiko Okumura.)
- */
- for (bits = max_length; bits !== 0; bits--) {
- n = s.bl_count[bits];
- while (n !== 0) {
- m = s.heap[--h];
- if (m > max_code) { continue; }
- if (tree[m*2 + 1]/*.Len*/ !== bits) {
- // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
- s.opt_len += (bits - tree[m*2 + 1]/*.Len*/)*tree[m*2]/*.Freq*/;
- tree[m*2 + 1]/*.Len*/ = bits;
- }
- n--;
- }
- }
-}
-
-
-/* ===========================================================================
- * Generate the codes for a given tree and bit counts (which need not be
- * optimal).
- * IN assertion: the array bl_count contains the bit length statistics for
- * the given tree and the field len is set for all tree elements.
- * OUT assertion: the field code is set for all tree elements of non
- * zero code length.
- */
-function gen_codes(tree, max_code, bl_count)
-// ct_data *tree; /* the tree to decorate */
-// int max_code; /* largest code with non zero frequency */
-// ushf *bl_count; /* number of codes at each bit length */
-{
- var next_code = new Array(MAX_BITS+1); /* next code value for each bit length */
- var code = 0; /* running code value */
- var bits; /* bit index */
- var n; /* code index */
-
- /* The distribution counts are first used to generate the code values
- * without bit reversal.
- */
- for (bits = 1; bits <= MAX_BITS; bits++) {
- next_code[bits] = code = (code + bl_count[bits-1]) << 1;
- }
- /* Check that the bit counts in bl_count are consistent. The last code
- * must be all ones.
- */
- //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
- // "inconsistent bit counts");
- //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
-
- for (n = 0; n <= max_code; n++) {
- var len = tree[n*2 + 1]/*.Len*/;
- if (len === 0) { continue; }
- /* Now reverse the bits */
- tree[n*2]/*.Code*/ = bi_reverse(next_code[len]++, len);
-
- //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
- // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
- }
-}
-
-
-/* ===========================================================================
- * Initialize the various 'constant' tables.
- */
-function tr_static_init() {
- var n; /* iterates over tree elements */
- var bits; /* bit counter */
- var length; /* length value */
- var code; /* code value */
- var dist; /* distance index */
- var bl_count = new Array(MAX_BITS+1);
- /* number of codes at each bit length for an optimal tree */
-
- // do check in _tr_init()
- //if (static_init_done) return;
-
- /* For some embedded targets, global variables are not initialized: */
-/*#ifdef NO_INIT_GLOBAL_POINTERS
- static_l_desc.static_tree = static_ltree;
- static_l_desc.extra_bits = extra_lbits;
- static_d_desc.static_tree = static_dtree;
- static_d_desc.extra_bits = extra_dbits;
- static_bl_desc.extra_bits = extra_blbits;
-#endif*/
-
- /* Initialize the mapping length (0..255) -> length code (0..28) */
- length = 0;
- for (code = 0; code < LENGTH_CODES-1; code++) {
- base_length[code] = length;
- for (n = 0; n < (1<<extra_lbits[code]); n++) {
- _length_code[length++] = code;
- }
- }
- //Assert (length == 256, "tr_static_init: length != 256");
- /* Note that the length 255 (match length 258) can be represented
- * in two different ways: code 284 + 5 bits or code 285, so we
- * overwrite length_code[255] to use the best encoding:
- */
- _length_code[length-1] = code;
-
- /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
- dist = 0;
- for (code = 0 ; code < 16; code++) {
- base_dist[code] = dist;
- for (n = 0; n < (1<<extra_dbits[code]); n++) {
- _dist_code[dist++] = code;
- }
- }
- //Assert (dist == 256, "tr_static_init: dist != 256");
- dist >>= 7; /* from now on, all distances are divided by 128 */
- for ( ; code < D_CODES; code++) {
- base_dist[code] = dist << 7;
- for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
- _dist_code[256 + dist++] = code;
- }
- }
- //Assert (dist == 256, "tr_static_init: 256+dist != 512");
-
- /* Construct the codes of the static literal tree */
- for (bits = 0; bits <= MAX_BITS; bits++) {
- bl_count[bits] = 0;
- }
-
- n = 0;
- while (n <= 143) {
- static_ltree[n*2 + 1]/*.Len*/ = 8;
- n++;
- bl_count[8]++;
- }
- while (n <= 255) {
- static_ltree[n*2 + 1]/*.Len*/ = 9;
- n++;
- bl_count[9]++;
- }
- while (n <= 279) {
- static_ltree[n*2 + 1]/*.Len*/ = 7;
- n++;
- bl_count[7]++;
- }
- while (n <= 287) {
- static_ltree[n*2 + 1]/*.Len*/ = 8;
- n++;
- bl_count[8]++;
- }
- /* Codes 286 and 287 do not exist, but we must include them in the
- * tree construction to get a canonical Huffman tree (longest code
- * all ones)
- */
- gen_codes(static_ltree, L_CODES+1, bl_count);
-
- /* The static distance tree is trivial: */
- for (n = 0; n < D_CODES; n++) {
- static_dtree[n*2 + 1]/*.Len*/ = 5;
- static_dtree[n*2]/*.Code*/ = bi_reverse(n, 5);
- }
-
- // Now data ready and we can init static trees
- static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS);
- static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);
- static_bl_desc =new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);
-
- //static_init_done = true;
-}
-
-
-/* ===========================================================================
- * Initialize a new block.
- */
-function init_block(s) {
- var n; /* iterates over tree elements */
-
- /* Initialize the trees. */
- for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n*2]/*.Freq*/ = 0; }
- for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n*2]/*.Freq*/ = 0; }
- for (n = 0; n < BL_CODES; n++) { s.bl_tree[n*2]/*.Freq*/ = 0; }
-
- s.dyn_ltree[END_BLOCK*2]/*.Freq*/ = 1;
- s.opt_len = s.static_len = 0;
- s.last_lit = s.matches = 0;
-}
-
-
-/* ===========================================================================
- * Flush the bit buffer and align the output on a byte boundary
- */
-function bi_windup(s)
-{
- if (s.bi_valid > 8) {
- put_short(s, s.bi_buf);
- } else if (s.bi_valid > 0) {
- //put_byte(s, (Byte)s->bi_buf);
- s.pending_buf[s.pending++] = s.bi_buf;
- }
- s.bi_buf = 0;
- s.bi_valid = 0;
-}
-
-/* ===========================================================================
- * Copy a stored block, storing first the length and its
- * one's complement if requested.
- */
-function copy_block(s, buf, len, header)
-//DeflateState *s;
-//charf *buf; /* the input data */
-//unsigned len; /* its length */
-//int header; /* true if block header must be written */
-{
- bi_windup(s); /* align on byte boundary */
-
- if (header) {
- put_short(s, len);
- put_short(s, ~len);
- }
-// while (len--) {
-// put_byte(s, *buf++);
-// }
- utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
- s.pending += len;
-}
-
-/* ===========================================================================
- * Compares to subtrees, using the tree depth as tie breaker when
- * the subtrees have equal frequency. This minimizes the worst case length.
- */
-function smaller(tree, n, m, depth) {
- var _n2 = n*2;
- var _m2 = m*2;
- return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
- (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
-}
-
-/* ===========================================================================
- * Restore the heap property by moving down the tree starting at node k,
- * exchanging a node with the smallest of its two sons if necessary, stopping
- * when the heap property is re-established (each father smaller than its
- * two sons).
- */
-function pqdownheap(s, tree, k)
-// deflate_state *s;
-// ct_data *tree; /* the tree to restore */
-// int k; /* node to move down */
-{
- var v = s.heap[k];
- var j = k << 1; /* left son of k */
- while (j <= s.heap_len) {
- /* Set j to the smallest of the two sons: */
- if (j < s.heap_len &&
- smaller(tree, s.heap[j+1], s.heap[j], s.depth)) {
- j++;
- }
- /* Exit if v is smaller than both sons */
- if (smaller(tree, v, s.heap[j], s.depth)) { break; }
-
- /* Exchange v with the smallest son */
- s.heap[k] = s.heap[j];
- k = j;
-
- /* And continue down the tree, setting j to the left son of k */
- j <<= 1;
- }
- s.heap[k] = v;
-}
-
-
-// inlined manually
-// var SMALLEST = 1;
-
-/* ===========================================================================
- * Send the block data compressed using the given Huffman trees
- */
-function compress_block(s, ltree, dtree)
-// deflate_state *s;
-// const ct_data *ltree; /* literal tree */
-// const ct_data *dtree; /* distance tree */
-{
- var dist; /* distance of matched string */
- var lc; /* match length or unmatched char (if dist == 0) */
- var lx = 0; /* running index in l_buf */
- var code; /* the code to send */
- var extra; /* number of extra bits to send */
-
- if (s.last_lit !== 0) {
- do {
- dist = (s.pending_buf[s.d_buf + lx*2] << 8) | (s.pending_buf[s.d_buf + lx*2 + 1]);
- lc = s.pending_buf[s.l_buf + lx];
- lx++;
-
- if (dist === 0) {
- send_code(s, lc, ltree); /* send a literal byte */
- //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
- } else {
- /* Here, lc is the match length - MIN_MATCH */
- code = _length_code[lc];
- send_code(s, code+LITERALS+1, ltree); /* send the length code */
- extra = extra_lbits[code];
- if (extra !== 0) {
- lc -= base_length[code];
- send_bits(s, lc, extra); /* send the extra length bits */
- }
- dist--; /* dist is now the match distance - 1 */
- code = d_code(dist);
- //Assert (code < D_CODES, "bad d_code");
-
- send_code(s, code, dtree); /* send the distance code */
- extra = extra_dbits[code];
- if (extra !== 0) {
- dist -= base_dist[code];
- send_bits(s, dist, extra); /* send the extra distance bits */
- }
- } /* literal or match pair ? */
-
- /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
- //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
- // "pendingBuf overflow");
-
- } while (lx < s.last_lit);
- }
-
- send_code(s, END_BLOCK, ltree);
-}
-
-
-/* ===========================================================================
- * Construct one Huffman tree and assigns the code bit strings and lengths.
- * Update the total bit length for the current block.
- * IN assertion: the field freq is set for all tree elements.
- * OUT assertions: the fields len and code are set to the optimal bit length
- * and corresponding code. The length opt_len is updated; static_len is
- * also updated if stree is not null. The field max_code is set.
- */
-function build_tree(s, desc)
-// deflate_state *s;
-// tree_desc *desc; /* the tree descriptor */
-{
- var tree = desc.dyn_tree;
- var stree = desc.stat_desc.static_tree;
- var has_stree = desc.stat_desc.has_stree;
- var elems = desc.stat_desc.elems;
- var n, m; /* iterate over heap elements */
- var max_code = -1; /* largest code with non zero frequency */
- var node; /* new node being created */
-
- /* Construct the initial heap, with least frequent element in
- * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
- * heap[0] is not used.
- */
- s.heap_len = 0;
- s.heap_max = HEAP_SIZE;
-
- for (n = 0; n < elems; n++) {
- if (tree[n * 2]/*.Freq*/ !== 0) {
- s.heap[++s.heap_len] = max_code = n;
- s.depth[n] = 0;
-
- } else {
- tree[n*2 + 1]/*.Len*/ = 0;
- }
- }
-
- /* The pkzip format requires that at least one distance code exists,
- * and that at least one bit should be sent even if there is only one
- * possible code. So to avoid special checks later on we force at least
- * two codes of non zero frequency.
- */
- while (s.heap_len < 2) {
- node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
- tree[node * 2]/*.Freq*/ = 1;
- s.depth[node] = 0;
- s.opt_len--;
-
- if (has_stree) {
- s.static_len -= stree[node*2 + 1]/*.Len*/;
- }
- /* node is 0 or 1 so it does not have extra bits */
- }
- desc.max_code = max_code;
-
- /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
- * establish sub-heaps of increasing lengths:
- */
- for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
-
- /* Construct the Huffman tree by repeatedly combining the least two
- * frequent nodes.
- */
- node = elems; /* next internal node of the tree */
- do {
- //pqremove(s, tree, n); /* n = node of least frequency */
- /*** pqremove ***/
- n = s.heap[1/*SMALLEST*/];
- s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
- pqdownheap(s, tree, 1/*SMALLEST*/);
- /***/
-
- m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
-
- s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
- s.heap[--s.heap_max] = m;
-
- /* Create a new node father of n and m */
- tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
- s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
- tree[n*2 + 1]/*.Dad*/ = tree[m*2 + 1]/*.Dad*/ = node;
-
- /* and insert the new node in the heap */
- s.heap[1/*SMALLEST*/] = node++;
- pqdownheap(s, tree, 1/*SMALLEST*/);
-
- } while (s.heap_len >= 2);
-
- s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
-
- /* At this point, the fields freq and dad are set. We can now
- * generate the bit lengths.
- */
- gen_bitlen(s, desc);
-
- /* The field len is now set, we can generate the bit codes */
- gen_codes(tree, max_code, s.bl_count);
-}
-
-
-/* ===========================================================================
- * Scan a literal or distance tree to determine the frequencies of the codes
- * in the bit length tree.
- */
-function scan_tree(s, tree, max_code)
-// deflate_state *s;
-// ct_data *tree; /* the tree to be scanned */
-// int max_code; /* and its largest code of non zero frequency */
-{
- var n; /* iterates over all tree elements */
- var prevlen = -1; /* last emitted length */
- var curlen; /* length of current code */
-
- var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */
-
- var count = 0; /* repeat count of the current code */
- var max_count = 7; /* max repeat count */
- var min_count = 4; /* min repeat count */
-
- if (nextlen === 0) {
- max_count = 138;
- min_count = 3;
- }
- tree[(max_code+1)*2 + 1]/*.Len*/ = 0xffff; /* guard */
-
- for (n = 0; n <= max_code; n++) {
- curlen = nextlen;
- nextlen = tree[(n+1)*2 + 1]/*.Len*/;
-
- if (++count < max_count && curlen === nextlen) {
- continue;
-
- } else if (count < min_count) {
- s.bl_tree[curlen * 2]/*.Freq*/ += count;
-
- } else if (curlen !== 0) {
-
- if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
- s.bl_tree[REP_3_6*2]/*.Freq*/++;
-
- } else if (count <= 10) {
- s.bl_tree[REPZ_3_10*2]/*.Freq*/++;
-
- } else {
- s.bl_tree[REPZ_11_138*2]/*.Freq*/++;
- }
-
- count = 0;
- prevlen = curlen;
-
- if (nextlen === 0) {
- max_count = 138;
- min_count = 3;
-
- } else if (curlen === nextlen) {
- max_count = 6;
- min_count = 3;
-
- } else {
- max_count = 7;
- min_count = 4;
- }
- }
-}
-
-
-/* ===========================================================================
- * Send a literal or distance tree in compressed form, using the codes in
- * bl_tree.
- */
-function send_tree(s, tree, max_code)
-// deflate_state *s;
-// ct_data *tree; /* the tree to be scanned */
-// int max_code; /* and its largest code of non zero frequency */
-{
- var n; /* iterates over all tree elements */
- var prevlen = -1; /* last emitted length */
- var curlen; /* length of current code */
-
- var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */
-
- var count = 0; /* repeat count of the current code */
- var max_count = 7; /* max repeat count */
- var min_count = 4; /* min repeat count */
-
- /* tree[max_code+1].Len = -1; */ /* guard already set */
- if (nextlen === 0) {
- max_count = 138;
- min_count = 3;
- }
-
- for (n = 0; n <= max_code; n++) {
- curlen = nextlen;
- nextlen = tree[(n+1)*2 + 1]/*.Len*/;
-
- if (++count < max_count && curlen === nextlen) {
- continue;
-
- } else if (count < min_count) {
- do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
-
- } else if (curlen !== 0) {
- if (curlen !== prevlen) {
- send_code(s, curlen, s.bl_tree);
- count--;
- }
- //Assert(count >= 3 && count <= 6, " 3_6?");
- send_code(s, REP_3_6, s.bl_tree);
- send_bits(s, count-3, 2);
-
- } else if (count <= 10) {
- send_code(s, REPZ_3_10, s.bl_tree);
- send_bits(s, count-3, 3);
-
- } else {
- send_code(s, REPZ_11_138, s.bl_tree);
- send_bits(s, count-11, 7);
- }
-
- count = 0;
- prevlen = curlen;
- if (nextlen === 0) {
- max_count = 138;
- min_count = 3;
-
- } else if (curlen === nextlen) {
- max_count = 6;
- min_count = 3;
-
- } else {
- max_count = 7;
- min_count = 4;
- }
- }
-}
-
-
-/* ===========================================================================
- * Construct the Huffman tree for the bit lengths and return the index in
- * bl_order of the last bit length code to send.
- */
-function build_bl_tree(s) {
- var max_blindex; /* index of last bit length code of non zero freq */
-
- /* Determine the bit length frequencies for literal and distance trees */
- scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
- scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
-
- /* Build the bit length tree: */
- build_tree(s, s.bl_desc);
- /* opt_len now includes the length of the tree representations, except
- * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
- */
-
- /* Determine the number of bit length codes to send. The pkzip format
- * requires that at least 4 bit length codes be sent. (appnote.txt says
- * 3 but the actual value used is 4.)
- */
- for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
- if (s.bl_tree[bl_order[max_blindex]*2 + 1]/*.Len*/ !== 0) {
- break;
- }
- }
- /* Update opt_len to include the bit length tree and counts */
- s.opt_len += 3*(max_blindex+1) + 5+5+4;
- //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
- // s->opt_len, s->static_len));
-
- return max_blindex;
-}
-
-
-/* ===========================================================================
- * Send the header for a block using dynamic Huffman trees: the counts, the
- * lengths of the bit length codes, the literal tree and the distance tree.
- * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
- */
-function send_all_trees(s, lcodes, dcodes, blcodes)
-// deflate_state *s;
-// int lcodes, dcodes, blcodes; /* number of codes for each tree */
-{
- var rank; /* index in bl_order */
-
- //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
- //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
- // "too many codes");
- //Tracev((stderr, "\nbl counts: "));
- send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
- send_bits(s, dcodes-1, 5);
- send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */
- for (rank = 0; rank < blcodes; rank++) {
- //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
- send_bits(s, s.bl_tree[bl_order[rank]*2 + 1]/*.Len*/, 3);
- }
- //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
-
- send_tree(s, s.dyn_ltree, lcodes-1); /* literal tree */
- //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
-
- send_tree(s, s.dyn_dtree, dcodes-1); /* distance tree */
- //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
-}
-
-
-/* ===========================================================================
- * Check if the data type is TEXT or BINARY, using the following algorithm:
- * - TEXT if the two conditions below are satisfied:
- * a) There are no non-portable control characters belonging to the
- * "black list" (0..6, 14..25, 28..31).
- * b) There is at least one printable character belonging to the
- * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
- * - BINARY otherwise.
- * - The following partially-portable control characters form a
- * "gray list" that is ignored in this detection algorithm:
- * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
- * IN assertion: the fields Freq of dyn_ltree are set.
- */
-function detect_data_type(s) {
- /* black_mask is the bit mask of black-listed bytes
- * set bits 0..6, 14..25, and 28..31
- * 0xf3ffc07f = binary 11110011111111111100000001111111
- */
- var black_mask = 0xf3ffc07f;
- var n;
-
- /* Check for non-textual ("black-listed") bytes. */
- for (n = 0; n <= 31; n++, black_mask >>>= 1) {
- if ((black_mask & 1) && (s.dyn_ltree[n*2]/*.Freq*/ !== 0)) {
- return Z_BINARY;
- }
- }
-
- /* Check for textual ("white-listed") bytes. */
- if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
- s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
- return Z_TEXT;
- }
- for (n = 32; n < LITERALS; n++) {
- if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
- return Z_TEXT;
- }
- }
-
- /* There are no "black-listed" or "white-listed" bytes:
- * this stream either is empty or has tolerated ("gray-listed") bytes only.
- */
- return Z_BINARY;
-}
-
-
-var static_init_done = false;
-
-/* ===========================================================================
- * Initialize the tree data structures for a new zlib stream.
- */
-function _tr_init(s)
-{
-
- if (!static_init_done) {
- tr_static_init();
- static_init_done = true;
- }
-
- s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);
- s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);
- s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
-
- s.bi_buf = 0;
- s.bi_valid = 0;
-
- /* Initialize the first block of the first file: */
- init_block(s);
-}
-
-
-/* ===========================================================================
- * Send a stored block
- */
-function _tr_stored_block(s, buf, stored_len, last)
-//DeflateState *s;
-//charf *buf; /* input block */
-//ulg stored_len; /* length of input block */
-//int last; /* one if this is the last block for a file */
-{
- send_bits(s, (STORED_BLOCK<<1)+(last ? 1 : 0), 3); /* send block type */
- copy_block(s, buf, stored_len, true); /* with header */
-}
-
-
-/* ===========================================================================
- * Send one empty static block to give enough lookahead for inflate.
- * This takes 10 bits, of which 7 may remain in the bit buffer.
- */
-function _tr_align(s) {
- send_bits(s, STATIC_TREES<<1, 3);
- send_code(s, END_BLOCK, static_ltree);
- bi_flush(s);
-}
-
-
-/* ===========================================================================
- * Determine the best encoding for the current block: dynamic trees, static
- * trees or store, and output the encoded block to the zip file.
- */
-function _tr_flush_block(s, buf, stored_len, last)
-//DeflateState *s;
-//charf *buf; /* input block, or NULL if too old */
-//ulg stored_len; /* length of input block */
-//int last; /* one if this is the last block for a file */
-{
- var opt_lenb, static_lenb; /* opt_len and static_len in bytes */
- var max_blindex = 0; /* index of last bit length code of non zero freq */
-
- /* Build the Huffman trees unless a stored block is forced */
- if (s.level > 0) {
-
- /* Check if the file is binary or text */
- if (s.strm.data_type === Z_UNKNOWN) {
- s.strm.data_type = detect_data_type(s);
- }
-
- /* Construct the literal and distance trees */
- build_tree(s, s.l_desc);
- // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
- // s->static_len));
-
- build_tree(s, s.d_desc);
- // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
- // s->static_len));
- /* At this point, opt_len and static_len are the total bit lengths of
- * the compressed block data, excluding the tree representations.
- */
-
- /* Build the bit length tree for the above two trees, and get the index
- * in bl_order of the last bit length code to send.
- */
- max_blindex = build_bl_tree(s);
-
- /* Determine the best encoding. Compute the block lengths in bytes. */
- opt_lenb = (s.opt_len+3+7) >>> 3;
- static_lenb = (s.static_len+3+7) >>> 3;
-
- // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
- // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
- // s->last_lit));
-
- if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
-
- } else {
- // Assert(buf != (char*)0, "lost buf");
- opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
- }
-
- if ((stored_len+4 <= opt_lenb) && (buf !== -1)) {
- /* 4: two words for the lengths */
-
- /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
- * Otherwise we can't have processed more than WSIZE input bytes since
- * the last block flush, because compression would have been
- * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
- * transform a block into a stored block.
- */
- _tr_stored_block(s, buf, stored_len, last);
-
- } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
-
- send_bits(s, (STATIC_TREES<<1) + (last ? 1 : 0), 3);
- compress_block(s, static_ltree, static_dtree);
-
- } else {
- send_bits(s, (DYN_TREES<<1) + (last ? 1 : 0), 3);
- send_all_trees(s, s.l_desc.max_code+1, s.d_desc.max_code+1, max_blindex+1);
- compress_block(s, s.dyn_ltree, s.dyn_dtree);
- }
- // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
- /* The above check is made mod 2^32, for files larger than 512 MB
- * and uLong implemented on 32 bits.
- */
- init_block(s);
-
- if (last) {
- bi_windup(s);
- }
- // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
- // s->compressed_len-7*last));
-}
-
-/* ===========================================================================
- * Save the match info and tally the frequency counts. Return true if
- * the current block must be flushed.
- */
-function _tr_tally(s, dist, lc)
-// deflate_state *s;
-// unsigned dist; /* distance of matched string */
-// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
-{
- //var out_length, in_length, dcode;
-
- s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff;
- s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
-
- s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
- s.last_lit++;
-
- if (dist === 0) {
- /* lc is the unmatched char */
- s.dyn_ltree[lc*2]/*.Freq*/++;
- } else {
- s.matches++;
- /* Here, lc is the match length - MIN_MATCH */
- dist--; /* dist = match distance - 1 */
- //Assert((ush)dist < (ush)MAX_DIST(s) &&
- // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
- // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
-
- s.dyn_ltree[(_length_code[lc]+LITERALS+1) * 2]/*.Freq*/++;
- s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
- }
-
-// (!) This block is disabled in zlib defailts,
-// don't enable it for binary compatibility
-
-//#ifdef TRUNCATE_BLOCK
-// /* Try to guess if it is profitable to stop the current block here */
-// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
-// /* Compute an upper bound for the compressed length */
-// out_length = s.last_lit*8;
-// in_length = s.strstart - s.block_start;
-//
-// for (dcode = 0; dcode < D_CODES; dcode++) {
-// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
-// }
-// out_length >>>= 3;
-// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
-// // s->last_lit, in_length, out_length,
-// // 100L - out_length*100L/in_length));
-// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
-// return true;
-// }
-// }
-//#endif
-
- return (s.last_lit === s.lit_bufsize-1);
- /* We avoid equality with lit_bufsize because of wraparound at 64K
- * on 16 bit machines and because stored blocks are restricted to
- * 64K-1 bytes.
- */
-}
-
-exports._tr_init = _tr_init;
-exports._tr_stored_block = _tr_stored_block;
-exports._tr_flush_block = _tr_flush_block;
-exports._tr_tally = _tr_tally;
-exports._tr_align = _tr_align;
-},{"../utils/common":27}],39:[function(_dereq_,module,exports){
-'use strict';
-
-
-function ZStream() {
- /* next input byte */
- this.input = null; // JS specific, because we have no pointers
- this.next_in = 0;
- /* number of bytes available at input */
- this.avail_in = 0;
- /* total number of input bytes read so far */
- this.total_in = 0;
- /* next output byte should be put there */
- this.output = null; // JS specific, because we have no pointers
- this.next_out = 0;
- /* remaining free space at output */
- this.avail_out = 0;
- /* total number of bytes output so far */
- this.total_out = 0;
- /* last error message, NULL if no error */
- this.msg = ''/*Z_NULL*/;
- /* not visible by applications */
- this.state = null;
- /* best guess about the data type: binary or text */
- this.data_type = 2/*Z_UNKNOWN*/;
- /* adler32 value of the uncompressed data */
- this.adler = 0;
-}
-
-module.exports = ZStream;
-},{}]},{},[9])
-(9)
-}); \ No newline at end of file